PCSX2 SVN r2638 - 模擬器

Olive avatar
By Olive
at 2010-02-25T21:16

Table of Contents

http://www.emucr.com/2010/02/pcsx2-svn-r2638.html

PCSX2 SVN r2638 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the
Microsoft Windows and Linux operating systems. With the most recent versions,
many PS2 games are playable (although speed limitations have made
play-to-completion tests for many games impractical), and several games are
claimed to have full functionality.

PCSX2 SVN Changelog:
r2637
Runaway voices should be faster with this. My previous ideas for optimising
this were based on the principles that there's no way a game could rely on
this feature other than requiring interrupts to fire when the muted voice
hits the interrupt address. Well... Fatal Frame 2 proved me wrong. SPU2
interrupts aren't even enabled. I have no idea what it's doing.
Rougher granularity than this probably doesn't break anything, this is the
finest that should have observable effects.
Not running voices when they're in a special sentinel block may also help
games... but not Fatal Frame 2. It resets the loop register constantly. I
really have no idea what it's playing at and it's driving me crazy.
r2638
I guess I should've tried this from the beginning. Actually, I did, but it
wasn't quite the same code and rama benchmarked it instead of me. Other
optimisations are irrelevant, speed is now within measuring error of r2634, I
feel like an idiot.

--
零 系列作.....可以玩了

--

All Comments

Frederic avatar
By Frederic
at 2010-03-01T22:29
Cool 這真是好消息~ 可惜我還是P4的古董電腦...
Carol avatar
By Carol
at 2010-03-04T00:55
新出的 會不會不穩定?? 一開始執行會出現 說可能會吞掉
什麼的~"~?
Puput avatar
By Puput
at 2010-03-05T14:24
我要設置搖桿時 都會出現無回應耶 有人跟我一樣嗎
Hedwig avatar
By Hedwig
at 2010-03-06T17:01
樓上有點lag.. http://www.emucr.com/search/label/PCSX2
最近幾乎每天1~2版釋出
至於穩不穩定,測自己要跑的遊戲就知道啦~:X

Glitch64 SVN r90

Wallis avatar
By Wallis
at 2010-02-25T21:14
http://www.emucr.com/2010/02/glitch64-svn-r90.html Glitch64 SVN r90 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture ...

VisualBoyAdvance2 SVN r257

Ina avatar
By Ina
at 2010-02-25T21:13
http://www.emucr.com/2010/02/visualboyadvance2-svn-r257.html VisualBoyAdvance2 SVN r257 is released. gbxemu was originally a minimal version of VisualBoyA ...

Fceux SVN r1699

Hedy avatar
By Hedy
at 2010-02-25T20:58
http://www.emucr.com/2010/02/fceux-svn-r1699.html Fceux SVN r1699 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evol ...

Pcsx2 關閉時的問題

Rosalind avatar
By Rosalind
at 2010-02-25T17:27
最近使用Pcsx2來模擬FFX 但是遊戲結束要關閉的時候 無論是直接按ESC關閉,或是ALT+F4的方式關閉 都好像只是視窗關閉 音樂會一直繼續,而且不能再打開來玩 必須要登出或是重開機才可以 不知道有沒有辦法來改這個問題 謝謝~ - ...

宇宙巡航艦3 碰撞判定影片

Christine avatar
By Christine
at 2010-02-25T13:59
http://www.nicovideo.jp/watch/sm5773118 有日本人真有心,還特別去研究 3代大台版(SFC版好多了)為什麼會被不少日本人鞭 原因就出在一堆詐欺的判定上 不只圓形的東西判定是四方形,不然就是雷射的實際判定是眼睛看到的圖形的兩倍長 更不用說是最後一關大螃蟹的神奇判定, ...