合成聯盟的平衡資訊 法吸ES天賦 - 流亡黯道

Elizabeth avatar
By Elizabeth
at 2019-03-05T13:14

Table of Contents

不爽可以自己翻==

懶人包:
陷阱地雷圖騰COC烙印冰球飛刃 nerf

詛咒、ES BUFF

詐欺師、判官是新的版本之子(雖然沒提到秘術,但已經飛到天上去)

非混小NERF

無敵流死去

Spells
For a number of leagues, the majority of builds that use spells have used
proxies like Totems, Traps or Mines to cast skills for them. There has also
been a focus on skills that do their work automatically over a long duration.
For this expansion, we've focussed on putting power back in the hands of
casters, rewarding players who cast skills directly. In addition to a number
of new support gems, we've made changes to almost every damage spell in the
game.

法術
圖騰、地雷、陷阱太OP了,所以我們決定BUFF自施法術

We've reviewed and adjusted the base damage and effectiveness of almost every
primary damage spell. We've also included some traps, mines and totems in
these adjustments. These changes have focused on separately balancing low and
high levels. Many skills have only required power increases at low or high
levels, depending on where they naturally excel.

傷害類型的法術幾乎都BUFF傷害,同時調整(降低)陷阱、地雷、圖騰的傷害

We've also reviewed Vaal Skills and skills from items. A small number of
spells that we consider too powerful for their ease of use, like Brands,
Winter Orb and Blade Vortex have had their damage lowered. We'll be revealing
the full list of changes in the patch notes.

重新審視瓦爾技能和裝備上自帶的技能(大概是針對瓦21等雷霆過T18的)

烙印、凜冬球、飛刃風暴太強了、必須NERF

Mana costs of many skills have been adjusted to make the mana cost per cast
time of skills much more consistent. Most skills that were adjusted have had
their costs lowered. There are a few exceptions to the cast time equivalent
mana cost rule; Channelled skills are slightly cheaper, while Curses are more
expensive than other skills of equivalent cast time. We will include a list
of specific changes in the patch notes.

調整法術技能消耗的魔力,大多是減少魔力消耗

以前引導技能太便宜、詛咒魔力消耗太高,現在調整的一致一些

Many spells that had cast times higher than 0.75 seconds have been lowered,
and their damage adjusted to match. These skills were often too unwieldy to
cast yourself, and their high effective hit damage made them very powerful
with Traps, Mines and Triggering effects. Here are a few examples of cast
times after these changes: Discharge (0.75 sec from 1 sec), Glacial Cascade
(0.7 sec from 0.8 sec), Arc (0.7 sec from 0.8 sec) and Ice Nova (0.7 sec from
0.8 sec).

施法時間>0.75秒的技能都提高施法速度,同時調整(降低)他們的傷害

因為這些技能你不會想自施,反而拿去給陷阱/地雷/COC使用

例如:解放、冰川、電弧、冰霜新星

(這段其實是在nerf陷阱地雷和COC、跟自施比較沒關係)

Some skills that had lower areas of effect than other skills without a good
reason have either had their area increased, or now gain additional radius as
their gems level. Combined with new options for increasing spell area of
effect, this should help these skills be more enjoyable to use. You'll find
new sources of increased area of effect on the passive tree for casters.
(Note that we'll be giving similar bonuses to Attack skills in the future,
just not in 3.6.0.)

Buff一些範圍較小的法術技能,依照技能等級給範圍半徑

天賦樹上有新的自施增加範圍效果天賦

(未來還會有攻擊技能增加範圍的天賦,但不是在3.6)

We've made a few other changes to various spells, like lowering the cooldown
on Convocation, having Spark be able to re-hit a target it has pierced after
a shorter delay and having Unearth projectiles fly much faster. These are
buffs. Arc also has a lower chain distance now, so it won't bounce between
distant packs of enemies.

