官方藍帖‧關於Widowmaker改動 - 線上

Kelly avatar
By Kelly
at 2016-06-17T17:56

Table of Contents


大意:原本奪命女的操作方式沒得到應有的代價,NERF。

原文:
http://us.battle.net/forums/en/overwatch/topic/20745186024?page=3#post-42
沒多久就3X頁了 正反兩派戰翻天
==============================================================================
Making the sure game feels responsive and smooth is very important to us.
Wherever we can, we make sure that the game responds to player input asap.

However, the one situation where we have to step in and possibly slow things
down is when an 'animation canceling' trick is discovered and allows players to
significantly increase a characters power.

There are two main problems with just leaving these things in the game as they
are.

我們非常重視英雄操作對玩家的回饋與流暢感,但是當有些"取消動畫"的技巧能讓英雄
威力顯著提升時,我們就會考慮調整英雄讓操作慢下來。

而如果不對這些問題做調整,可能會產生兩樣問題。

1. This trick becomes the new balance of the hero. Lets say there is a trick
that somehow allowed you to instantly complete McCree's roll instead of waiting
for it to complete normally. At that point, the character is much stronger, and
might suddenly be a balancing problem. The choices then becomes either fix that
bug, or allow it to exist and reduce his power elsewhere. If we decide to
reduce his power elsewhere, unless you know how to do this special (and often
unintuitive) trick, he will never feel correctly powerful for you.

2. Learning a hero now has to include learning how to abuse these bugs. This is
a huge turn off to a lot of players, and can turn a potential favorite hero
into a 'will never pick'.

1. 這些"技巧"會改變英雄現有的平衡。假設來說,如果McCree的翻滾能利用取消動畫的
技巧讓翻滾動作提早完成,顯然McCree會OP不少。這時如果我們選擇讓這個技巧繼續留
在腳色上,我們就只能從別的地方去平衡他。

這樣變成如果你不會用這些"不直覺"的操作,你就注定是個銅牌麥卡利。

2. 學習一個腳色的時候,這些小技巧因此變成不得不學習的東西。影響到一個玩家對這
些腳色的遊玩意願。

To speak to Widow's scope canceling trick specifically, when I first saw it it
seemed fine. The idea was that you are slowing down your fire rate slightly to
gain a little more situational awareness and a small movement bump between
shots, that is fine as a trade off. But the problem came about once I looked
into it a bit more and realized that the recovery time (the time between shots)
is 0.5 seconds, so as long as you scoped back in within 0.5 seconds of your
last shot, it didn't 'cost' you anything. That, in turn, means the *correct*
way to play her is to always scope out and back in within 0.5s of every shot,
otherwise you are playing a weaker Widowmaker.

再來談到Widowmaker這次開關鏡改動,一開始我注意到這件事的時候認為沒什麼問題。
就只是玩家犧牲了一點開火頻率,換取比較多的視野資訊和一些機動性。但是當我更深入
研究這個問題的時候,才發現WM的開火間隔是0.5秒,因此舊版的開關鏡技巧不會讓你損
失任何東西。

結果就是"正確"的操作WM的方式變成每槍的0.5秒間格中都開關鏡,不然你就是個比
較差的奪命女。


We talked about adding in some cost to force it to be more of a trade off, such
as delaying the recovery time when you scope out. That would mean when you
scoped back in you would have to wait the remaining 0.5s before you were
allowed to start charging or shoot again. Solutions like that often feel even
worse and are generally confusing, so we tend not to go those directions.

In general, we're not against player discovered tricks, in fact we love
watching players jump in and find this cool stuff! For example, Widowmaker
wasn't initially designed with the ability to be able to launch herself off a
ledge while grappling up, but that one was left in because it is pretty easy to
do (press space when you're approaching a ledge), works consistently, and
doesn't significantly change her power level.

我們有討論如何讓這個操作產生應有的代價,像是在關鏡後強制增加0.5秒的恢復時間
這時候不能重新開鏡集氣或是開槍,但是這類的調整通常效果不是很好,而且會讓玩家操
作時產生混亂,所以我們決定不往這個方向調整。

最後,我們不會阻止甚至非常喜歡玩家去挖掘這些小技巧。像是我們一開始根本沒有設
計讓玩家可以用WM的勾爪來做彈射,但是我們決定把這個操作留在WM上,因為很簡單、操
作起來很協調、而且不會顯著的影響英雄平衡。

==============================================================================

PS.滿多遊戲利用這些技巧來提升腳色的深度跟學習曲線。
不過OW的設計師顯然有不一樣的想法。
大家覺得這個改動如何呢?

