(PS for Wii/NGC) WiiSX Beta 2 - 模擬器

Linda avatar
By Linda
at 2010-07-05T16:01

Table of Contents

2010.07.04

可以在Wii或是NGC平台上執行的PS模擬器(PCSX),有興趣的人可以下載

回去試試看。


LICENSE:

This software is licensed under the GNU General Public License v2
which is available at: http://www.gnu.org/licenses/gpl-2.0.txt

This requires any released modifications to be licensed similarly,
and to have the source available.

WiiSX/CubeSX and their respective logos are trademarks of Team Wii64
and should not be used in unofficial builds.

QUICK USAGE:

* ISOs can be .bin/.cue (Make sure .cue contains _relative_ directory!),
.img, or .iso format
* To install: Extract the contents of wiiSX-beta2.zip to the root of
your SD card
* For SD/USB: Put ISOs (.bin/.cue or other formats) in the directory
named /wiisx/isos, All save types will automatically be placed in
/wiisx/saves
* For DVD: ISOs may be anywhere on the disc (requires DVDxV2 on Wii)
* For actual BIOS: Put SCPH1001.BIN in the directory on SD/USB named
/wiisx/bios
* Load the executable from the HBC or in the loader of your choice
Once loaded, select ′Load ISO′ and choose the source and select
the ISO to load (Note: to go up a directory select ′..′, B will
exit the file browser)
* Select ′Play Game′ to play
The game can be exited any time by pressing a configurable key
combination together on a GC pad (START & X), Classic Controller
(ZL & ZR), Wiimote (- & +), Wiimote+Nunchuck (1 & 2), or the reset
button (Note: this must be done to save your game; it will not be
done automatically)

Controls:

* Controls are now fully configurable so any button on your controller
can be mapped
* The controller configuration screen presents each PSX button and
allows you to toggle through sources
* There are 4 configuration slots for each type of controller
* To load a different, previously saved configuration, select the
slot, and click ′Load′
* After configuring the controls as desired, select the slot, and
click ′Save′
* After saving different configurations to the slots, be sure to
save your configs in the input tab of the settings frame
* Clicking ′Next Pad′ will cycle through the PSX controllers assigned
* There is an option to invert the Y axis of the PSX′s analog sticks;
by default this is ′Normal Y′
* The ′Menu Combo′ configuration allows you to select a button
combination to return to the menu

Settings:

* General
* Native Saves Device: Choose where to load and save native game saves
* Save States Device: Choose where to load and save save states
* Select CPU Core: Choose whether to play games with pure interpreter
(better compatibility) or dynarec (better speed)
* Save settings.cfg: Save all of these settings either SD or USB (to
be loaded automatically next time)
* Video
* Show FPS: Display the framerate in the top-left corner of the screen
* Screen Mode: Select the aspect ratio of the display; ′Force 16:9′
will pillar-box the in-game display
* Input
* Configure Input: Select controllers to use in game
* Configure Buttons: Enter the controller configuration screen
described above
* Save Button Configs: Save all of the controller configuration slots
to SD or USB
* Auto Load Slot: Select which slot to automatically be loaded for
each type of controller
* Audio
* Disable Audio: Select to mute the sound
* Saves
* Auto Save Native Saves: When enabled, the emulator will automatically
load saves from the selected device on ISO load and save when
returning to the menu or turning off the console
* Copy Saves: Not yet implemented
* Delete Saves: Not yet implemented

COMPATIBILITY LIST:

Report any issues to http://code.google.com/p/pcsxgc/issues/list

CREDITS:

* General Coder: emu_kidid
* Graphics & Menu Coder: sepp256
* Audio & Core Coder: tehpola
* Artwork: drmr
* pcsx team http://www.pcsx.net/
* pcsx-df http://pcsx-df.sourceforge.net/
* pcsx 1.5-test3 mac version by Gil Pederson http://pcsx.gpost.dk/
* P.E.Op.S. PSX Gpu & SPU http://sourceforge.net/projects/peops/
* franspu
* CDRMooby
* SSSPSX
* Compiled using devKitPro r21 and libOGC SVN
( http://sourceforge.net/projects/devkitpro )
* Visit us on www.emulatemii.com and http://code.google.com/p/pcsxgc

Beta 2:

* Compiled with devkitPPC r21 / libOGC SVN
* Compiled with new libDI / DVDx V2
* DVD reads are now done with direct PowerPC access
+ Samba loading
+ Execute BIOS
* Controller improvements
+ Rumble for Wiimote-based input
+ Wiimote-only controls
+ Classic Controller Pro & 3rd party controller support
+ Reconfigurable button mapping
+ Save/Load button mapping from file
+ New menu system
+ Classic Controller support
+ Wiimote / Wiimote & nunchuck support
+ Settings saving
+ Auto load/save option for saves
* PEOPS GPU
+ Pillar-boxing ′Force 16:9′ mode
* Fixed color mapping for FMV
+ FranSPU
* Smooth stereo audio at full FPS
- PEOPS SPU
+ SSSPSX input plugin
+ DualShock Controller support
+ Rumble support
* Analog/Digital switching
+ CDRMooby
* Improved compatibility
* CDDA not implemented yet
______________________________________________________________________________

下載:NGC
http://pcsxgc.googlecode.com/files/CubeSX-beta2.zip

Wii
http://pcsxgc.googlecode.com/files/WiiSX-beta2.zip

官方:http://code.google.com/p/pcsxgc/

--
谷 繁 田 中 賢 稻 葉 吉 見 石 川 雅
矢 野 中 村 ロ ㄧ ズ チ ェ ン 攝 津
鳥 谷 ラミレス 涌 井 岩 瀨
小 笠 原 井 端 青 木 ダルビッ 藤 川
ブランコ 杉 內 クルㄧン
宮 本 田 中 將 林 昌 勇

--

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