其他技能調整,例如降低號召冷卻時間、電球可以重複擊中他穿透的敵人、屍術矢飛更快

電弧的連鎖範圍縮短,讓你不能一次連鎖兩群很遠的怪


Support Gems
A number of support gems that have fallen behind others in power and utility
are receiving some numerical and mechanical adjustments. Chain Support, Fork
Support, Spell Cascade and Innervate have had values improved. Arcane Surge
Support now has a damage multiplier at higher gem levels. Onslaught Support
and the Summon Phantasm Support now have effects on hitting Rare and Unique
Enemies.

輔助寶石

一些比較弱勢的輔助技能寶石BUFF(BUFF數字或機制)

例如:連鎖、分裂、秘能爆發、亢奮

秘能波動在高等時會給予更多傷害

猛攻和擊殺召喚幻影在擊中稀有或傳奇敵人時也會獲得效果

Curses
Powerful bosses, especially the Elder and Shaper, previously had
significantly less effect of curses on them, to stop Temporal Chains and
Enfeeble trivialising their encounters. We've now lowered this curse effect
reduction to let damage curses provide more worthwhile bonuses against
bosses. Temporal Chains and Enfeeble now have a separate value of damage
reduction and slow for Normal and Magic enemies compared to Rare and Unique
enemies, with Rare and Unique enemies having about half as much effect. The
accuracy reduction on Enfeeble has also been reduced.

詛咒

強力的王(特別是Elder, Shaper)以前有很高的詛咒減免效果

因為衰弱和時空鎖鏈會使玩家很容易的攻略他們

所以現在讓他們對傷害類型的詛咒減免效果減少

而衰弱和時空鎖鏈,現在對(普通/魔法)和(稀有/傳奇)怪物有不同效果

對(稀有/傳奇)怪物只有約一半的詛咒效果,同時衰弱減少的命中也減少(nerf)

Energy Shield Leech
We've added multiple sources of Energy Shield Leech to the game, both on a
new Support Gem and for spells on passive skills.

ES吸取

我們加入了很多方式讓你獲得ES吸取,例如新的輔助技能寶石、和天賦

Energy Shield has a lower cap on maximum restored per second than Life Leech
(10% of maximum energy shield per second), but the dedicated Energy Shield
Leech passives will let you increase this number. Ghost Reaver now doubles
your maximum energy shield per second in addition to turning all Life Leech
into Energy Shield Leech and lowering your shield recharge rate. This makes
it good for pure Energy Shield casters as well as letting Attacks have easy
Energy Shield Leech access.

ES的每秒生命偷取有較低的上限(10%,生命是20%),但是有天賦可以讓你增加此上限值

靈能護體(關鍵天賦)給予你兩倍的每秒ES偷取、把生命偷取轉為ES,降低ES充能速度

這個改動讓ES法師或ES攻擊流派能輕鬆的偷取ES

Leech Length Nerf
Previously, there was no upper limit on how much an individual leech effect
could restore. This meant that a very high damage hit with enough leech could
last minutes, if not longer, if you had an effect letting your leech remain
on full life. Now, there is a limit of 10% restored per leech effect, so each
individual leech effect can't last more than 5 seconds. For the Ascendant's
Slayer Passive Skill, this is 5% lower.

偷取暫存量Nerf(完全是針對女處刑和男處刑來的)

以前沒有偷取暫存量上限這個東西

如果你獲得了滿血時還能繼續偷取的能力(處刑昇華),就能用高傷害持續好幾分鐘的偷取

所以現在你的每個偷取效果,最多只能儲存10%,這使得你的偷取效果不能維持超過5秒
(每個打擊每秒偷取最多2%最大生命的血量)

女處刑則是5%lower (這裡應該是只能存5%,有夠慘)

The Passive Tree
We've made a large number of changes to the passive tree to provide more
divee sources of power and other interesting mechanics to spellcasters.

天賦樹

新增了很多不同厲害的天賦和有趣的機制給施術者

Energy shield Leech
We've added a number of sources of Energy Shield Leech for spells on the
passive tree, both on specialised clusters (that also boost your damage in a
few different ways) and as part of the Fire, Cold, and Lightning "Heart"
notables. The Shadow area of the tree also has a small amount on a new
Evasion and Energy Shield path.

