有人覺得倒地系統在PVP有點多餘嗎? - 線上

By Jacob
at 2012-09-14T15:28
at 2012-09-14T15:28
Table of Contents
如題,在PVP中倒地系統真的有必要性嗎?
先不論那個很醜又很突兀的插旗動作,
GW2由於大家裝備Level都相同,基本上要少打多已經是不容易的事了,
結果倒地系統更扼殺了這種情況發生的可能性,人多那方要救人太簡單;
好不容易砍倒了對方一個,結果兩個同時蹲下去救馬上又復活,
更別說某些職業超級機車的倒地技能...
而且插旗這件事又很影響戰鬥節奏,
尤其對遠程來說,我遠遠的射倒人,還得跑到對方旁邊才能終結掉他,
這實在很不合邏輯。
既然GW2以後有意願朝電競方向發展,戰鬥的流暢度應該是很重要的,
而一堆人躺在地上丟泥巴石頭我是覺得沒什麼可看性...
也很難出現1V2甚至1V3的精彩鏡頭,當然也可能是我沒看過真正的高手啦。
不知道大家對這點有什麼看法嗎?
--
先不論那個很醜又很突兀的插旗動作,
GW2由於大家裝備Level都相同,基本上要少打多已經是不容易的事了,
結果倒地系統更扼殺了這種情況發生的可能性,人多那方要救人太簡單;
好不容易砍倒了對方一個,結果兩個同時蹲下去救馬上又復活,
更別說某些職業超級機車的倒地技能...
而且插旗這件事又很影響戰鬥節奏,
尤其對遠程來說,我遠遠的射倒人,還得跑到對方旁邊才能終結掉他,
這實在很不合邏輯。
既然GW2以後有意願朝電競方向發展,戰鬥的流暢度應該是很重要的,
而一堆人躺在地上丟泥巴石頭我是覺得沒什麼可看性...
也很難出現1V2甚至1V3的精彩鏡頭,當然也可能是我沒看過真正的高手啦。
不知道大家對這點有什麼看法嗎?
--
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