(WIP) PS364 - N64 Emulator: Progress Report - 模擬器

Caitlin avatar
By Caitlin
at 2011-06-29T13:33

Table of Contents

2011.06.29

It appears that it won't be long until we see that famous red suited,
Italian plumber on our PS3's. New information regarding the Wii64 port
to the PS3 arrived recently. As the name suggests, the Wii64 was
originally a Nintendo 64 emulator for the Nintendo Wii. Work has been
progressing on bringing the emulator to the PS3. The emu currently
runs, but is still in need of some tweaking to get it to run faster.
Expect a release of the emulator in the near future.

http://img155.imageshack.us/img155/4836/24323506.jpg

- Hi guys, I haven't read over the last 13 pages or so, but I'd like to
say about what progress we've made and what is required before we
believe we should release something..

We have Wii64 compiled and running on PS3 using PSL1GHT - I don't see
why you'd want to use the SDK when PSL1GHT can do enough to implement
a full N64 emulator already...

So far our port features everything apart from obtaining full speed
and graphics are not 100% implemented yet - and using statically
compiled shaders.

We haven't released anything because our dynamic recompiler in need of
a major rewrite. It isn't ABI compliant and was written for a 32 bit
CPU so major parts require rewriting before it will do anything.


- So to sum it up, we have it running, but quite sluggishly (the POWER
chip isn't really great without some work given to the SPE's which
we'd rather not do unless required after the dynarec).

If someone is seriously interested to help out, find us at #WiiN64 @
EFNet or email me at [email protected] (do not ask for a pkg or to
test, developers only).
______________________________________________________________________________

來源:http://ppt.cc/zqkS

--

All Comments

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