(Amiga) WinFellow Alpha v0.5.6 - 模擬器

Frederic avatar
By Frederic
at 2017-11-27T19:49

Table of Contents

2017.11.25

WinFellow is a high performance Amiga Emulator primarily targeted for
Windows. It's distinguished API and core does however allow a fairly easy
port to other OS.

WinFellow v0.5.6 Changelog:

- update documentation and bump version number to 0.5.6
- update RetroPlatform modules to latest version provided by Cloanto
- Align disk words to sync if sync is found on an odd boundary. (ipf related)
- implement support for RetroPlatform 7.1 input device handling (#16)

*begin work on support for RetroPlatform API 7.1 input device handling will
be handled by the host instead of the
emulator, initial checkin of supporting files
*add conditional define FELLOW_SUPPORT_RP_API_VERSION_71
*add logging for incoming events in debug mode
*implement breakdown of event message into single events
*code cleanup
*implement extraction of raw keycode from event string
*implement forwarding of raw key events to keyboard module
*implement first steps to leave joystick control up to RetroPlatform host
*implement logging of joydevice activity received from host
*implement support to receive joystick input from RetroPlatform host
*adjust formatting
*update documentation for version 0.5.5
*fix reception of guest event messages in release builds
*implement correct message text for key up events
*implement dynamic calculation of mcs string buffer size for incoming guest
event handler
*implement fix for logging of full incoming message text
*improve logging when ignoring NULL event strings
*implement asynchronous handling of incoming event message queue
*disable delay, always abort input queue when a thread is active
*adjust delay while pasting clipboard text from RetroPlatform host
*update RetroPlatform library components
*support typematic rate delay
*fix activation messages causing unwanted flashes of the WinFellow window
when clicking the mouse outside of the window
*perform minor code cleanup
*improve (debug) logging fix missing logging of date when fellowAddLog2 was
being used
*implement further improvements to RAW keyboard input debug logging
*implement further keyboard debug logging
*implement key pressure state tracking for RAW key events
*update documentation
*implement minor delay after RAW key release to improve copy/paste stability
at high typematic rates
*disable keyboard input delay via RP

- Merge pull request #15 from ksherlock/patch-1 struct cpuBfData * vs
cpuBfData *
- struct cpuBfData * vs cpuBfData * cpuBfData * is a c++ idiom
- implement better error handling for build script
- updated documentation regarding display setting changes
- Use desktop work area as basis for calculating the maximum size for a
window.
- Perform a very simple upgrade when loading an old config file. And "LED"
position fix when internal clip is larger than output clip.
- eliminate special handling of FPS counter positioning in Amiga Forever mode
- 24-bit sprite-merge on HAM. Add log entry about the buffer draw.c is
starting up with.
- Added proper sprites on ham merge in 16-bit color and set "bits" in dxgi
buffer info.
- Fix 16-bit color bug. Turn off floppy-log.
- Merge pull request #14 from
petschau/WindowFullscreenConfigSplitAndBorderSetting
Windowfullscreenconfigsplitandbordersetting
- Removed ancient "clip scroll" in-emulation shortcuts.It didn't work, and
hardly useful anymore either with screens that has space for everything.
- Keep full-screen mode config setting in the GUI while flipping "use
fullscreen" on and off.
- Merge remote-tracking branch 'refs/remotes/origin/master' into
WindowFullscreenConfigSplitAndBorderSetting
- Regression test doc update
- Regression test for "sprites on HAM"
- Updated regression test doc.


http://petschau.github.io/WinFellow/

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All Comments

ゆうゆのクイズでGO!GO!(SFC)

Megan avatar
By Megan
at 2017-11-26T17:54
本作是1992年Taito發行的Quiz game 原來是1991年的大型電玩 算是超任首片發售的猜謎遊戲 其實這片遊戲可算是角色遊戲 最大的賣點就是ゆうゆ這位藝人 ゆうゆ=岩井由紀子 8X年代小貓俱樂部的成員之一 團體好像有50多位(當然有些加入有些離開) 可說是現代早安少女..AKB48這種超大型美少女 ...

有下上打招式的動作遊戲有哪些

Linda avatar
By Linda
at 2017-11-26T14:08
太多嚕 Mame都有 柯拿米:忍者龜、辛普森家庭 SEGA: 戰斧12 DETA EAST: 龍忍者(感謝版友指正) 卡普空: cps2一堆 我覺得我一定沒寫完 1988-1992這種遊戲肯定超過30款 最近真的考慮組小電腦擺客廳接電視 其中不乏4p同遊 太開心啦~ ※ 引述《cur ...

有下上打招式的動作遊戲有哪些

Edith avatar
By Edith
at 2017-11-26T03:10
我想到的 吞食天地二 這是我小時候第一次見過 之後出來恐龍新世紀也就跟著這樣打 然後玩模擬器 懲罰者好像也有的樣子 剛好這三款都是CPS DASH的遊戲 除此之後 還有沒有其他動作遊戲是下上打招式的?? - ...

(PC-9821) SL9821 v0.3.0.0

Irma avatar
By Irma
at 2017-11-24T10:11
2017.11.23 FDイメージに、新規に作成したSLFフォーマットに対応しました。作り方や詳細につい てはこちらで紹介しています。作り方が若干危険なのと、自己満足で作ったものなので あまり気にしないでよいです。 新しいファイルフォーマットへの対応に伴い、FDCのエミュレーションの実装を作り直 し。 ...

波斯王子(SFC)

Necoo avatar
By Necoo
at 2017-11-23T19:50
本作是1992年Jordan Mechner創作的一款非常特別的動作遊戲 遊戲是由Broderbund發行(也就是作spelunker那一家) 我最早好像是在老爸買的386還486電腦硬碟內的遊戲夾裏面玩到這一片(過去買電腦都會 幫灌一堆有的沒的) 當時就對這個操作怪異的遊戲留下深刻印象 可惜當初遊戲灌硬碟的 ...