這波媒體操作對預購行為的勸退 - PS
By Christine
at 2020-06-23T14:44
at 2020-06-23T14:44
Table of Contents
老實說預購或是遊戲剛出就購買的行為,一直是遊戲公司的重要收入
尤其剛發售不打折錢比較多,而且買的人也多
但頑皮狗這波媒體操作真的讓人大開眼界,當幾乎9成以上的媒體都能被收買時
媒體對遊戲的評分公信力,已大幅下滑
以前好像沒什麼差異這麼大的情況出現
我個人覺得這對遊戲業影響蠻大的,會衝首發的很多人是衝動性消費
看一看評論或PV,被打到點就衝動買了
當以後玩家都先觀望之後,心中的衝動性通常也會退燒不少
不見得一定會買了
相信很多人都有同樣情況,遊戲買來後放櫃子生灰塵XD
但沒辦法,當媒體不再具有公信力時,玩家也只能用這種方法來保護自己的權益跟荷包
--
尤其剛發售不打折錢比較多,而且買的人也多
但頑皮狗這波媒體操作真的讓人大開眼界,當幾乎9成以上的媒體都能被收買時
媒體對遊戲的評分公信力,已大幅下滑
以前好像沒什麼差異這麼大的情況出現
我個人覺得這對遊戲業影響蠻大的,會衝首發的很多人是衝動性消費
看一看評論或PV,被打到點就衝動買了
當以後玩家都先觀望之後,心中的衝動性通常也會退燒不少
不見得一定會買了
相信很多人都有同樣情況,遊戲買來後放櫃子生灰塵XD
但沒辦法,當媒體不再具有公信力時,玩家也只能用這種方法來保護自己的權益跟荷包
--
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