--
Tags: 線上

All Comments

Iris avatar
By Iris
at 2016-06-18T06:31
風向會怎麼樣呢
Madame avatar
By Madame
at 2016-06-18T16:49
討論串中有其他不少設計師回文,有興趣可以看看
Genevieve avatar
By Genevieve
at 2016-06-23T13:34
還蠻標準的暴雪改動法啊
Cara avatar
By Cara
at 2016-06-27T23:37
OW一個優點就是好上手 如果有些技巧不學就比較爛不太好
Suhail Hany avatar
By Suhail Hany
at 2016-07-02T02:53
bz:玩家使用了不是我們設計玩法的方法遊玩所以要nerf
Rachel avatar
By Rachel
at 2016-07-06T01:11
沒關係 強迫開開關關的往強迫射一發格鬥一下發展了XD
Kama avatar
By Kama
at 2016-07-07T10:48
結論就是他們其實沒有很在意開火頻率只是他媽的想在射
完一發的0.5秒cd時間找點事情做
Bethany avatar
By Bethany
at 2016-07-08T02:05
CS那種狙才會讓狙擊泛濫
William avatar
By William
at 2016-07-09T21:32
什麼是鉤爪彈射啊?
Olivia avatar
By Olivia
at 2016-07-14T14:20
只能說他不想讓使用者的技巧差距太大
但是 源氏這種操作者天差地遠的他怎麼不動一下
Sierra Rose avatar
By Sierra Rose
at 2016-07-15T08:00
有人拿死神跟源式出來argue,原po要不要順便一下XD
Skylar Davis avatar
By Skylar Davis
at 2016-07-18T23:37
鉤爪彈射=飛天狙人 很多高手都會用
Sierra Rose avatar
By Sierra Rose
at 2016-07-20T00:12
鉤爪彈射明明就比開關鏡難 他卻認為是人人應該都會
Susan avatar
By Susan
at 2016-07-22T01:42
昨天這串我爬蠻久的,可惜沒其他設計師出來戰
Charlie avatar
By Charlie
at 2016-07-22T20:58
https://www.youtube.com/watch?v=KYCWzLpFItY 勾爪彈射
Catherine avatar
By Catherine
at 2016-07-24T04:38
很懷疑設計師有沒有親自下去打野團?
Anonymous avatar
By Anonymous
at 2016-07-27T22:30
剩下的看有沒有人要認領吧XD
Aaliyah avatar
By Aaliyah
at 2016-07-30T21:07
牛仔怎麼讓翻滾動作提早完成?
Hedda avatar
By Hedda
at 2016-08-01T14:03
鉤爪彈射 潮
William avatar
By William
at 2016-08-02T07:05
勾爪就抓一個點然後又按一次勾就會飛上天
Regina avatar
By Regina
at 2016-08-02T16:21
星海的T,好甩槍,不學嗎?
Zanna avatar
By Zanna
at 2016-08-05T20:19
牛仔翻滾取消是舉例假設 實際上沒有這個技巧
Gilbert avatar
By Gilbert
at 2016-08-07T06:57
狙擊有一項成就就是要勾爪飛爆頭
Aaliyah avatar
By Aaliyah
at 2016-08-09T13:21
那你就不要同時砍傷害啊低能
Dorothy avatar
By Dorothy
at 2016-08-13T14:08
哦哦 然後現在奪命女要玩得好就是要 右鍵狂拉鏡
Thomas avatar
By Thomas
at 2016-08-17T18:26
大家怒的點是你操作性傷害齊砍,則一問題不就解決了
Tracy avatar
By Tracy
at 2016-08-18T17:02
砍操作沒問題吧 畢竟打從一開始暴雪就想封殺瞬狙了
Odelette avatar
By Odelette
at 2016-08-19T10:54
傷害個人也認為還好 畢竟暴頭傷害沒砍 hitbox也沒砍
Joseph avatar
By Joseph
at 2016-08-20T20:51
暴雪平衡不意外,看看隔壁棚爆刀就知道暴雪平衡多低能
Megan avatar
By Megan
at 2016-08-24T04:40
翻譯:遊戲簡單就好我們追求的不是操作性
Ethan avatar
By Ethan
at 2016-08-25T04:00
玩個遊戲還要找各種偏方不累嗎?
Hedy avatar
By Hedy
at 2016-08-26T20:37
樓上說的應該是空中爆頭,不一定要鉤吧
David avatar
By David
at 2016-08-27T03:01
找偏方很好玩 但BZ覺得太難的偏方要改
Hedy avatar
By Hedy
at 2016-08-30T21:35
不直覺的技巧他要改其實蠻正常的
Joseph avatar
By Joseph
at 2016-08-31T10:02
很多人看不懂意思.....
Bethany avatar
By Bethany
at 2016-09-04T01:09
了解 感謝回答
Zenobia avatar
By Zenobia
at 2016-09-04T18:05
是鉤快鉤到的時候按跳吧 會額外再飛出去一段距離
Belly avatar
By Belly
at 2016-09-06T18:19
教學: https://youtu.be/hxR8sBWAGR8
Dinah avatar
By Dinah
at 2016-09-10T07:06
哪裡不想讓技巧差距太大 開關鏡算什麼高深技巧
Bethany avatar
By Bethany
at 2016-09-12T23:09
贊成這篇說法 就只是個逼你去做的無聊動作
Tristan Cohan avatar
By Tristan Cohan
at 2016-09-15T05:51
我還真不太會開關鏡....
Poppy avatar
By Poppy
at 2016-09-19T03:49
就平常一堆人抱怨別人選送命女 結果一Nerf就歸位了
Agatha avatar
By Agatha
at 2016-09-22T01:12
看那些人玻璃心碎說實在挺有趣的lol
Ingrid avatar
By Ingrid
at 2016-09-26T12:42
