《原神》IGN評9分好評:這遊戲玩起來真上 - Steam

By Quanna
at 2020-10-14T14:53
at 2020-10-14T14:53
Table of Contents
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本文章類別以Steam平台所屬遊戲之情報(更新,特價...等)為主。
文章標籤為[新聞],不符合者板主有權修正標題。
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《原神》IGN評9分好評:這遊戲玩起來真上癮
《原神》IGN評9分好評:這遊戲玩起來真上癮
首頁 原神 新聞
2020-10-14
米哈遊的ARPG大作《原神》於9月28日全球同步公測後,在全球獲得了許多榮譽。《原神
》發售10天就獲得了全球將近1億美元的收入,在中國iOS平台的收入達2.3億人民幣左右
。今日(10月14日)外媒IGN對這款遊戲做出評測,給出了9分的高分。
《原神》IGN評9分好評:這遊戲玩起來真上癮
IGN評分:9 很棒
《原神》擁有令人難以置信的開放世界,以及讓人上癮的探索,卡通風格冒險很精彩。
IGN總評:
《原神》是一款讓人驚豔的開放世界冒險遊戲,它從《薩爾達傳說:荒野之息》中吸取了
很多靈感,並結合動漫風格,成功創造出一些真正特別的東西。雖然遊戲裡抽卡模式讓人
有點不快,但該作的戰鬥非常出色,探索世界讓人上癮,再加上美麗的風景,是今年我玩
過的最令人興奮的遊戲之一。
https://playgame.wiki/yuanshen/news/3b21208c16
附上IGN原文:
https://www.ign.com/articles/genshin-impact-review
Genshin Impact Review
An incredible open world and addictive exploration make for anime-zing
adventure.
Travis Northup
By Travis Northup
Updated: 14 Oct 2020 7:19 am
Posted: 14 Oct 2020 6:55 am
Let's get this out of the way: Genshin Impact and its beautiful, expansive
anime world of Teyvat clearly draw inspiration from The Legend of Zelda:
Breath of the Wild, and I mean a whole heck of a lot. From the art style to
the stamina-based "climb anything" mechanic to the gliding, it’s impossible
not to be reminded of Link’s open-world adventures in Hyrule while
exploring. But this isn't just some copycat, as Genshin Impact's fantastical
world, wide array of diverse playable characters, and deep RPG systems are
all unique and awesome enough to let it stand on its own two feet – and
every one of the more than 120 hours I've spent in Teyvat has been an
absolute blast.
Genshin Impact is a free-to-play action-adventure RPG where you play a vague
and mysterious “traveler” from another world who arrives in the land of
Teyvat before being attacked by a sorceress or God or...something, and your
twin is captured. After waking up on a beach at level one and with zero loot,
you set off on a quest to find your lost sibling that involves a whole lot of
picking fruit, crafting items, and fighting deities, but surprisingly little
in the way of actually searching for your twin. Because, just like during
Link's rush to save Zelda, completing these quests where you *checks notes*
feed ducks is way more important.
Genshin Impact’s story is one of its weaker points, using just about every
anime character trope and story cliche in the book. Characters will
re-explain the same magical jargon like they’re getting paid by the word,
and the story meanders from one amusing misadventure to another with little
cohesion. That poor pacing certainly isn’t helped by the XP-gating that
happens between each act, where you’ll need to hit an increasingly more
difficult to reach Adventurer Rank to advance to the next quest.
But since you'll spend most of your time roaming the world and making your
own stories as you rank up instead of listening to people explain whatever
the heck an Anemoculus is, that messy structure isn't a dealbreaker. And,
with a few exceptions, the cast of quirky characters (a whopping 23 of which
are playable) are a lot of fun to interact with and play as, even if I
occasionally rolled my eyes when they made repeated and very uncalled for
horny comments for no reason at all – yay, anime.
Teyvat Traveler
The real star here is Teyvat itself, a world that is absolutely bursting at
the seams with possibilities. Every nook and cranny is loaded with
collectibles to power your characters up with, chests to discover and pull
loot from, puzzles to solve, enemies to take down, challenges to complete,
dungeons to tackle, relentless bosses to fight, and quests to pursue. It’s
actually almost distressing how much there is to do. In any given area in the
massive world map, there always seemed to be about five or more things in my
immediate field of view to pursue, each with their own challenges and
rewards. Sometimes it's difficult just to stay on task and complete major
quests simply because there’s such an embarrassment of riches available to
you as you explore the world. A locked chest that catches the corner of your
eye might lead to an impromptu quest or multi-step puzzle. Following a
fluttering blue fairy might lead to a massive combat encounter or even a
lengthy boss fight. It’s a disgustingly addictive chain reaction of things
to do in the best possible way.
