(SNES) Snes9X v1.51 re-recording r60 - 模擬器

By Madame
at 2009-04-21T13:11
at 2009-04-21T13:11
Table of Contents
2009.04.21
r60 - improved gui.popup (win32), added input.popup
r59 - Small SFMT changes.
r58 - Changed the draw timing of Lua GUI (use gui.register to
display something)
r57 - added full superscope/mouse/justifier support to joypad.get()
and joypad.set(), added joypad.gettype() and joypad.settype()
for checking or changing what type of controller is plugged
into each port, made joypad.get()/joypad.set() first argument
optional, fixed bug where frame and lag counter looked
corrupted if input display got too wide, added autodetect of
a couple common games needing mouse or superscope in case
NRST headers aren't found
r56 - 1.43 change #80 and #81 (gui.gdoverlay improvements, D&D behavior)
r55 - increasing V1_RR_UNOFFICIAL for the same reason as it was
done in the 1.43 branch (so we don't drop old savestate
compatibility)
r54 - more convenient hotkey setup for frame/lag counters
r53 - gocha's change #78 to 1.43 (Hi-res support for gui.gdscreenshot,
Added StretchScreenshots to cfg file.) + my change #79 to 1.43
(made gui.gdoverlay act like it does in Gens (i.e. full
transparency support, coordinates are optional, extra
transparency modifier allowed), and unrestricted input.get
mouse coords)
r52 - mainly savestate and reset desync fixes similar to the ones
done on the 1.43branch
______________________________________________________________________________
下載;http://0rz.tw/XHOys
官方:http://code.google.com/p/snes9x151-rerecording/
--
莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭
莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫
莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用
莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛
莫 再 聊 莫 再 管 莫 再 傳 莫 再 投
--
r60 - improved gui.popup (win32), added input.popup
r59 - Small SFMT changes.
r58 - Changed the draw timing of Lua GUI (use gui.register to
display something)
r57 - added full superscope/mouse/justifier support to joypad.get()
and joypad.set(), added joypad.gettype() and joypad.settype()
for checking or changing what type of controller is plugged
into each port, made joypad.get()/joypad.set() first argument
optional, fixed bug where frame and lag counter looked
corrupted if input display got too wide, added autodetect of
a couple common games needing mouse or superscope in case
NRST headers aren't found
r56 - 1.43 change #80 and #81 (gui.gdoverlay improvements, D&D behavior)
r55 - increasing V1_RR_UNOFFICIAL for the same reason as it was
done in the 1.43 branch (so we don't drop old savestate
compatibility)
r54 - more convenient hotkey setup for frame/lag counters
r53 - gocha's change #78 to 1.43 (Hi-res support for gui.gdscreenshot,
Added StretchScreenshots to cfg file.) + my change #79 to 1.43
(made gui.gdoverlay act like it does in Gens (i.e. full
transparency support, coordinates are optional, extra
transparency modifier allowed), and unrestricted input.get
mouse coords)
r52 - mainly savestate and reset desync fixes similar to the ones
done on the 1.43branch
______________________________________________________________________________
下載;http://0rz.tw/XHOys
官方:http://code.google.com/p/snes9x151-rerecording/
--
莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭
莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫
莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用
莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛
莫 再 聊 莫 再 管 莫 再 傳 莫 再 投
--
Tags:
模擬器
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