ScummVM v1.1.1 - 模擬器
By Candice
at 2010-05-03T22:32
at 2010-05-03T22:32
Table of Contents
http://scummvm.sourceforge.net/
ScummVM v1.1.1 is released.ScummVM is a program which allows you to run
certain classic graphical point-and-click adventure games, provided you
already have their data files. The clever part about this: ScummVM just
replaces the executables shipped with the games, allowing you to play them on
systems for which they were never designed!Among the systems on which you can
play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS,
AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more...
Release notes:
Only four weeks since our last release and already ScummVM 1.1.1 is available
on our downloads page.
This release concentrates primarily on fixing bugs, bugs, and even more bugs.
As such, we strongly recommend all and every ScummVM user to update to this
latest and greatest version. In particular, just as promised we fixed the
issues affecting Nippon Safes Inc and Pajama Sam 1 in 1.1.0.
Changes:
1.1.1 (2010-05-02)
New Ports:
- Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it.
oops)
General:
- Fixed several minor bugs here and there.
Drascula:
- Fixed regression that caused some texts to always be in English, even when
using another language. (#2970211 - DRASCULA: missing german translation)
KYRA:
- Fixed a bug which caused the DOS versions to crash before the credits when
AdLib music is selected.
LURE:
- Fixed several memory leaks.
- Corrected problems in the handling of followers when blocked from
performing actions by closed doors between rooms.
- Solved issues with Goewin not always correctly following the player out of
the caves
Tinsel:
- Fix video playback regression in Discworld 2.
Parallaction:
- Fix several crashes and other regressions in Nippon Safes, including bugs
2969211, 2969232, 2969234, 2969257, 2970141.
Wii/GameCube port: (Also forgot to mention in 1.1.0)
- Added support for games using 16bit graphics.
- Complete GFX overhaul (new video modes, better performance, picture
smoothing, fine grained overscan settings).
- Added a new options dialog for Wii/Gamecube specific settings.
- Fixed a GFX glitch on savegame thumbnails.
- Added support for SMB mountpoints (Samba/Windows shares).
- Added an on-screen console, which is shown when ScummVM exits abnormally.
- Fixed a couple of crashes when using Ogg/Vorbis encoded sound files. See
the bundled READMII.txt file for more information.
PSP port: (Also forgot to mention in 1.1.0)
- Added plugin support which allows the PSP Phat to run every game.
- Added a new virtual keyboard optimized for rapid D-Pad input.
--
ScummVM v1.1.1 is released.ScummVM is a program which allows you to run
certain classic graphical point-and-click adventure games, provided you
already have their data files. The clever part about this: ScummVM just
replaces the executables shipped with the games, allowing you to play them on
systems for which they were never designed!Among the systems on which you can
play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS,
AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more...
Release notes:
Only four weeks since our last release and already ScummVM 1.1.1 is available
on our downloads page.
This release concentrates primarily on fixing bugs, bugs, and even more bugs.
As such, we strongly recommend all and every ScummVM user to update to this
latest and greatest version. In particular, just as promised we fixed the
issues affecting Nippon Safes Inc and Pajama Sam 1 in 1.1.0.
Changes:
1.1.1 (2010-05-02)
New Ports:
- Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it.
oops)
General:
- Fixed several minor bugs here and there.
Drascula:
- Fixed regression that caused some texts to always be in English, even when
using another language. (#2970211 - DRASCULA: missing german translation)
KYRA:
- Fixed a bug which caused the DOS versions to crash before the credits when
AdLib music is selected.
LURE:
- Fixed several memory leaks.
- Corrected problems in the handling of followers when blocked from
performing actions by closed doors between rooms.
- Solved issues with Goewin not always correctly following the player out of
the caves
Tinsel:
- Fix video playback regression in Discworld 2.
Parallaction:
- Fix several crashes and other regressions in Nippon Safes, including bugs
2969211, 2969232, 2969234, 2969257, 2970141.
Wii/GameCube port: (Also forgot to mention in 1.1.0)
- Added support for games using 16bit graphics.
- Complete GFX overhaul (new video modes, better performance, picture
smoothing, fine grained overscan settings).
- Added a new options dialog for Wii/Gamecube specific settings.
- Fixed a GFX glitch on savegame thumbnails.
- Added support for SMB mountpoints (Samba/Windows shares).
- Added an on-screen console, which is shown when ScummVM exits abnormally.
- Fixed a couple of crashes when using Ogg/Vorbis encoded sound files. See
the bundled READMII.txt file for more information.
PSP port: (Also forgot to mention in 1.1.0)
- Added plugin support which allows the PSP Phat to run every game.
- Added a new virtual keyboard optimized for rapid D-Pad input.
--
Tags:
模擬器
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