ES偷取

新增很多和ES偷取有關的天賦,包含在原本的小天賦圈裡(同時BUFF傷害)

還有包含在火焰、冰冷、閃電的新大點(Notable)

天賦樹右上區域新增一些ES/能量護盾的路徑

Caster Weapon Passives
We've added and adjusted a number of passive tree clusters that affected
Staves, Dual Wielding and Shields for casters. These provide powerful bonuses
to spells that were previously only found on very generic skills, including a
lot of Cast Speed for casters that are Dual Wielding, a lot of damage and
defences for those using Shields and bonuses to Area of Effect for staves.
We've also made various additions and improvements to some underutilised
passives that affect spellcasters.

自施武器天賦

新增一些為施術者設計的小天賦圈,包含單持/雙持/持盾

雙持給予施放速度、持盾給予傷害和防禦、持權杖給予範圍

調整一些沒人用的舊天賦

Elemental Damage Wheel
The Elemental Damage wheel of passives to the left of the Templar's starting
area now has fewer Elemental Damage skills and a single powerful Elemental
notable that combines some of the power of the two previous Elemental
notables. It now includes two new notables that work very well with the new
spells that convert physical damage to Fire or Lightning.

元素大三角

https://i.imgur.com/ZGmUASC.png
天賦樹左上角這圈啦

現在有較少的元素小點,一個新的大點包含了舊的兩個大點(太強==)

還新增了兩個新的大點,能與新的物轉火/物轉電天賦作用

Shadow Starting Passives
We've adjusted connections to the tree on the Shadow's starting area to be
more consistent with other classes, and changed the defensive passives and
projectile passives to have a simpler, widely useful set of bonuses. A
notable passive providing Evasion, Energy Shield and Energy Shield Leech
takes some of the old bonuses and places them to the right side of the tree,
shifting the mana path so it is now parallel to the jewel node and now
granting a small amount of increased mana regeneration.

刺客起始天賦

調整刺客起始區域天賦(其他職業起手都有血量、ES可以點,就只有刺客沒有)

新的閃避/ES大點(上面提過),ES和ES偷取天賦移到右邊去

魔力天賦移到與珠寶槽平行的地方(可是那裏不是早就有一條魔力了==?)

Channelling Passives
We've added two new passive tree clusters that provide damage bonuses for
Channelled skills as well as some defensive properties while channelling,
like stun avoidance and physical damage reduction.

引導技能天賦

增加兩個引導的天賦圈,同時給予一些防禦性質(避免暈眩、減少物理傷害)

Trickster
The Trickster's Ghost Dance and Escape Artist notables have been reworked
significantly, with the goal of providing a unique and very powerful reward
for specialising in Evasion and Energy Shield. Ghost Dance now creates a
Ghost Shroud every second, up to a maximum of 3. After you're hit, a Ghost
Shroud is consumed, restoring Energy Shield based on your Evasion Rating.
Ghost Dance and Escape Artist now have other bonuses based on your Ghost
Shrouds.

We've also added Frenzy and Power Charge generation while Channelling to the
Swift Killer notable, to let a Channelling Trickster generate charges during
tough encounters

詐欺師

重製「幽靈舞步」和「逃脫大師」,給予很強力的閃避和ES效果

幽靈舞步現在每秒給你一個幽靈Shroud,最大3 (每場四排都有三個Shroud當隊友)

每當你受到傷害,會消耗一個Shroud並且回復ES(基於你的閃避值)

「幽靈舞步」和「逃脫大師」還有其他基於你的幽靈Shroud的效果

「敏捷殺手」現在在引導時也會給予你狂怒球和暴擊球

Inquisitor
We've reworked the Consecration based Notables of Sanctify and Pious Path to
greatly improve reliability of Consecrated Ground for the Inquisitor, instead
of just giving powerful bonuses when you manage to be on Consecrated Ground.
Sanctify no longer creates consecrated ground when hit or on kill, and
instead will always create consecrated ground around you while you're
stationary. Pious Path now lets the effects of Consecrated Ground linger for
4 seconds after you, allies or enemies would no longer be affected by the
ground. Other effects have also been changed or improved.