不直覺的東西砍掉也好
Vanessa avatar
By Vanessa
at 2016-09-29T18:03
說真的 我不覺得勾爪或是開鏡有甚麼好改的 我就是手殘阿
Olga avatar
By Olga
at 2016-09-29T20:03
人家可以有這種操作我也是認了
Selena avatar
By Selena
at 2016-10-01T14:01
nerf爽啊 沒送命女94爽
Quintina avatar
By Quintina
at 2016-10-03T13:56
當然 官方也可以用:這個跟他們當初的預想不同輕鬆帶過
Isabella avatar
By Isabella
at 2016-10-08T05:45
很有道理啊 為反對而反對..
Regina avatar
By Regina
at 2016-10-10T11:39
一定還會繼續用啊 又沒人取代這隻角色的地位
Skylar Davis avatar
By Skylar Davis
at 2016-10-12T13:45
鉤爪射合理阿 動畫都這樣
Leila avatar
By Leila
at 2016-10-15T07:32
溝爪 有一個成就喔 配合紅外線 可以解到
跳g暴頭那個
Puput avatar
By Puput
at 2016-10-19T09:48
只要這隻的人設外型沒改我就會一直玩她 >////<
Olga avatar
By Olga
at 2016-10-24T07:47
雖然我覺得一槍打不死閃光那個死屁孩很機歪
Thomas avatar
By Thomas
at 2016-10-26T05:20
Nerf好阿
Anonymous avatar
By Anonymous
at 2016-10-29T08:21
在怎麼改還是會一堆人玩的啦,就一堆人喜歡CAMP後面偷射
CAMPER會繼續CAMPER,而打頭的高手還是會繼續用
Yedda avatar
By Yedda
at 2016-10-31T07:45
這nerf還不夠 繼續
Damian avatar
By Damian
at 2016-11-04T11:19
我覺得改的好。之前那種狙擊對要求團隊的OW絕對不是好事
Valerie avatar
By Valerie
at 2016-11-06T01:32
記者哭哭
Ida avatar
By Ida
at 2016-11-07T06:21
OW絕不能像CS那樣每個都在玩狙
Mia avatar
By Mia
at 2016-11-10T12:29
改了就是爽
Jacob avatar
By Jacob
at 2016-11-15T00:38
很同意
Jessica avatar
By Jessica
at 2016-11-18T07:30
說CS每個都玩狙 一定沒再打競技...
Margaret avatar
By Margaret
at 2016-11-19T14:02
CS的經濟是很重要的策略 一個隊伍一把狙已經很夠了
Caroline avatar
By Caroline
at 2016-11-24T06:00
有些人看不懂 +1
Hazel avatar
By Hazel
at 2016-11-26T18:14
我有說是CSGO嗎?
CS系列狙擊泛濫可是事實
Delia avatar
By Delia
at 2016-11-29T12:02
爆刀有啥好噓 你看賊現在如果有爆刀會多op
Ingrid avatar
By Ingrid
at 2016-11-30T22:57
那也是因為金錢限制好嗎XDD 試試看像OW一樣開場就能拿
會有幾個人拿狙擊
Irma avatar
By Irma
at 2016-12-04T00:15
狙擊手會開鏡在關竟本來就莫名其妙 哪部電影這樣演的
Rosalind avatar
By Rosalind
at 2016-12-07T11:33
遊戲是遊戲 電影是電影 混在一起討論就沒意義
Kama avatar
By Kama
at 2016-12-11T02:26
那又哪部電影的狙擊會有彈道洩漏位置的
Rachel avatar
By Rachel
at 2016-12-13T09:10
哪部電影狙擊用鉤飛來飛去的
Ina avatar
By Ina
at 2016-12-15T14:52
你看城市獵人 天使心 香螢是有飛來飛去狙ㄇ
Emma avatar
By Emma
at 2016-12-17T07:01
G真的太多人玩了
Kumar avatar
By Kumar
at 2016-12-19T05:18
才正要學習的時候就砍掉 第一次有這種感覺
Christine avatar
By Christine
at 2016-12-21T17:41
那本來就不是屬於你的 學屁學
Olga avatar
By Olga
at 2016-12-23T05:59
其實暴雪想多了 銅牌怎麼可能會學取消動畫的技巧
Lydia avatar
By Lydia
at 2016-12-28T05:23
能打中人就不錯了 還要求什麼 認真玩的才會去碰技巧
Odelette avatar
By Odelette
at 2016-12-28T08:55
而認真玩的哪會有什麼因為要練習就不願意碰這支角色
Heather avatar
By Heather
at 2016-12-30T02:49
雖然改不平衡的東西 我真的覺得是好事
Odelette avatar
By Odelette
at 2017-01-02T12:33
可惜的是你知我知 BZ平衡就是個笑話 呵呵
Daph Bay avatar
By Daph Bay
at 2017-01-03T05:21
這個nerf其實很單純,就BZ原本沒有這個設計
Odelette avatar
By Odelette
at 2017-01-04T13:33
在他們意料外的小技巧被挖出來,幾乎百分之百都是砍掉
Tom avatar
By Tom
at 2017-01-06T03:01
只有他們預定給你的東西,你才能用,一路走來都是這樣
Frederica avatar
By Frederica
at 2017-01-07T07:32
藍帖說的沒錯阿 那原本就算bug 而不是小技巧
Queena avatar
By Queena
at 2017-01-09T05:56
腳腳腳腳色
Iris avatar
By Iris
at 2017-01-11T13:24
基本上就不合狙擊邏輯的東西 單純是遊戲漏洞被利用而已
Charlotte avatar
By Charlotte
at 2017-01-14T13:14
多的電影是狙擊會有鎗火洩漏位置好嗎…狙擊生死線 大
敵當前
Ethan avatar
By Ethan
at 2017-01-19T09:51
改了開關鏡之後,我會錯亂我就沒再碰了...