Teyvat is a world absolutely bursting at the seams with things to do.
“
It doesn’t hurt that the world of Teyvat is absolutely gorgeous to look at
and listen to throughout, with the notable exception of some occasional
obligatory over-the-top anime voice acting. Although it borrows more than it
invents in terms of presentation, the sights and sounds of this world are
still a joy to behold, with breathtaking vistas around every corner and a
memorable soundtrack to back them up. On the PS4 and mobile, sometimes you’
ll fast travel into an area before it finishes loading and have to wait for
the world to catch up with you, but aside from those occasional hiccups,
Genshin Impact looks and performs remarkably well.
Once you start unlocking new characters, each with their own fighting style,
abilities, and elemental affinities, the world takes on different shapes as
you gain completely new ways of interacting with it. What was once a lake too
vast for you to swim across becomes easily traversable with the help of a
cryo-type character like Kaeya that can simply freeze the water. Mountain
peaks once too steep to climb become simple to reach once you unlock Venti
and his ability to create wind currents wherever he pleases. Just when I
thought I understood what my time in Teyvat was going to look like, I
unlocked a new character, item, or ability that completely changed the way I
played and reinvigorated my excitement for the next dozen hours of obsessive
loot chasing.
Combat revolves around instantly switching between a party of up to four
characters to shoot, hack, and explode through a broad assortment of enemy
types. Each character comes equipped with their own elemental type and a few
abilities that utilize that element. By switching between characters and
using their powers synergistically you can unleash some seriously effective
combinations. For example, if you use Xingqui’s water abilities to get the
enemy wet, then follow up with Fischl’s electric attack, damage is
multiplied and can wipe out a boatload of baddies in one go.
Instantly switching characters to synergize powers can enable some serious
combos.
“
Filling out your roster of playable characters, weapons, and items, and
discovering the ways in which they interact with one another becomes vital to
your combat efficiency, especially for certain challenges that require you to
finish the encounter before a timer runs out. This becomes particularly
important as you approach the current endgame and enemies become more
dangerous and gain beefy health bars, especially bosses. Whether you’re
fighting a giant wolf who ruins your day with ice attacks that are just plain
mean or taking on a flaming plant with some truly disgusting inferno
abilities, using every tool at your disposal becomes indispensable.
Genshin Impact can also be played co-op after reaching Adventure Rank 16, but
at the moment this feature feels pretty tacked on. You can host or join
another player to tackle challenges and take down bosses together, but in the
vast majority of cases the guest is unable to reap the rewards from any
activities you complete. That's too bad, because adventuring with a friend
can actually be a lot of fun – but when one of you is locked out of nearly
all loot and progression, merely able to help out in combat, it’s just not
rewarding enough to do for more than a short time.
"Work in Progress"
Despite it taking me 120 hours to reach the end of its story quests, Genshin
Impact is technically incomplete at the moment, with only two (sizeable)
world areas, one complete chapter of its overarching story, and two-thirds of
the next one currently accessible. While the prologue is playable in its
entirety, the chapter that follows does not have a third act at this time.
Share
Autoplay setting: On
At the time of this review, developer miHoYo has not provided a roadmap with
details as to when we can expect new chapters to be added, though a third
region of the map is planned for later this year. That said, there is plenty
already here, and the prospect of any coming content updates feel more like
MMO expansions than something akin to an early access update.
Microtransactions and its "Gacha" Model
Genshin Impact is entirely free, but the elephant in the room is its “gacha
” model – also known as loot boxes – that tempts you to spend both in-game
currency and real money on randomized characters, loot, consumables, and
more. The ecosystem certainly flirts with being pay-to-win (a slightly less
meaningful issue in a game with a focus on single-player and no PvP), but
manages to strike a decent balance so that those who don't want to spend a
dime can still enjoy the whole game for free.
While it’s true that all the most powerful characters and weapons can
immediately be acquired by investing enough money into loot boxes, they can
technically be unlocked by getting lucky with the free currency provided as
well – or if, like me, you manage to play over 120 hours in two weeks
without paying anything at all and grind them out through sheer persistence.
