PCSX2 v0.9.6 - 模擬器
By Iris
at 2009-03-02T17:06
at 2009-03-02T17:06
Table of Contents
http://www.pcsx2.net/
After nearly 16 months, here comes a new Pcsx2 version. Pcsx2 0.9.6
These months were somewhat problematic for pcsx2, due to an initial slowdown
of the development process. Then, last fall, the Playground branch was
created, and development picked up again. Finally, with the merge of Pcsx2
and Pcsx2 playground, the emulator′s development returned once again as it
was before, and now we can give you a release which should (we hope!) leave
you happy.
We would like to thank everyone that was still waiting for a release, and
coming to our forums. We would also like to thank everyone to encouraged and
otherwise supported us. This release is especially for you.
Important note: you NEED to update directx or you won′t be able to use the
emulator! You can do it with either of the links below:
THIS<-- DirectX End-User Runtime Web Installer
or THIS<-- DirectX End-User Runtimes
What′s new in 0.9.6?
- Huge rewrite, mainly from the new members of the Playground branch! Too
many speedups, optimizations and other fixes to write here! Many famous games
will now work.
- Dropped VM build replaced by the all new Vtlb, meaning no more ′Cannot
allocate memory′ errors at start up, more accurate emulation, slightly lower
speeds but with many optimizations to come
- Full memcard support, working in all games
- Improved Frameskip/VU-skip
- Special Game Fixes Section
- Advanced Options Section for custom tweaking VU/FPU behavior.
- Rewritten Multithreaded GS (MTGS) mode, with as much as 15% speedup for HT
machines (only 3-5% for Dual Core), and fixes many instabilities.
- Improved VU/FPU Flags and Clamping support (helps fix odd behaviors and SPS
in some games)
- Improved EE/IOP synchronization (fixes many freeze-ups and vmhacks).
- Improved CDVD support.
The older versions will NOT be supported in our forums,so 0.9.4,0.9.5 and
playground are not supported anymore
--
After nearly 16 months, here comes a new Pcsx2 version. Pcsx2 0.9.6
These months were somewhat problematic for pcsx2, due to an initial slowdown
of the development process. Then, last fall, the Playground branch was
created, and development picked up again. Finally, with the merge of Pcsx2
and Pcsx2 playground, the emulator′s development returned once again as it
was before, and now we can give you a release which should (we hope!) leave
you happy.
We would like to thank everyone that was still waiting for a release, and
coming to our forums. We would also like to thank everyone to encouraged and
otherwise supported us. This release is especially for you.
Important note: you NEED to update directx or you won′t be able to use the
emulator! You can do it with either of the links below:
THIS<-- DirectX End-User Runtime Web Installer
or THIS<-- DirectX End-User Runtimes
What′s new in 0.9.6?
- Huge rewrite, mainly from the new members of the Playground branch! Too
many speedups, optimizations and other fixes to write here! Many famous games
will now work.
- Dropped VM build replaced by the all new Vtlb, meaning no more ′Cannot
allocate memory′ errors at start up, more accurate emulation, slightly lower
speeds but with many optimizations to come
- Full memcard support, working in all games
- Improved Frameskip/VU-skip
- Special Game Fixes Section
- Advanced Options Section for custom tweaking VU/FPU behavior.
- Rewritten Multithreaded GS (MTGS) mode, with as much as 15% speedup for HT
machines (only 3-5% for Dual Core), and fixes many instabilities.
- Improved VU/FPU Flags and Clamping support (helps fix odd behaviors and SPS
in some games)
- Improved EE/IOP synchronization (fixes many freeze-ups and vmhacks).
- Improved CDVD support.
The older versions will NOT be supported in our forums,so 0.9.4,0.9.5 and
playground are not supported anymore
--
Tags:
模擬器
All Comments
By Olive
at 2009-03-04T09:29
at 2009-03-04T09:29
By Kumar
at 2009-03-05T04:59
at 2009-03-05T04:59
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