ykhwong's DOSBox 0.74 SVN Build 11.10.2010 - 模擬器

By Gilbert
at 2010-11-10T09:06
at 2010-11-10T09:06
Table of Contents
DOSBox SVN 0.74 (11. 10. 2010) For Windows
This build is an enhanced SVN build which incorporates unofficial features
and fixes that are not officially part of DOSBox.
http://ykhwong.x-y.net/
Included Patches:
Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount,
Beep, NE2000 Ethernet, Graphis user interface (menu), Save/Load states,
Vertical sync, CPU flags optimization, Various DOS commands (PROMPT VOL,
LABEL, MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc),
Continuous turbo key, Core-switch key, Show details (from menu bar), Nice
DOSBox icon, Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO,
Ctrl-break patch, DBCS support patch, Automatic mount, Printer output, MT-32
emulation (MUNT), MP3CUE, Overscan border, Stereo-swap, SDL_Resize,
MemSize128, Internal 3dfx voodoo chip emulation, etc.
Build environment:
Based on MinGW/MSYS under Windows 7 x64
Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686
-march=i586 -mno-push-args -ffast-math -funroll-loops--param
max-unrolled-insns=60
Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype,
etc.
For advanced userswho want to debug or compile, debugger-enabled build and
source are available.
What's new:
1. Based on SVN r3659
As of this update, some config settings were changed.
For instance, you must use "config -set scaler=hq2x" instead of "scaler hq2x"
on the shell prompt of DOSBox.
2. Added kekko's 3dfx voodoo chip emulation.
According to kekko's description:
- higher compatibility with titles (even those with integrated .ovl)
- portability
- integration with dosbox internal renderer: full-screen, different output
modes and video capture would be supported
- no need of external libs
- d3d support for win9x games
Set glide=emu in config if you want to use this. It will use glide2x_emu.ovl
instead.
For more information, go to http://vogons.zetafleet.com/viewtopic.php?t=25606
Do not ask how to build or how to speed up there.
NOTE: Read USAGE_EN.TXT for details.
3. Updated openglide patch (Thanks, gulikoza)
Fixed a text output problem caused by my error in GTA1.
4. Fixed Save Load state a bit
5. Fixed some minor bugs
--
This build is an enhanced SVN build which incorporates unofficial features
and fixes that are not officially part of DOSBox.
http://ykhwong.x-y.net/
Included Patches:
Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount,
Beep, NE2000 Ethernet, Graphis user interface (menu), Save/Load states,
Vertical sync, CPU flags optimization, Various DOS commands (PROMPT VOL,
LABEL, MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc),
Continuous turbo key, Core-switch key, Show details (from menu bar), Nice
DOSBox icon, Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO,
Ctrl-break patch, DBCS support patch, Automatic mount, Printer output, MT-32
emulation (MUNT), MP3CUE, Overscan border, Stereo-swap, SDL_Resize,
MemSize128, Internal 3dfx voodoo chip emulation, etc.
Build environment:
Based on MinGW/MSYS under Windows 7 x64
Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686
-march=i586 -mno-push-args -ffast-math -funroll-loops--param
max-unrolled-insns=60
Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype,
etc.
For advanced userswho want to debug or compile, debugger-enabled build and
source are available.
What's new:
1. Based on SVN r3659
As of this update, some config settings were changed.
For instance, you must use "config -set scaler=hq2x" instead of "scaler hq2x"
on the shell prompt of DOSBox.
2. Added kekko's 3dfx voodoo chip emulation.
According to kekko's description:
- higher compatibility with titles (even those with integrated .ovl)
- portability
- integration with dosbox internal renderer: full-screen, different output
modes and video capture would be supported
- no need of external libs
- d3d support for win9x games
Set glide=emu in config if you want to use this. It will use glide2x_emu.ovl
instead.
For more information, go to http://vogons.zetafleet.com/viewtopic.php?t=25606
Do not ask how to build or how to speed up there.
NOTE: Read USAGE_EN.TXT for details.
3. Updated openglide patch (Thanks, gulikoza)
Fixed a text output problem caused by my error in GTA1.
4. Fixed Save Load state a bit
5. Fixed some minor bugs
--
Tags:
模擬器
All Comments
Related Posts
DQ冒險書壞掉的原因是甚麼?

By Barb Cronin
at 2010-11-10T03:22
at 2010-11-10T03:22
請問紅白機上的快打旋風1代的英文名字갠…

By Quintina
at 2010-11-10T00:15
at 2010-11-10T00:15
Scummvm GX Build 09

By Belly
at 2010-11-09T23:23
at 2010-11-09T23:23
ZXDS 0.9.2 beta 1

By Victoria
at 2010-11-09T21:47
at 2010-11-09T21:47
MedGui v1.37

By Candice
at 2010-11-09T21:37
at 2010-11-09T21:37