Project64MM(Memory Mod) 1.0 - 模擬器

Ivy avatar
By Ivy
at 2013-05-14T15:31

Table of Contents

http://www.smwcentral.net/?p=viewthread&t=63820&page=1&pid=1038244#p1038244

I'm currently working on an extension of the RDRAM. Yes, it is possible, and
the possibilites are unlimited here. I was able to extend the RDRAM for
example to 12MB RDRAM, giving 8MB RDRAM freespace. (Without using frauber's
level importer).

Here is a picture, where I successfuly got ROM with 12MB RDRAM running:
http://dl.dropboxusercontent.com/u/5322563/09-05-2013%2019-02-58.png

I'm releasing it here, with source code, when I fixed the "unprotected
error", which prevents me to add code into those extended RDRAM areas. That's
because I have to rewrite a lot of parts in the PJ64 source code.

If you want to try it on a real N64 console, you need to have a little bit
experience with soldering. A while ago, I've soldered with friends two 36MBit
chips onto a rev 5 and used the expansion pak, reaching a 4 + 4 + 4 = 12MB
RDRAM. Of course, it's completly useless on a real N64 console, unless you
are writing own software for it/using a hacked ROM, that uses this RDRAM.

It's possible, that the game couldn't handle more than 20,000 polygons. There
is a way to fix this, however this would take a rewriting of the complete ROM
and RAM reading instructions. I will look into this, after I fixed the
unprotected error.

I've released the 1.0 of Project64MM:
http://db.tt/WOLDatgC
(This version gives freespace of RAM from 0x80400000 to 0x80FFFFFF. This is
the max I could reach. More than that, is not possible as it seems.)

Instructions:
Start up PJ64 as usual, go to Options and set:
4MB -> 8MB. (The 8MB aren't really 8MB, they're actually over 12MB RDRAM. I
forgot to change that, but well, VC++ 6.0 is out and shit and so I didn't
have an idea how to fix that.)

Currently Bugs:
- Fixing 2 LW compilation errors and 2 SW compilation errors.

If you find any other bugs, report them here. Just saying, the 1.0 isn't a
release yet, it's more like a test version, if it works.

Greetz,
Tarek701.

--

All Comments

Romulus v0.019

Victoria avatar
By Victoria
at 2013-05-13T22:36
http://romulus.net63.net/ What′s new of 0.019 version ??? - FIRST Release of Community module. At moment you can add to request list and chat with othe ...

聖劍傳說2-04-冰與火之歌

Kristin avatar
By Kristin
at 2013-05-13T21:01
我發現其實二代劇情還頗長的(玩的時候都沒感覺XDD) 結果其實我可以一篇寫一個武器介紹就好了,不用把篇幅拉那麼長atat ……算了,反正武器介紹,到這篇就結束啦:) ═══════════════════════════════════════ 【人物關係】 火精靈サラマンダー ...

關於Emulator cheat遊戲修改器的問題

Sierra Rose avatar
By Sierra Rose
at 2013-05-13T15:01
最近下載到了ec修改器,但好像沒支援到md模擬器 我使用的不是gens系列的,而且下載到的md模擬器解壓縮後 跳出一堆中文式亂碼,實在很頭痛.作業環境是win7 我玩的rom是光明與黑暗續戰篇二,大陸譯作光明力量二 我想修改資料可不會,一來我下載到的ec並沒有支援我用的 md模擬器,二來我也不會改模 ...

Dolphin 手把推薦

Ophelia avatar
By Ophelia
at 2013-05-13T14:58
前天剛接觸了Dolphin這個emu 目前只玩任天堂明星大亂鬥DX跟X (童年的神作) 兩款玩起來目前都非常順 FPS 60 SPEED 100% 但都是用鍵盤玩 (代表無法找人一起玩 同鍵盤真的無法) 玩得很不盡興 打算一個用鍵盤一個用手把 想請問各位有使用手把的建議 目前完這兩款 一款是GC的作品一個 ...

SS快遞男孩(Courier Crisis)

Edward Lewis avatar
By Edward Lewis
at 2013-05-13T12:20
Game-Courier Crisis Genre-Racing Year-1997 Compressed Size-223MB Uncompressed Size-307MB http://www.gamefaqs.com/ps/196985-courier-crisis/wiki http://www. ...