判官

重製和奉獻地面有關的「聖化」和「廉簡之途」

「聖化」現在永遠在你站著不動時,在你身邊產生奉獻地面

「廉簡之途」當你/隊友/敵人近期有被奉獻地面影響,可以讓奉獻地面的效果延長4秒鐘

These changes work well with a change to all Consecrated Ground that causes
hits against enemies in it to have 100% increased critical strike chance.
Other Changes

現在所有奉獻地面給予+100%暴擊機率

Critical Strike Chance
Previously, an effect that could critically hit was capped at 5% minimum
critical chance, and 95% maximum critical chance. We've set both of these
caps to 0% and 100%.

暴擊機率

現在不再有5%的下限和95%的上限,而是0%~100% (百暴來了!)

Effects that gave enemies an additional chance to be critically hit have all
been changed to instead increase the chance of critical hits against them, or
give additional critical chance before modifiers, as if the attacker had
critical bonuses against the target rather than an additional chance added on
top.

(這段太饒舌==)
簡單來說大概是敵人的被暴擊率不是+XXX%乘上去原本的暴率,而是+XX%到原始暴率

Non-Chaos as Extra Chaos Damage on Weapons
The interaction of the Non-Chaos Damage with Hits as Extra Chaos Damage stat
and multiple damage conversions made this stat far more powerful for very
specific setups than a single stat should be. We've lowered the value of this
stat on the combined craftable "Spell Damage and Non-Chaos Damage with Hits
as Extra Chaos Damage" modifier on weapons.

武器上的非混沌傷害的額外混沌傷害

轉傷還是可以用,降低法傷複合非混的非混數值

(大概就是nerf附加武器的那種概念,可是新Shaper胸甲...)

The Veiled mod that only grants this modifier has now been split into four
versions, Fire, Cold, Lightning and Physical. These modifiers are now
available as a mod on many caster weapons above level 60 at a higher value,
making it a powerful effect to find when creating the perfect
element-specific caster weapon.

隱秘詞綴的單條非混詞綴拆成四個MOD(物理非混、火.冰.電非混)

所以當你鑑定到對的屬性才能發揮最大效果

(所以和之前說的不一樣,非混沒移到Shaper/Elder mod去)

Existing items will be not be affected by this change. We'll be looking at
other sources of the stat like unique items and the Trickster's "Harness the
Void" notable in future.

現存的裝備不受影響(有遺產)

未來會注意其他非混來源,如詐欺師的「虛空馭者」

+1 Maximum Totems Veiled Mod
This modifier is no longer available as a Veiled craftable modifier. Instead,
it now appears as mod on Shaper shields. The modifier was too powerful to be
able to easily apply to an already strong Rare shield, so now you've got to
get it earlier in the process of crafting an item.

+1圖騰隱秘詞綴

不再是隱秘詞綴,現在改為Shaper的盾牌詞綴

Unique Nerfs
We've made some adjustments to a few unique items that were problematic.
Details will be in the patch notes tomorrow.

傳奇裝NERF,詳情請見明天的patch notes

Damage Immunity
We've made a few changes to prevent total immunity to specific damage types,
as these could be used to completely trivialize some encounters:

Player Maximum Resistances now can never go above 90%. Any maximum resistance
you have above this value will have no effect. This is especially important
as Synthesis introduces other sources of Maximum Resistances.
Vaal Impurity auras now provide Less Damage Taken of their element, and have
less aura effect per level.
The Gluttony of Elements skill now also provides Curse Immunity, to prevent
interactions with Temporal Chains letting it last far too long. Technically,
this is a buff.