But more importantly, those powerful weapons and characters are by no means a
requirement to advance, and I found myself breezing through most challenges
through skill and grinding alone until I finally got lucky with some
formidable unlocks that made the going much easier.
Have you spent real money in Genshin Impact?
Answer
See Results
Yes, a whole lot
Yes, but just a little
No, I'm playing for free
I haven't played at all
The real trouble with the gacha model comes in the later stages of
progression, when the grind for account-wide “adventure XP” and upgrade
materials becomes an exponentially steeper climb and time-gated activities
that reward those things become a massive progression roadblock… which can
be lifted for the right price, of course. This means that those willing to
shell out some money are able to advance through the endgame much faster than
non-paying players, who will have to play a heck of a lot more to catch up.
In fact, just about every item in Genshin Impact can be acquired with enough
help from your wallet, and anytime you run up against one of these barriers,
you can be sure a pop-up will come to remind you exactly how you can overcome
it. Admittedly it took about 40-50 hours of play before that wall really
started to loom in front of me, but once it hits progression can slow
substantially.
The good news is that I still enjoyed almost every part of Genshin Impact’s
grind, even after more than 100 hours. The gameplay loop of exploring the
world, solving puzzles, beating up baddies, completing quests, and unlocking
new characters and equipment to upgrade and experiment with is incredibly
addictive. Even in later stages when lucrative quests dry up and you’re left
to wander Teyvat solving puzzles and finding hidden chests for slivers of XP
and loot, it’s hard to complain when all of that is still a ton of fun. Even
if the temptation to pull out your credit card is ever-present and sometimes
in your face, the grind (so far) hasn’t been unpleasant enough to make the
experience painful for me as a free player.
Verdict
Genshin Impact is an amazing open-world adventure that draws heavily on both
its Breath of the Wild and anime inspirations to create something truly
special. Even if the gacha model introduces some undesirable level grinding
deeper in, the excellent combat, addictive exploration, and beautiful world
make this one of the most exciting games I've played all year.
Was this article informative?
YESNO
AMAZING
An incredible open-world and addictive exploration make Genshin Impact
anime-zing adventure.
IPHONEPCPS4
IGN評分:9/10
===
竟然不是10/10??
--
本文章類別以Steam平台所屬遊戲之情報(更新,特價...等)為主。
文章標籤為[新聞],不符合者板主有權修正標題。
文章字數不得少於20個由使用者輸入之繁體中文字。
《原神》IGN評9分好評:這遊戲玩起來真上癮
《原神》IGN評9分好評:這遊戲玩起來真上癮
首頁 原神 新聞
2020-10-14
米哈遊的ARPG大作《原神》於9月28日全球同步公測後,在全球獲得了許多榮譽。《原神
》發售10天就獲得了全球將近1億美元的收入,在中國iOS平台的收入達2.3億人民幣左右
。今日(10月14日)外媒IGN對這款遊戲做出評測,給出了9分的高分。
《原神》IGN評9分好評:這遊戲玩起來真上癮
IGN評分:9 很棒
《原神》擁有令人難以置信的開放世界,以及讓人上癮的探索,卡通風格冒險很精彩。
IGN總評:
《原神》是一款讓人驚豔的開放世界冒險遊戲,它從《薩爾達傳說:荒野之息》中吸取了
很多靈感,並結合動漫風格,成功創造出一些真正特別的東西。雖然遊戲裡抽卡模式讓人
有點不快,但該作的戰鬥非常出色,探索世界讓人上癮,再加上美麗的風景,是今年我玩
過的最令人興奮的遊戲之一。
https://playgame.wiki/yuanshen/news/3b21208c16
附上IGN原文:
https://www.ign.com/articles/genshin-impact-review
Genshin Impact Review
An incredible open world and addictive exploration make for anime-zing
adventure.
Travis Northup
By Travis Northup
Updated: 14 Oct 2020 7:19 am
Posted: 14 Oct 2020 6:55 am
Let's get this out of the way: Genshin Impact and its beautiful, expansive
anime world of Teyvat clearly draw inspiration from The Legend of Zelda:
Breath of the Wild, and I mean a whole heck of a lot. From the art style to
the stamina-based "climb anything" mechanic to the gliding, it’s impossible
not to be reminded of Link’s open-world adventures in Hyrule while
exploring. But this isn't just some copycat, as Genshin Impact's fantastical
world, wide array of diverse playable characters, and deep RPG systems are
all unique and awesome enough to let it stand on its own two feet – and
every one of the more than 120 hours I've spent in Teyvat has been an
absolute blast.
