國際服Beta Patch 26 June 2015 - 流亡黯道

By Olivia
at 2015-06-26T07:09
at 2015-06-26T07:09
Table of Contents
http://www.pathofexile.com/forum/view-thread/1297319/
This patch includes:
- Fixes and updates to the leech system.
(名稱改變以及Leech天賦的變動。)
- Map mods have been changed. Item rarity has been added as a bonus.
Pack size has been removed as a mod. It is now a bonus for some map mods.
Other map mods have been adjusted or changed. Quantity, rarity and
pack size appear as "above the line" stats on a map now.
There is stratification of the mods, so that additional mods combinations
and values are introduced for level 74+ maps, and more for level 79+ maps.
A more detailed manifesto post will be posted later today, and will outline
specifics (such as only new maps getting new map mods).
(地圖詞綴有了更動。
Item Rarity 跟 Pack Size 都會像 Item Quantity 在上方顯示。
晚一點 GGG 會發文作更詳細的說明。)
- Some adjustments have been made to map drop chances.
(地圖掉落率的調整。)
- You can no longer corrupt jewels to obtain Zerphi's Youth.
(現在無法用 Vaal Orb 來取得 Zerphi's Youth。
http://pathofexile.gamepedia.com/Zerphi%27s_Youth
蝕魂效果珠寶。)
- Various fixes to areas such as the Marketplace.
(一些區域的修正,例如 Marketplace - Market Sewers 之間的移動。)
- Updates to existing unique items as discussed in the recent manifesto post.
(更新 Beta 現有的獨特物品。如 20003篇 所列的獨特物品。)
- The life and mana orbs now show where flasks will heal to.
This will get some further adjustments to be smoother when a character
also has high regen.
(現在可以在左下的生命球以及右下的魔力球,看到回血/回魔到哪裡。
將來還會再調整。)
PS. 個人額外補充:
1. Voll死掉時,它的手下也會瞬死。
2. World Map各地點的底圖似乎是新增上去的。
-----------------------------------------------------------------------------
其他的補充:
http://www.pathofexile.com/forum/view-thread/1296489
(Closed Beta Bug Reports)
Mark_GGG 更正 Div卡片 換到的物品等級上限是 80。
http://www.pathofexile.com/forum/view-thread/1297400
2件新的獨特裝
- 冰凍必感電戒
- 紅球回血衣
http://www.pathofexile.com/forum/view-thread/1274806
Upcoming changes to Leech
(新增內容如下)
Further explanation of the changes from Leech Rate to Increased Leech
per Second:
(把 Life/Mana Leech Rate 換成 Life/Mana Leeched per Second。)
Previously, we had modifiers for "increased (or reduced) Life/Mana Leech
rate". These did two things:
- They increased value of Life/Mana you're gaining per second for each
leech effect.
(Life/Mana Leeched per Second 的作用是 增加每秒回復的量。)
- They reduced the duration of each leech effect, such that the total
life/mana gained over the duration remained the same.
(因為回復總量相同,所以 Life/Mana Leeched per Second 另一個作用是
減少回復的持續時間。)
All such modifiers have now been changed to "increased (or reduced)
Life/Mana Leeched per second". This still increases the value of Life/Mana
you're gaining per second for each leech effect, exactly as it did before.
It no longer affects duration of the leech effects, meaning you'll gain
more total life/mana from each one as a result.
PS. 一些 Life Leech/Mana Leech 天賦的字眼與內容都有更動。
自己再確認一下Beta人物狀態。
This patch includes:
- Fixes and updates to the leech system.
(名稱改變以及Leech天賦的變動。)
- Map mods have been changed. Item rarity has been added as a bonus.
Pack size has been removed as a mod. It is now a bonus for some map mods.
Other map mods have been adjusted or changed. Quantity, rarity and
pack size appear as "above the line" stats on a map now.
There is stratification of the mods, so that additional mods combinations
and values are introduced for level 74+ maps, and more for level 79+ maps.
A more detailed manifesto post will be posted later today, and will outline
specifics (such as only new maps getting new map mods).
(地圖詞綴有了更動。
Item Rarity 跟 Pack Size 都會像 Item Quantity 在上方顯示。
晚一點 GGG 會發文作更詳細的說明。)
- Some adjustments have been made to map drop chances.
(地圖掉落率的調整。)
- You can no longer corrupt jewels to obtain Zerphi's Youth.
(現在無法用 Vaal Orb 來取得 Zerphi's Youth。
http://pathofexile.gamepedia.com/Zerphi%27s_Youth
蝕魂效果珠寶。)
- Various fixes to areas such as the Marketplace.
(一些區域的修正,例如 Marketplace - Market Sewers 之間的移動。)
- Updates to existing unique items as discussed in the recent manifesto post.
(更新 Beta 現有的獨特物品。如 20003篇 所列的獨特物品。)
- The life and mana orbs now show where flasks will heal to.
This will get some further adjustments to be smoother when a character
also has high regen.
(現在可以在左下的生命球以及右下的魔力球,看到回血/回魔到哪裡。
將來還會再調整。)
PS. 個人額外補充:
1. Voll死掉時,它的手下也會瞬死。
2. World Map各地點的底圖似乎是新增上去的。
-----------------------------------------------------------------------------
其他的補充:
http://www.pathofexile.com/forum/view-thread/1296489
(Closed Beta Bug Reports)
Mark_GGG 更正 Div卡片 換到的物品等級上限是 80。
http://www.pathofexile.com/forum/view-thread/1297400
2件新的獨特裝
- 冰凍必感電戒
- 紅球回血衣
http://www.pathofexile.com/forum/view-thread/1274806
Upcoming changes to Leech
(新增內容如下)
Further explanation of the changes from Leech Rate to Increased Leech
per Second:
(把 Life/Mana Leech Rate 換成 Life/Mana Leeched per Second。)
Previously, we had modifiers for "increased (or reduced) Life/Mana Leech
rate". These did two things:
- They increased value of Life/Mana you're gaining per second for each
leech effect.
(Life/Mana Leeched per Second 的作用是 增加每秒回復的量。)
- They reduced the duration of each leech effect, such that the total
life/mana gained over the duration remained the same.
(因為回復總量相同,所以 Life/Mana Leeched per Second 另一個作用是
減少回復的持續時間。)
All such modifiers have now been changed to "increased (or reduced)
Life/Mana Leeched per second". This still increases the value of Life/Mana
you're gaining per second for each leech effect, exactly as it did before.
It no longer affects duration of the leech effects, meaning you'll gain
more total life/mana from each one as a result.
PS. 一些 Life Leech/Mana Leech 天賦的字眼與內容都有更動。
自己再確認一下Beta人物狀態。
Tags:
PoE
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