無敵流

玩家的最大抗性現在永遠無法超過90%

瓦爾不潔之X(火冰雷)現在給予受到更少元素傷害

元素之癒現在給你免疫詛咒的效果,避免時空鎖鏈詛咒延長他的持續時間

This is a buff! (死去)

There are plenty of other changes on our hit list for the future. Attacks
need the same level of attention (if not more) that spells are getting in
3.6.0, as well as changes to Abyss Jewels and Physical Weapon Damage, but
we'll be spacing these changes over 3.7.0 and beyond to make sure they get
the time and attention they deserve.

攻擊流派、深淵珠寶、物傷武器也需要更多注意,但是3.7以後再見

We look forward to sharing the full patch notes for Path of Exile: Synthesis
with you tomorrow!

Patch note 明天見

--
Tags: PoE

All Comments

Ophelia avatar
By Ophelia
at 2019-03-07T15:32
砍bv但是buff自施傷害/aoe+物轉火/電天賦點
bv怎麼感覺還是很猛
Daniel avatar
By Daniel
at 2019-03-09T23:41
暴擊計算改動那個影響蠻大的 舉例刺客印記目前是給
Faithe avatar
By Faithe
at 2019-03-14T05:14
影響很大啊,精準破壞不能爽用了
Olivia avatar
By Olivia
at 2019-03-17T02:23
flat 5~9%爆率(加在最後爆率上) 3.6變成直接加在原
始爆率上 能再吃爆率%的增幅 刺印記數值應該會動
Kama avatar
By Kama
at 2019-03-21T22:05
奧爾項鍊(附近敵人有額外 2% 機率受到暴擊)也會受益
Irma avatar
By Irma
at 2019-03-25T22:25
是不是buff要看最後數值變動怎樣 照文意看的話 目前
版本的刺客印記和奧爾項鍊都會OP到不行
Ivy avatar
By Ivy
at 2019-03-27T01:08
非混影響蠻大的 變成看單屬 不能再靠轉傷提高效益
Daniel avatar
By Daniel
at 2019-03-31T09:59
無敵流這下真的玩完了
Gilbert avatar
By Gilbert
at 2019-04-04T04:02
太好不用翻惹
Franklin avatar
By Franklin
at 2019-04-05T02:22
ggg:再無敵阿 來一個我殺一個
Ethan avatar
By Ethan
at 2019-04-09T01:45
我去巴哈看
Skylar DavisLinda avatar
By Skylar DavisLinda
at 2019-04-10T17:00
秘書、炸機、剩宗起飛拉
Margaret avatar
By Margaret
at 2019-04-14T05:58
太罩了吧,有三個Shroud當隊友欸
Ida avatar
By Ida
at 2019-04-16T21:43
我是說武器詞綴啊XD 非混本身是完全沒影響
Freda avatar
By Freda
at 2019-04-18T09:41
因為你說非混nerf 我還以為是再說那兩條隱匿詞綴
Robert avatar
By Robert
at 2019-04-23T07:36
新的奉獻地面可以抵消精準的副作用。或是要用一個副
Tracy avatar
By Tracy
at 2019-04-25T11:13
技能去增加觸發機率
Kristin avatar
By Kristin
at 2019-04-25T15:06
武器的非混詞綴啊= = 拆成四屬性 如果你要討論非混的話
Edward Lewis avatar
By Edward Lewis
at 2019-04-30T14:58
那根本沒砍啊 機制不變 只是詞綴變不見
我的意思是 新的非混(雖然已經不能叫非混)變成看單屬
Brianna avatar
By Brianna
at 2019-05-01T06:50
前者吧= =
Lydia avatar
By Lydia
at 2019-05-03T07:56
如果是後者 那跟沒砍一樣 轉傷流還更強
Olga avatar
By Olga
at 2019-05-03T18:02
法傷+非混被nerf 單詞非混被四種單傷害類型的額外混取代
Kelly avatar
By Kelly
at 2019-05-06T13:09
是 非混本身沒動 動的是武器非混詞
The Veiled mod that only grants this modifier 是單詞
非混的意思
Selena avatar
By Selena
at 2019-05-09T02:43
然後其他獨特裝備還有Trickster昇華未來會另外再調整
Madame avatar
By Madame
at 2019-05-13T01:06
盾的+1圖騰從隱蔽詞拿掉應該也算圖騰流nerf
要弄出詞彙都有用的+1圖騰盾相對更困難點
Mason avatar
By Mason
at 2019-05-16T20:55
我以為圖騰流都綁定女王鏡XD
Edwina avatar
By Edwina
at 2019-05-20T07:14
es偷取那段 ghost reaver是大點天賦靈能護體 不是炸雞昇華
Mason avatar
By Mason
at 2019-05-22T21:06
推饒舌翻譯師 www
Edwina avatar
By Edwina
at 2019-05-27T20:22
聖化配引導真的強啊
Daph Bay avatar
By Daph Bay