Genshin Impact is a free-to-play action-adventure RPG where you play a vague
and mysterious “traveler” from another world who arrives in the land of
Teyvat before being attacked by a sorceress or God or...something, and your
twin is captured. After waking up on a beach at level one and with zero loot,
you set off on a quest to find your lost sibling that involves a whole lot of
picking fruit, crafting items, and fighting deities, but surprisingly little
in the way of actually searching for your twin. Because, just like during
Link's rush to save Zelda, completing these quests where you *checks notes*
feed ducks is way more important.
Genshin Impact’s story is one of its weaker points, using just about every
anime character trope and story cliche in the book. Characters will
re-explain the same magical jargon like they’re getting paid by the word,
and the story meanders from one amusing misadventure to another with little
cohesion. That poor pacing certainly isn’t helped by the XP-gating that
happens between each act, where you’ll need to hit an increasingly more
difficult to reach Adventurer Rank to advance to the next quest.
But since you'll spend most of your time roaming the world and making your
own stories as you rank up instead of listening to people explain whatever
the heck an Anemoculus is, that messy structure isn't a dealbreaker. And,
with a few exceptions, the cast of quirky characters (a whopping 23 of which
are playable) are a lot of fun to interact with and play as, even if I
occasionally rolled my eyes when they made repeated and very uncalled for
horny comments for no reason at all – yay, anime.
Teyvat Traveler
The real star here is Teyvat itself, a world that is absolutely bursting at
the seams with possibilities. Every nook and cranny is loaded with
collectibles to power your characters up with, chests to discover and pull
loot from, puzzles to solve, enemies to take down, challenges to complete,
dungeons to tackle, relentless bosses to fight, and quests to pursue. It’s
actually almost distressing how much there is to do. In any given area in the
massive world map, there always seemed to be about five or more things in my
immediate field of view to pursue, each with their own challenges and
rewards. Sometimes it's difficult just to stay on task and complete major
quests simply because there’s such an embarrassment of riches available to
you as you explore the world. A locked chest that catches the corner of your
eye might lead to an impromptu quest or multi-step puzzle. Following a
fluttering blue fairy might lead to a massive combat encounter or even a
lengthy boss fight. It’s a disgustingly addictive chain reaction of things
to do in the best possible way.
Teyvat is a world absolutely bursting at the seams with things to do.
“
It doesn’t hurt that the world of Teyvat is absolutely gorgeous to look at
and listen to throughout, with the notable exception of some occasional
obligatory over-the-top anime voice acting. Although it borrows more than it
invents in terms of presentation, the sights and sounds of this world are
still a joy to behold, with breathtaking vistas around every corner and a
memorable soundtrack to back them up. On the PS4 and mobile, sometimes you’
ll fast travel into an area before it finishes loading and have to wait for
the world to catch up with you, but aside from those occasional hiccups,
Genshin Impact looks and performs remarkably well.
Once you start unlocking new characters, each with their own fighting style,
abilities, and elemental affinities, the world takes on different shapes as
you gain completely new ways of interacting with it. What was once a lake too
vast for you to swim across becomes easily traversable with the help of a
cryo-type character like Kaeya that can simply freeze the water. Mountain
peaks once too steep to climb become simple to reach once you unlock Venti
and his ability to create wind currents wherever he pleases. Just when I
thought I understood what my time in Teyvat was going to look like, I
unlocked a new character, item, or ability that completely changed the way I
played and reinvigorated my excitement for the next dozen hours of obsessive
loot chasing.
Combat revolves around instantly switching between a party of up to four
characters to shoot, hack, and explode through a broad assortment of enemy
types. Each character comes equipped with their own elemental type and a few
abilities that utilize that element. By switching between characters and
using their powers synergistically you can unleash some seriously effective
combinations. For example, if you use Xingqui’s water abilities to get the
enemy wet, then follow up with Fischl’s electric attack, damage is
multiplied and can wipe out a boatload of baddies in one go.
Instantly switching characters to synergize powers can enable some serious
combos.
