SDLMame on WII v0.125 - 模擬器

Mary avatar
By Mary
at 2008-05-16T12:42

Table of Contents

http://www.dcemu.co.uk/vbulletin/showthread.php?t=111475


May 13th, 2008:
I uploaded a new version, that solves pronblems like resets on small roms
(bigger ones still might erset the console, but that is another problem) or
the savestate. You can download it here:

http://www.megaupload.com/?d=EEABKJDU


May 9th, 2008:
Here i have another wii-linux distribution, this time with SDLMAME inside ,
what will let you play all those old arcade machines. I don′t recommend to
use the homebrew channel to launch the wii-linux kernel, as it has some
problems with NWC24. Apart of that, to use this version of SDLMame for wii
you will have to be VERY patient, as it has very high times of loading. Once
the rom is loaded, it works all right (85-90% of original speed without
frameskip). Here are the downloads and the and the readme for wii (you have
the original documents and manual with the binaries):

Download binaries:
http://rapidshare.com/files/11366951...-full.zip.html

Download sources:
http://www.megaupload.com/?d=EEABKJDU

SDLMame 0.125 for Wii-linux distro
__________________________________________

This is a wii-linux distribution that includes the emulator SDLMAME 0.125
compiled for PowerPC. This emulator is the result of the efforts of the MAME
team MAME. The source code that was used for this distro was taken from the
SDLMame project, kept updated by Olivier Galibert and R. Belmont, and with
the
colaborationcon of Sven Gothel, couriersud and Vas Crabb. The original code
can be found here:

http://rbelmont.mameworld.info/?page_id=163

Also, this distribution uses the wii-linux kernel POC 0.4, that can be found
on its original page:

http://www.gc-linux.org


Specifications
______________

This distro uses

- Kernel 2.6.24 (wii-linux POC 0.4)
- 52MB of MEM2 for swap
- 100 MB of swap on the SDCard


How to use
_________
SDLMAME will let you play roms from old arcade systems. Here is the basic
configuration,
but it can be change by the user whenever he wants:


CONTROLS
--------
[Grey ANALOG/DIGITAL PAD] Move the characters and handle the menu options
[A] Button 1 / Select a rom
[b] Button 2
[Y] Button 3
[X] Button 4
[L] Button 5
[R] Button 6
[Z] ESCAPE (CANCEL)/(EXIT)
[START] Pause/Options menu
[YELLOW Analog UP] Coin PLAYER 1
[YELLOW Analog DOWN] START PLAYER 1
[YELLOW Analog LEFT] SAVE STATE
[YELLOW Analog RIGHT] LOAD STATE

INSTALLATION
____________

To play with this emulator, you need a Wii homebrew enabled console (Twilight
hack or Homebrew Channel).
And you will an SDCard.

To install this version of SDLMame:
- Copy the files "boot.elf" and "mamefs-fs to the root directory of your
sdcard.
- Copy the directory mame and its contents to the root directory of your
sdcard.
- Create a dyrectory called "mameroms" on the root of your SDCard

To play with this game:
- Insert the SDCard on the front SD adapter of your wii.
- On your wii, execute the file "root.elf" using your favourite method for
loading
aplications (Twilight hack or homebrew channel).




KNOWN PROBLEMS
------------

- Loading times VERY HIGH:
- For little roms (2-4MB, CPS1) can take 3-5 minute in loading
- For big roms (13-20MB, CPS2,NEOGEO) It can take 30-60 minutes in loading
After the loading part, it plays at normal speed (85-90% of original speed
without
frameskip and without lags)

- No keyboard or wii joystick support
- Problems using TV in 480p or rgb components

Missing things
____

- Add keyboard/wii joystick



Thanks to:

- Olivier Galibert ,R. Belmont,Sven Gothel, couriersud , Vas Crabb and ALL
the MAME team
- All the gc-linux team


--

All Comments

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