at 2019-05-31T03:46
POE每三個月學一次英文
Edwina avatar
By Edwina
at 2019-06-05T01:22
有人提出很有趣的觀點,leech rate會使overleech的持續
時間縮短,若沒另外修正會變成處刑的垃圾屬性
Olga avatar
By Olga
at 2019-06-06T15:09
GGG要砍都馬大刀 別期望沒砍到
Caroline avatar
By Caroline
at 2019-06-11T09:10
3個shroud當隊友 XDD
Damian avatar
By Damian
at 2019-06-15T05:34
leech rate在目前版本已經會同時增加偷取的"量"和"
速率" 所以不影響偷取時間長短
Kama avatar
By Kama
at 2019-06-15T12:09
處刑躺著中槍,快笑死
Hazel avatar
By Hazel
at 2019-06-17T09:32
許饒得當隊友怎麼輸 = =
Skylar Davis avatar
By Skylar Davis
at 2019-06-21T00:26
Shroud當隊友 太爽了拔==
Andy avatar
By Andy
at 2019-06-21T06:43
我的電弧地雷QQ
Ivy avatar
By Ivy
at 2019-06-23T21:24
要砍砍女的啊 關男的屁事==
William avatar
By William
at 2019-06-26T13:36
畢竟之前非混可以看成更多傷害
Suhail Hany avatar
By Suhail Hany
at 2019-06-29T09:21
知道要BUFF近戰還先砍處刑==
Dora avatar
By Dora
at 2019-07-01T09:57
原本以為N近戰 處刑要起飛摟 結果連飛都沒沒 直接掰咖
變殘障
Mary avatar
By Mary
at 2019-07-01T12:42
我們先把你腿給砍了 之後給你義肢
Sierra Rose avatar
By Sierra Rose
at 2019-07-02T19:12
不過不會現在給你 你再等三個月
William avatar
By William
at 2019-07-03T23:10
所以非混額外"元素"傷這詞就以後不會出了?玩轉傷要兩
條以上的詞是嗎?
Robert avatar
By Robert
at 2019-07-07T22:32
女權會出來抗議為什麼自己被砍到剩5%嗎?
Ula avatar
By Ula
at 2019-07-12T12:32
ARC改連鎖應該只有打圖慢一點而已 打王一樣強
Caitlin avatar
By Caitlin
at 2019-07-12T20:43
近戰每次都躺著中槍 還好玩的人已經非常少 影響不大
Kumar avatar
By Kumar
at 2019-07-13T23:11
快用你無敵的女權之星想想辦法啊!
Yuri avatar
By Yuri
at 2019-07-18T10:36
你說改就改 提公投阿
Thomas avatar
By Thomas
at 2019-07-19T03:35
sorry記錯。不過不影響意思。所以以後要玩要嘛就雙詞
Lauren avatar
By Lauren
at 2019-07-22T14:38
不然就得靠shaper武器詞去洗出來。反正就是略弱化
Tracy avatar
By Tracy
at 2019-07-27T07:32
無敵也被砍XD 看來挖六千又更難了
Ophelia avatar
By Ophelia
at 2019-07-30T20:43
男處刑:我都已經沒有特異功能了 還這樣搞我?
Gilbert avatar
By Gilbert
at 2019-08-02T08:01
https://imgur.com/XV35LcC.png
Valerie avatar
By Valerie
at 2019-08-04T14:34
還有一個0.1%的QQ
Dora avatar
By Dora
at 2019-08-05T02:28
想到這季有一個暴徒跟我買東西 我直接送他 2019還在玩暴徒
Rebecca avatar
By Rebecca
at 2019-08-06T22:17
魔耗那裡你翻反了 是詛咒耗魔調高
Tracy avatar
By Tracy
at 2019-08-09T15:36
0.6% 可撥
Olivia avatar
By Olivia
at 2019-08-10T15:24
Arc除非連鎖範圍改的和戰士長之類的圓形範圍一樣窄
不然就只是從以前可以打到畫面外變成打畫面內的差別
Isabella avatar
By Isabella
at 2019-08-11T20:55
https://i.imgur.com/2kEQ5fs.png
下一季我看暴徒最後一名的寶座不保了
Rachel avatar
By Rachel
at 2019-08-12T19:08
現在的轉傷可以重複吃,所以很猛
Agatha avatar
By Agatha
at 2019-08-16T11:54
改版後一樣可以重複吃,只是範圍縮小來變相NERF
Michael avatar
By Michael
at 2019-08-17T14:58
如果是純的那不影響,但所有一起來轉就不行了
應該是這樣吧
Emma avatar
By Emma
at 2019-08-18T23:32
下季詐欺師多排起手 場場無敵
Hamiltion avatar
By Hamiltion
at 2019-08-19T16:59
帶三個Shroud怎麼輸
Skylar Davis avatar
By Skylar Davis
at 2019-08-23T03:25
秘術詛咒非混附加沒被點到反而是詐欺XDD 繼續低調
Isabella avatar
By Isabella
at 2019-08-27T09:56
請問現在版本點了靈能護體 基礎偷取最大上限是20%嗎
Hazel avatar
By Hazel
at 2019-08-30T12:42
明天的20/20寶石應該很多

