PCSX2 0.9.5 rev 390 & rev 851 GSDX 1.10 - 模擬器
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By William
at 2008-09-01T17:25
at 2008-09-01T17:25
Table of Contents
-PCSX2 0.9.5 rev 390
http://re4rainbow.4shared.com/ mirror site: http://tinyurl.com/42f8gb/
Legend: '//blah-blah-blah//' or '/blah-blah-blah/' is re4rainbow's comment.
Just FYI.
rev 390: - commenting out unneeded rpsxBASIC
-PCSX2 0.9.5 rev 390 PP rev 79
rev 79: modified the Check Overflow speedhacks.
now we have "disable VU Overflow checks" and "disable FPU Overflow checks".
they both do the same thing, but one is for the VU recs, and the other is for
the FPU recs.
heres how they work:
when Unchecked, pcsx2 performs overflow checks normally.
when Checked, pcsx2 doesn't perform overflow checks, and thus gains a speed
boost.
when Greyed, pcsx2 performs additional checks which helps stop SPS (spikey
polygon syndrome; i.e. messed up polygons on screen)
Note: FPU recs need some work, they're not setting correct flags. I'll
probably
implement this by the end of the week. Hopefully it will fix some games that
use
those flags.
-rev 851 GSDX 1.10 VU-SKIP Mod
In 'interlace9.fx' file '#define hH (Params1.z)' was changed back to
'#define hH (Params1.w)' to get vu-skip (at least 1/1 mode) working again on
GSDX <pablov18 from http://foro.elhacker.net/ gets a cookie for noticing the
prob - THx pablov18>.
--
http://re4rainbow.4shared.com/ mirror site: http://tinyurl.com/42f8gb/
Legend: '//blah-blah-blah//' or '/blah-blah-blah/' is re4rainbow's comment.
Just FYI.
rev 390: - commenting out unneeded rpsxBASIC
-PCSX2 0.9.5 rev 390 PP rev 79
rev 79: modified the Check Overflow speedhacks.
now we have "disable VU Overflow checks" and "disable FPU Overflow checks".
they both do the same thing, but one is for the VU recs, and the other is for
the FPU recs.
heres how they work:
when Unchecked, pcsx2 performs overflow checks normally.
when Checked, pcsx2 doesn't perform overflow checks, and thus gains a speed
boost.
when Greyed, pcsx2 performs additional checks which helps stop SPS (spikey
polygon syndrome; i.e. messed up polygons on screen)
Note: FPU recs need some work, they're not setting correct flags. I'll
probably
implement this by the end of the week. Hopefully it will fix some games that
use
those flags.
-rev 851 GSDX 1.10 VU-SKIP Mod
In 'interlace9.fx' file '#define hH (Params1.z)' was changed back to
'#define hH (Params1.w)' to get vu-skip (at least 1/1 mode) working again on
GSDX <pablov18 from http://foro.elhacker.net/ gets a cookie for noticing the
prob - THx pablov18>.
--
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模擬器
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