SiOS v1.1.1(SNES emu for IOS) - 模擬器

By Jake
at 2013-02-20T12:02
at 2013-02-20T12:02
Table of Contents
1.1.1
=====
- Added support for importing/opening SMC, SFC, FRZ, and SRM files without
having to copy via iTunes.
README
======
This project was created as a hobby in order to have a stable and modern SNES
emulator for iOS that could be compiled straight from Xcode for the benefit
of developers with valid development certificates.
Previously available emulators were either only available on Cydia (which
requires being jailbroken) or simply didn't run well when "home built" due to
a much outdated SNES9X codebase or messy iOS implementation. In fact, this
project started as a Xcode-compatible port of ZodTTD's snes4iphone and has
been since rewritten beyond recognition.
Features:
=========
- SNES9X 1.53 codebase;
- SMC and ZIP support;
- Easy to understand UI;
- Automatic state saving/resuming, so you can quit and automatically return
to the latest place you were;
- Manual state saving/resuming in another slot;
- Optional Auto-frameskip.
How to build:
=============
- Download the source code;
- Open the SiOS.xcodeproj in Xcode (version 4.2 was used in this project);
- Change the "Code Signing Identity" under "Build Settings" to your own;
- Choose your device in the Scheme selector;
- "Product" > "Profile" will deploy a Release build with all the
optimizations available.
- Drop your ROMs into the app in iTunes and just run it.
Remarks:
========
Since this project is based on SNES9X 1.53 code which is mostly C++, it is
slower than some other emulators, like SNES4iOS or SNES4ALL, which have parts
of them in ASM from SNES9X 1.39. However, the 1.53 codebase has higher ROM
compatibility. For instance, this emulator runs perfect on an iPad 2, but
requires a frameskip of 1 for most games on an iPad 1 and frameskip of 2 for
most games on an iPhone 4.
License:
========
Permission to use, copy, modify and/or distribute Snes9x/SiOS in both binary
and source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with all
copies and any derived work.
This software is provided 'as-is', without any express or implied warranty.
In no event shall the authors be held liable for any damages arising from the
use of this software or it's derivatives.
Snes9x/SiOS is freeware for PERSONAL USE only. Commercial users should seek
permission of the copyright holders first. Commercial use includes, but is
not limited to, charging money for Snes9x/SiOS or software derived from
Snes9x/SiOS, including Snes9x/SiOS or derivatives in commercial game bundles,
and/or using Snes9x/SiOS as a promotion for your commercial product.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications in
future versions.
Super NES and Super Nintendo Entertainment System are trademarks of Nintendo
Co., Limited and its subsidiary companies.
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
https://github.com/lmmenge/SiOS
--
TTX2 SSF4-AE 2 Players Export Version Stand-alone 1.0
Hello all,
Due to some bugs in event mode, the game will be released very soon, we try
to fix the black screen bug in event mode.
What you need : TTX2 SSF4-AE 1 Player Nesys 1.0 jap version files. Only 2
files will be released for 超级街霸4-AE 2 Players US Stand-alone 1.0 : the
launcher that enables 2 players and the file that will fix the bug in event
mode.
Some pics of the version :
http://img4.hostingpics.net/pics/115832titlescreen.png
http://img4.hostingpics.net/pics/494471ingame.png
檔案????╮(╯◇╰)╭
※ 編輯: OPWaug 來自: 114.45.162.50 (02/20 12:05)
=====
- Added support for importing/opening SMC, SFC, FRZ, and SRM files without
having to copy via iTunes.
README
======
This project was created as a hobby in order to have a stable and modern SNES
emulator for iOS that could be compiled straight from Xcode for the benefit
of developers with valid development certificates.
Previously available emulators were either only available on Cydia (which
requires being jailbroken) or simply didn't run well when "home built" due to
a much outdated SNES9X codebase or messy iOS implementation. In fact, this
project started as a Xcode-compatible port of ZodTTD's snes4iphone and has
been since rewritten beyond recognition.
Features:
=========
- SNES9X 1.53 codebase;
- SMC and ZIP support;
- Easy to understand UI;
- Automatic state saving/resuming, so you can quit and automatically return
to the latest place you were;
- Manual state saving/resuming in another slot;
- Optional Auto-frameskip.
How to build:
=============
- Download the source code;
- Open the SiOS.xcodeproj in Xcode (version 4.2 was used in this project);
- Change the "Code Signing Identity" under "Build Settings" to your own;
- Choose your device in the Scheme selector;
- "Product" > "Profile" will deploy a Release build with all the
optimizations available.
- Drop your ROMs into the app in iTunes and just run it.
Remarks:
========
Since this project is based on SNES9X 1.53 code which is mostly C++, it is
slower than some other emulators, like SNES4iOS or SNES4ALL, which have parts
of them in ASM from SNES9X 1.39. However, the 1.53 codebase has higher ROM
compatibility. For instance, this emulator runs perfect on an iPad 2, but
requires a frameskip of 1 for most games on an iPad 1 and frameskip of 2 for
most games on an iPhone 4.
License:
========
Permission to use, copy, modify and/or distribute Snes9x/SiOS in both binary
and source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with all
copies and any derived work.
This software is provided 'as-is', without any express or implied warranty.
In no event shall the authors be held liable for any damages arising from the
use of this software or it's derivatives.
Snes9x/SiOS is freeware for PERSONAL USE only. Commercial users should seek
permission of the copyright holders first. Commercial use includes, but is
not limited to, charging money for Snes9x/SiOS or software derived from
Snes9x/SiOS, including Snes9x/SiOS or derivatives in commercial game bundles,
and/or using Snes9x/SiOS as a promotion for your commercial product.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications in
future versions.
Super NES and Super Nintendo Entertainment System are trademarks of Nintendo
Co., Limited and its subsidiary companies.
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
https://github.com/lmmenge/SiOS
--
TTX2 SSF4-AE 2 Players Export Version Stand-alone 1.0
Hello all,
Due to some bugs in event mode, the game will be released very soon, we try
to fix the black screen bug in event mode.
What you need : TTX2 SSF4-AE 1 Player Nesys 1.0 jap version files. Only 2
files will be released for 超级街霸4-AE 2 Players US Stand-alone 1.0 : the
launcher that enables 2 players and the file that will fix the bug in event
mode.
Some pics of the version :
http://img4.hostingpics.net/pics/115832titlescreen.png


檔案????╮(╯◇╰)╭
※ 編輯: OPWaug 來自: 114.45.162.50 (02/20 12:05)
Tags:
模擬器
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