合成聯盟的平衡資訊 法吸ES天賦

Noah avatar
By Noah
at 2019-03-05T09:02
https://www.pathofexile.com/forum/view-thread/2333233 先上資訊 中午後有空再翻 明天會釋出完整Patch資訊 法術 前幾個聯盟法術大多都是被圖騰、陷阱、地雷施放 所以GGG決定把重心拉回自私法術,因此多出了輔助以及調整幾乎所有法術的傷害 調整了超多 ...

Unarmed impale champion

Yuri avatar
By Yuri
at 2019-03-04T17:38
Is this build shaper viable? https://youtu.be/PVhh3TvwH4Y 給老手 PoB pastebin: https://pastebin.com/2eTPw87e (好孩子不要學) https://pastebin.com/E4in3sQ4 ...

POE小知識

Ivy avatar
By Ivy
at 2019-03-04T00:10
來源: https://www.reddit.com/r/pathofexile/comments/awr0pu/synthesis_is_under_a_week _a 列幾個比較冷門的 1.A4德瑞吸收你的詛咒獲得不潔之力 2.and#34;% increasedand#34; or and#34; ...

【國際服】3.5.4b 中文化

Audriana avatar
By Audriana
at 2019-03-03T15:20
最近本魯準備要預習3.6的時候發現巴哈的中文化停更了 有鑑於之前接手過一次的經驗本魯決定在本日接手繼續更新於巴哈 因現實因素在日後3.6不能做到這麼及時 國際服更新後到本魯更新中文化至少要半天 歡迎指點支持~~ 放上本魯帥照 https://i.imgur.com/Z1MH6Yl.jpg -- Sent ...

nugiyen (Chris接受Baeclast專訪)

Donna avatar
By Donna
at 2019-03-02T15:17
角色名稱:nugiyen 所在聯盟: 實況連結:https://www.twitch.tv/nugiyen 詳細描述: Chris Wilson 在季前接受 Baeclast 專訪, 根據過去經驗, 應該會介紹這次新聯盟的內容,以及 GGG 對未來的 ...