“
Filling out your roster of playable characters, weapons, and items, and
discovering the ways in which they interact with one another becomes vital to
your combat efficiency, especially for certain challenges that require you to
finish the encounter before a timer runs out. This becomes particularly
important as you approach the current endgame and enemies become more
dangerous and gain beefy health bars, especially bosses. Whether you’re
fighting a giant wolf who ruins your day with ice attacks that are just plain
mean or taking on a flaming plant with some truly disgusting inferno
abilities, using every tool at your disposal becomes indispensable.
Genshin Impact can also be played co-op after reaching Adventure Rank 16, but
at the moment this feature feels pretty tacked on. You can host or join
another player to tackle challenges and take down bosses together, but in the
vast majority of cases the guest is unable to reap the rewards from any
activities you complete. That's too bad, because adventuring with a friend
can actually be a lot of fun – but when one of you is locked out of nearly
all loot and progression, merely able to help out in combat, it’s just not
rewarding enough to do for more than a short time.
"Work in Progress"
Despite it taking me 120 hours to reach the end of its story quests, Genshin
Impact is technically incomplete at the moment, with only two (sizeable)
world areas, one complete chapter of its overarching story, and two-thirds of
the next one currently accessible. While the prologue is playable in its
entirety, the chapter that follows does not have a third act at this time.
Share
Autoplay setting: On
At the time of this review, developer miHoYo has not provided a roadmap with
details as to when we can expect new chapters to be added, though a third
region of the map is planned for later this year. That said, there is plenty
already here, and the prospect of any coming content updates feel more like
MMO expansions than something akin to an early access update.
Microtransactions and its "Gacha" Model
Genshin Impact is entirely free, but the elephant in the room is its “gacha
” model – also known as loot boxes – that tempts you to spend both in-game
currency and real money on randomized characters, loot, consumables, and
more. The ecosystem certainly flirts with being pay-to-win (a slightly less
meaningful issue in a game with a focus on single-player and no PvP), but
manages to strike a decent balance so that those who don't want to spend a
dime can still enjoy the whole game for free.
While it’s true that all the most powerful characters and weapons can
immediately be acquired by investing enough money into loot boxes, they can
technically be unlocked by getting lucky with the free currency provided as
well – or if, like me, you manage to play over 120 hours in two weeks
without paying anything at all and grind them out through sheer persistence.
But more importantly, those powerful weapons and characters are by no means a
requirement to advance, and I found myself breezing through most challenges
through skill and grinding alone until I finally got lucky with some
formidable unlocks that made the going much easier.
Have you spent real money in Genshin Impact?
Answer
See Results
Yes, a whole lot
Yes, but just a little
No, I'm playing for free
I haven't played at all
The real trouble with the gacha model comes in the later stages of
progression, when the grind for account-wide “adventure XP” and upgrade
materials becomes an exponentially steeper climb and time-gated activities
that reward those things become a massive progression roadblock… which can
be lifted for the right price, of course. This means that those willing to
shell out some money are able to advance through the endgame much faster than
non-paying players, who will have to play a heck of a lot more to catch up.
In fact, just about every item in Genshin Impact can be acquired with enough
help from your wallet, and anytime you run up against one of these barriers,
you can be sure a pop-up will come to remind you exactly how you can overcome
it. Admittedly it took about 40-50 hours of play before that wall really
started to loom in front of me, but once it hits progression can slow
substantially.
The good news is that I still enjoyed almost every part of Genshin Impact’s
grind, even after more than 100 hours. The gameplay loop of exploring the
world, solving puzzles, beating up baddies, completing quests, and unlocking
new characters and equipment to upgrade and experiment with is incredibly
addictive. Even in later stages when lucrative quests dry up and you’re left
to wander Teyvat solving puzzles and finding hidden chests for slivers of XP
and loot, it’s hard to complain when all of that is still a ton of fun. Even
if the temptation to pull out your credit card is ever-present and sometimes
in your face, the grind (so far) hasn’t been unpleasant enough to make the
experience painful for me as a free player.
Verdict
Genshin Impact is an amazing open-world adventure that draws heavily on both
its Breath of the Wild and anime inspirations to create something truly
special. Even if the gacha model introduces some undesirable level grinding
deeper in, the excellent combat, addictive exploration, and beautiful world
make this one of the most exciting games I've played all year.
Was this article informative?
YESNO
AMAZING
An incredible open-world and addictive exploration make Genshin Impact
anime-zing adventure.
IPHONEPCPS4
IGN評分:9/10
===
竟然不是10/10??
--
Tags:
Steam
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