(PSP) PCSP v0.5.4 - 模擬器

Table of Contents

2011.10.05

不是jpcsp喔!是PCSP,另一款默默在開發的PSP模擬器。

General

* Experimental Dynamic shaders . A lot faster works in a few demos –
use it at your own risk
* Added VEH handler for win32
* New portable fiber implementation for win, linux and macosx 32/64-bit.
* GLEW is now used instead of GLEE
* Better thread behavior for KernelVsync
* Fix a bug with opengl renderer when trying to unbind a shader program
never binded

HLE

* Implementation of sceRtcSetDosTime ,sceRtcIsLeapYear ,sceRtcCompareTick
* Implemented adding of ticks. (11 syscalls)
* Fix sceRtcGetCurrentTick()
* Fixed sceKernelLibcTime()
* Implementation for sceKernelPollSema()
* Fixes in KernelEventFlag
* added loading of files after resetting emu. (sceKernelLoadExec case)
* Improved and refactored module management code into sceKernelModule.
* Started implementation of restarting features for PCSP.
* Partially implemented sceKernelLoadExec

GE

* Partial implementation for CMD_SIGNAL
* Fixed pc address and stall address
* Added LogicalOperation, corrected StencilTest
* CMD_TLEVEL was wrong
* Implementation of spline decoding
* fix LOD issues in micromachines
* fix a bug with DXTn compressed textures

sound

* sceAtrac3plus: source cleanup
______________________________________________________________________________

下載:http://www.sendspace.com/file/z0izvj

官方:http://code.google.com/p/pcsp/

※ 編輯: conpo 來自: 59.115.180.198 (10/05 11:21)
belion:原來有另一組開發哩,完全沒想到 10/05 13:29
belion:不過,看起來是開起步不久@@ 10/05 13:31
luguo:很多這種起步不久的模擬器 都只出現一段時間後就消失了 10/05 18:01

All Comments

Blanche avatarBlanche2011-10-10
原來有另一組開發哩,完全沒想到
Gilbert avatarGilbert2011-10-14
不過,看起來是開起步不久@@
Iris avatarIris2011-10-16
很多這種起步不久的模擬器 都只出現一段時間後就消失了