(SMS/GG/SG/MK3 for XBox) MekaX - 模擬器

Annie avatar
By Annie
at 2010-08-03T12:44

Table of Contents

2010.08.03

可以在XBox遊樂器上執行的模擬器。這個模擬器支援了 Sega Master System

(SMS)、Game Gear(GG)、SG-1000、SC-3000、SF-7000與MK3等平台,有興

趣的人可以利用XDK下載。


Changes To MekaX Core:

- Cheatcode support for the Game Gear (Game Genie, Pro Action Replay)
and the Sega Master System (Pro Action Replay) added. Just select
the cheat code file you want when searching the cheat code database.

- Given the full “Madmab Edition” treatment.

- New dual-preview skin to support Ressurection Xtra’s. Say thank you
to Gilou9999 for the skin.

-“Auto Game Configurations (aka Configuration defaults)” added (see
below description).

Interface Related Changes:

- Improved the screenshot, box/cart art, and movie streaming to make
browsing games a little smoother.

- Files within a zip now display sorted properly now.

- Fixed a couple goofs that prevented loading ROMS over a samba share.

-“Move Selected to the Garbage Folder?” now has a new option..

-“Never Move”. So “Yes” will ask before moving the selected file
to the Garbage folder.

-“No” will just move the file and “Never Move” won’t move the
file at all.

- New feature “Seconds before playing movie” determines how long
the emu will wait before playing a movie. The default is half a
second. This will help speed up rom browsing. Especially useful
for people streaming stuff (like movies) across the network.

- Pick -1 on “Seconds before playing movie” to set to 0 seconds.
0 will equal half a second.. 1 one second, and so on.

- If streaming movies from across the network and the user press on
the dpad or a, b, x or y the emulator will abort the transfer.
This should help speed up rom browsing and allow the user an “out”
especially for the larger movies.

- User can now select which “cheat code database” they wan’t to
load since it seemed silly to mix the many AR and GG codes into
one file for Snes9xbox.

- Select file function now has an option to not display directories.
First menu to use this is the cheat code database select screen.

- Pressing the back key while viewing a games synopsis will toggle
between a fixed font and the skins proportional font.

- Fixed long standing bug of YesNo Menu pop-up graphic not centering
properly.

- Fixed an issue with the software filters displaying garbage.

- Activated the “Keep user Within ROM Directory Tree?” which I
somehow missed.

- Fixed up the box/cart art position on a few skins.

- Fixed a problem where setting the box/cart orientation was screwed up.

- Fixed the bug that screwed up Gilou’s skin to begin with (too
weird to explain).

- Fixed a long standing bug in the favorites system. This one goes
waaaaay back.

- Emulator should now work with 1.6 Xbox’s super big thanks to
FreakDave. 1.6 users let me know how this works for you.

- Fixed a problem where the media directory selected by the user
replaced the wrong media directory. Again. Double Doi on me!

- Fixed the problem where the wrong synopsis description was showing
when selecting a game in the favorites menu.

- Fixed odd bug where the opening movie and movies played full screen
in the media browser would not display properly at 1080i

Carryovers from Atarixlbox:

- Ability to pick a file from within a zip file.

- Fixed a few interface “quirks” regarding playing game sounds while
emu is paused.

- select save state screen tells you whether your “loading” or
“saving”, it also now displays whether a save file has a record
session ( R ) associated with it.

- When a new save state is created it deletes any recordings. If you
press the “back” button while in the save state select screen it
will allow you to delete that save state (as well as it’s recording).

- Utilities menu display modifed to state “stop or start
recording/playback”depending on whether they are turned on or off.
It also displays total minutes remaining or played so far.

- Record/Playback turn off when exiting a game. Boy that sure caused
some confusion.

- Switched positioning control of sprites in the skin menu to the left
analog stick, that way you don’t have to worry about unintentionally
lowering the volume.

- Savestate load screen is a little more informational when sent to it
from the save/record option.

- When you save a picture it removes the screenshot save path making
it easier to see long names.

- Changed order of some of the entries in the “Music Control Menu”.

- Playlist repeat mode, and View Name setting is saved in INI file.
Although song name only shows in the music control menu.

- (cheat codes)When “adding a code” from the “edit code” screen
the current code is copied as a template.

- You can activate/deactivate a code from the “cheat code list”
menu by pressing start.

- Deleting a cheat code now asks you if you are sure (I got tired of
accidently deleting my codes ).

- Fixed up the problem created from using multiple files in a Zip file.

- Fixed problem when a filename inside a zip contains too many characters.

- While I was at it I fixed the space as the last character when trimming
to 42 characters behavior. Zip files where the path was saved now
unzip correctly.

- Rewind and Fastforward are de-activated during record/playback and
netplay mode. It even tells you so when you try!!

- Modified YesNoMenu so it doesn’t clear m_menuText.

- Added ability to add in cheat codes from a Gameshark compatible
database (see description below). This includes the ability to export
the cheat codes in a game to “share” with your friends. Cheat/rumble
codes are included for most games. When “adding” codes from the
gameshark DB it will move you to the entries with a matching CRC.
If not you’ll have to manually find the game.
______________________________________________________________________________

下載:XDK

來源:http://forums.xbox-scene.com/index.php?showtopic=718361

--
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--

All Comments

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Damian avatar
By Damian
at 2010-08-03T09:32
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