關於遊戲的配對機制 - 線上

By Lily
at 2016-06-13T09:59
at 2016-06-13T09:59
Table of Contents
大家覺得這遊戲的配對主要是根據什麼呢?
個人的經驗覺得是勝率,和不同的朋友圈排的時候明顯排到的對手實力有差(但是等級還是都有破百或是2~30等)
譬如說 和五個勝率在45~50的朋友排的時候就會排到較輕鬆的場
但六個人勝率都在60左右的時候就常常排到代表隊的實況主們或是其他較有組織性的六排玩家
--
個人的經驗覺得是勝率,和不同的朋友圈排的時候明顯排到的對手實力有差(但是等級還是都有破百或是2~30等)
譬如說 和五個勝率在45~50的朋友排的時候就會排到較輕鬆的場
但六個人勝率都在60左右的時候就常常排到代表隊的實況主們或是其他較有組織性的六排玩家
--
Tags:
線上
All Comments

By Eartha
at 2016-06-16T15:08
at 2016-06-16T15:08

By Thomas
at 2016-06-19T16:14
at 2016-06-19T16:14

By Lydia
at 2016-06-19T17:31
at 2016-06-19T17:31

By Kristin
at 2016-06-21T21:07
at 2016-06-21T21:07

By Selena
at 2016-06-24T04:58
at 2016-06-24T04:58

By Faithe
at 2016-06-29T00:21
at 2016-06-29T00:21

By Delia
at 2016-07-02T12:14
at 2016-07-02T12:14

By Carol
at 2016-07-06T06:44
at 2016-07-06T06:44

By Rachel
at 2016-07-10T17:28
at 2016-07-10T17:28

By Kumar
at 2016-07-12T12:47
at 2016-07-12T12:47

By Hedda
at 2016-07-15T09:17
at 2016-07-15T09:17

By Hedy
at 2016-07-16T19:50
at 2016-07-16T19:50
Related Posts
OW系統利用降低傷害機制強制調整玩家勝率

By Kyle
at 2016-06-13T07:45
at 2016-06-13T07:45
閒置Bug

By Susan
at 2016-06-13T03:36
at 2016-06-13T03:36
OW系統利用降低傷害機制強制調整玩家勝率

By Ivy
at 2016-06-13T02:33
at 2016-06-13T02:33
Seagull 源式直布羅陀進攻無冷場整場紀錄

By Isabella
at 2016-06-13T02:26
at 2016-06-13T02:26
以後會不會有隊友大招的顯示呢

By Donna
at 2016-06-13T02:21
at 2016-06-13T02:21