怎麼打npc比較好

Callum avatar
By Callum
at 2016-06-17T17:17
大家好,我是…不重要啦 今天去試打了一下npc,覺得打的實在非常的慢,最終5分鐘,不過就是安全吧,不過感覺 會睡著xD 聽到這大家一定以為是海蛇打!但事實上我海蛇還沒點啦… 現在就是造雨 andgt; 煙霧 andgt; 暴風/爆破輪流打,有櫻花雨會放一下就很快,因為忍術cd都要 一下,加上角色還嫩嫩的 ...

[問題] 為什麼不能用遊戲內建的語音系統?

Charlie avatar
By Charlie
at 2016-06-17T16:41
很抱歉,上網查過也問過很多人了 我遊戲內無法使用遊戲內建的語音系統 我開SKYPE或是聊聊 或是其他的都可以用 所以已經排除麥克風的問題了 但是很奇怪的是 我遊戲內選項也選擇了 預設 語音發話 可是就是沒有聲音。 可以請問一下有其他人也有這個問題嗎? 該怎麼解決呢? - ...

自動整理

Sierra Rose avatar
By Sierra Rose
at 2016-06-17T15:04
有個活動NPC賣材料真是懶人福音 進行交易 ↓ 買滿全身東西 ↓ 自動整理 ↓ 買滿全身東西(整理按鈕CD中) ↓ 結束對話 ↓ 開啟背包(CD不見了) ↓ 自動整理 ↓ LOOP 無用點在 應該很多人生產坑都跳完了吧 - ...

地圖用語集 ow map callouts

Hazel avatar
By Hazel
at 2016-06-17T14:58
Map Callout是指把地圖分區命名,方便傳遞情報 這篇是整理Onehitclub的地圖意識文章 http://onehitclub.com/2016/02/24/map-callouts-and-their-importance/ AT如果想加強溝通,固定地圖用語會很方便 但是RT如果也使用簡單 ...

加入有人跳的GAME

Enid avatar
By Enid
at 2016-06-17T14:49
之前就常遇到一進去就倒數一分鐘內會輸的,也不想害人所以就不跳 但是剛剛遇到最扯的,一進去連選角畫面都沒有 就直接兩個大字and#34;失敗and#34;給我 然後就進精彩重播 讓我看其他人是怎麼被殺爆的 害我整個就愣住了 最後只拍到一張照片證明 http://imgur.com/rRqvXAB 證明圖 ...