Yabause v0.9.11 - 模擬器
By Caroline
at 2011-11-28T09:50
at 2011-11-28T09:50
Table of Contents
http://yabause.sourceforge.net/
0.9.10 -> 0.9.11
general:
- Now using CMake as the default build system.
- For now, autotools based build and "custom" build systems are still
supported.
- New PSP port
- New Cocoa port
- Added a dynamic recompiling SH2 core
- New SCSP implementation
- Major update of the software renderer from the yabause-rr team
- Added an option to allow to execute from the cache
- Improvements to the OpenGL renderer
carbon port:
- Improvements
gtk port:
- Added command line option to enable/disable frame skipping / limiting.
- Added frame skipping/limiting configuration in settings.
- Added --autoload command line option
- Vdp2 layers can be toggled from the Vdp2 debug window
qt port:
- Added command line support
wii port:
- Merged some stuff from the wiibrew fork, mostly related to SH2 emulation
windows port:
- Fixed the XBox controller driver
- Fixed the "open iso then cancel bug"
--
0.9.10 -> 0.9.11
general:
- Now using CMake as the default build system.
- For now, autotools based build and "custom" build systems are still
supported.
- New PSP port
- New Cocoa port
- Added a dynamic recompiling SH2 core
- New SCSP implementation
- Major update of the software renderer from the yabause-rr team
- Added an option to allow to execute from the cache
- Improvements to the OpenGL renderer
carbon port:
- Improvements
gtk port:
- Added command line option to enable/disable frame skipping / limiting.
- Added frame skipping/limiting configuration in settings.
- Added --autoload command line option
- Vdp2 layers can be toggled from the Vdp2 debug window
qt port:
- Added command line support
wii port:
- Merged some stuff from the wiibrew fork, mostly related to SH2 emulation
windows port:
- Fixed the XBox controller driver
- Fixed the "open iso then cancel bug"
--
Tags:
模擬器
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