(Project64) Project64 Plug-in Patch v1.6.1 - 模擬器
By Heather
at 2011-09-14T23:18
at 2011-09-14T23:18
Table of Contents
2011.09.13
ve decided to release a patch to 1.6 that includes the majority of the
plugin fixes from Project64 1.7 beta, and take a step away from the
project.
I began actively working on Project64 again earlier this year, and was
disappointed at the state of things. After going over 5 years, with no
end in sight, the beta project became a bit silly to many. Most of the
original team has left for different reasons over the years, and the
community on the site has faded.
At the same time, I felt it would be irresponsible to the legacy of the
project to keep important bug fixes in the beta permanently; the
donations seem to go into a black hole now anyway.
Looking back it′s been longer than I would care to admit, so many great
memories and new friends. First, I want to thank the people who donated
over the years, this emulator was a decade of ambitious work, knowing
that people appreciated it and showed it really did matter to the team.
There are too many people to thank individually, but special thanks to
Gent, RadeonUser, Witten, and Smiff - you guys pushed the project forward
in too many ways to mention, and truly defined my experience working on
the project with you.
I am doing this independently of the project, it is not an official release.
Changes
Audio Plugin:
- tarzan and hydro thunder to have audio now due to buffering changes
Input Plugin:
- configuration dialog gamepad polling stops at first hit now properly
- ported the polling order from 1.7 which should be more reliable
- uses system keyboard names now
- updated layout to be more like 1.7 changes
D3D8 Plugin:
- bugfix: fixed a problem where the plugin could crash if it ran out
of video memory
- bugfix: fixed microcodes for blast corps, body harvest, ODT, and
asteroids
- 1080: fixed europe region effects
- 40winks: fixed strange texturing issue
- bangoi: sprite edges should look correct
- banjotooie: fixed puzzle rendering and other regions
- cruisin usa: brake lights work
- dragonsword: menu text drawing and scaling fixed
- drmario: fixed background in versus mode
- fzero: fixed potential triangle overflow issue
- goldeneye: fixed calculations of sky triangles
- legoracer: fixed players going out of sight
- mkart: fixed whomps in bowser castle
- mkart: racetrack frame buffer support
- oot: end of game subscreen issues
- paperboy: fixed map drawing in game
- pdark: fixed scanners
- tarzan: fixed butterfly and health meter
- vigilante8: fixed some textures
- zeldamm: fixed day transition borders and lens of truth in snow areas
______________________________________________________________________________
下載:http://www.multiupload.com/MU_WOXMV7FVZW
v1.6
http://www.multiupload.com/MU_O11JA7Q1TH
來源:http://0rz.tw/0WyfN
--
ve decided to release a patch to 1.6 that includes the majority of the
plugin fixes from Project64 1.7 beta, and take a step away from the
project.
I began actively working on Project64 again earlier this year, and was
disappointed at the state of things. After going over 5 years, with no
end in sight, the beta project became a bit silly to many. Most of the
original team has left for different reasons over the years, and the
community on the site has faded.
At the same time, I felt it would be irresponsible to the legacy of the
project to keep important bug fixes in the beta permanently; the
donations seem to go into a black hole now anyway.
Looking back it′s been longer than I would care to admit, so many great
memories and new friends. First, I want to thank the people who donated
over the years, this emulator was a decade of ambitious work, knowing
that people appreciated it and showed it really did matter to the team.
There are too many people to thank individually, but special thanks to
Gent, RadeonUser, Witten, and Smiff - you guys pushed the project forward
in too many ways to mention, and truly defined my experience working on
the project with you.
I am doing this independently of the project, it is not an official release.
Changes
Audio Plugin:
- tarzan and hydro thunder to have audio now due to buffering changes
Input Plugin:
- configuration dialog gamepad polling stops at first hit now properly
- ported the polling order from 1.7 which should be more reliable
- uses system keyboard names now
- updated layout to be more like 1.7 changes
D3D8 Plugin:
- bugfix: fixed a problem where the plugin could crash if it ran out
of video memory
- bugfix: fixed microcodes for blast corps, body harvest, ODT, and
asteroids
- 1080: fixed europe region effects
- 40winks: fixed strange texturing issue
- bangoi: sprite edges should look correct
- banjotooie: fixed puzzle rendering and other regions
- cruisin usa: brake lights work
- dragonsword: menu text drawing and scaling fixed
- drmario: fixed background in versus mode
- fzero: fixed potential triangle overflow issue
- goldeneye: fixed calculations of sky triangles
- legoracer: fixed players going out of sight
- mkart: fixed whomps in bowser castle
- mkart: racetrack frame buffer support
- oot: end of game subscreen issues
- paperboy: fixed map drawing in game
- pdark: fixed scanners
- tarzan: fixed butterfly and health meter
- vigilante8: fixed some textures
- zeldamm: fixed day transition borders and lens of truth in snow areas
______________________________________________________________________________
下載:http://www.multiupload.com/MU_WOXMV7FVZW
v1.6
http://www.multiupload.com/MU_O11JA7Q1TH
來源:http://0rz.tw/0WyfN
--
Tags:
模擬器
All Comments
Related Posts
(Tool) Romulus v0.11
By Yedda
at 2011-09-14T23:09
at 2011-09-14T23:09
極上瘋狂大射擊
By Jacob
at 2011-09-14T09:41
at 2011-09-14T09:41
WinDS PRO 2011.9
By Ula
at 2011-09-13T23:40
at 2011-09-13T23:40
P.E.Op.S. DSound PSX SPU v1.10b SVN 7
By Joseph
at 2011-09-13T23:36
at 2011-09-13T23:36
1964mod v1.4.5 Beta v.7
By Mia
at 2011-09-13T23:32
at 2011-09-13T23:32