ICE64 v3.5 (Final) - 模擬器

Quintina avatar
By Quintina
at 2012-10-08T22:57

Table of Contents

https://sites.google.com/site/ice64n64/home

Core Changes



After 10 days of reconstruction, I have recovered most of my lost gfx plugin
source!
This is an intermediate final release for all ICE64 users and users are
strongly encourage to upgrade to this new release.
All users must read the posts, especially "tips & tricks" - 1st time users is
a MUST, on ICE64 forum before you start using the emulator.

-consolidate changes from v3.1 to v3.4 beta releases
-speed and memory optimization to offset better games stability
-implement new logic for fb previous count and status
-rewrite and refactor portion of ignore aux copy and useless is useless codes
-remove RE2 top and bottom black bar for gameplay cutscene transition (game is
slightly "broken")
-remove RE2 hack from change size function
-fix RE2 glitch intro video for non-expansion pak
-fix Majora's Mask bomber notebook flickering (never handled when change size
function was rewritten, thanks to ApplePeachBanana bug report)
-fix TGR2, Kirby64 and Pilot Wings64 frame flickering when switching window
mode
-fix Perfect Dark night vision(broken in NICE64 v2.1.0, thanks to
ApplePeachBanana bug report)
-fix Pokemon Stadium lab slowdown and merge into Pokemon Stadium 2 solution
-fix game crash when a mempak game is started after a flashram game if mempak
used is not empty
-fix mempak and transfer pak handling codes for flashram
-minor fix on eeprom bug
-fix Body Harvest vehicle shadow regression
-fix V-Rally 99(U) width issue during intro cutscene and gameplay
-fix Photopie ucode conflict with Mystical Ninja, now 1st display image for
Photopie will always appear
-fix Mario Tennis trophy missing the shiny gold color when Wario steals trophy
from Mario after winning Mushroom Cup and intro fmv
-implement new speedup for games using "read every frame"
-add Bomberman64 for intro frame transition effect (fast enough for good sound
- recommend E version)
-add Ridge Racers for missing monitor image and getting max VI/s for intro fmv
-add Body Harvest for missing frame transition image and good speed on intro
menu and cutscene
-implement new address boundary calculation for cpu framebuffer protection
-GT64 no longer loses input control after doing multiple switch between
fullscreen & windowed, especially after a MusyX game
-multiple switching between fullscreen & windowed in a game or between several
games in an emu session no longer causes random hang, exception - don't try
on Bottom of the 9th(which has framebuffer issue during switching)
-fix Getter Love flickering for the bathtub scene in player1 room
-fix GoldenEye Depot mission, changing Speedup to 2X as default (thanks to
malfy)
-change Extreme-G settings to get rid of minor popping noise
-fix random game hang e.g. Zelda - OOT, when presss "START" button at Hyrule
field - sram bug
-completely break HyperBike in v3.4(black screen)
-fix regression in v3.5
-update "Save Fix" for Derby Stallion and the end of day save is now working
(from Nekokabu RDB)
-add "Subscreen Delay Fix" cheat for Animal Forest and Doubutsunomori (from
Nekokabu RDB)

--

All Comments

Robert avatar
By Robert
at 2012-10-12T15:03
final的意思是不再出新版的嗎?

pspudb v1.10 released

Jessica avatar
By Jessica
at 2012-10-08T22:47
http://www.pspudb.com/news.php Again long time ago since last posts here but i am working hard to complete more the database and adding screenshots of gam ...

MAME/MESS v0.147u1

Ula avatar
By Ula
at 2012-10-08T20:04
http://mamedev.org/updates/whatsnew_0147u1.txt New games added or promoted from NOT_WORKING status --------------------------------------------------- Cla ...

Re: 聊一下台灣遊戲的發展

Caroline avatar
By Caroline
at 2012-10-08T12:39
之前看過一本分析台灣企業遠景的書,裡面提到了台灣企業一個怪現象: 台灣企業有5的野心,4的實力,3的資源,2的成效,1的反省, 用在國產遊戲產業其實也說得通. 我爸的一個朋友就是國內某遊戲公司的工程師,也是公司元老之一, 所以就算我沒有實際經歷過那個時代,但這方面的資訊還是能略知一二, 而且家裡還有一大箱不 ...

聊一下台灣遊戲的發展

Edward Lewis avatar
By Edward Lewis
at 2012-10-08T10:03
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我的超任模擬器突然lag了,誰可以救我?

Odelette avatar
By Odelette
at 2012-10-07T16:22
我用的超任模擬器是sens9x~snes9x-1.43版的, 昨晚玩時還好好的,但今天要再玩時, 卻發現畫面超級lag, 大概8秒鐘一個動作, 但聲音都一切正常, 我平常在玩時,為了節省時間,我有時會按Tab鍵加速, 我有把模擬器砍掉重抓, 也有把過多不玩的rom及記錄檔都砍了, 但都沒用, 有誰可 ...