no$psx v1.5 - 模擬器
![Emily avatar](/img/girl3.jpg)
By Emily
at 2013-04-26T22:40
at 2013-04-26T22:40
Table of Contents
http://nocash.emubase.de/psx.htm
-multimachine: implemented cdrom load to "all machines" option (default)
-multimachine: fixed cdrom loader load to "1st/2nd/3rd/4th machine" options
-multimachine: bugfix: doesn't try to use "seed_vals" for newly added machines
-multimachine: bugfix: doesn't hang on invalidated windows of removed machines
-multimachine: apply autostart/reset only to machines with newly loaded cdroms
-multimachine: apply_bios_patches now applied to ALL machines (eg skip intro)
-sizing: added fullscreen mode, and added sizing/maximize in multimachine mode
-memcards: now saved as *.mcd in new MEMCARD subdirectory (formerly
no$psx.mcN)
-memcards: first card: .mcd (auto-excluding "(DiscN)" etc.)
-memcards: others: "_MM_N_X_mcd" (MM=machine1..12, N=slot1/2, X=sub-slotA..D)
-memcards: prevents .mcd creation on sector 03Fh dummy writes
-memcards: added support for multitap memcards (IDs 82h..84h in slot 1..2)
-gpu: help/emu: added textured-rectangle-xyflip feature (thanks William
Birkin)
-gte: help/emu: reproduced real GTE division inaccuracies (thanks ogamespec)
-cdrom: help/emu: cdrom is initially demuted (fixes missing audio in
v1.3+v1.4)
-cdrom: ignores nonzero writes to unused bits (without suppressing other bits)
-cdrom: removed "cdrom response overkill" warning (some games may survive it)
-spu: emulates spu-capture-buffer interrupt (needed for crash team racing)
-spu: allows glitchless spu-ram-read (as far as [1F801014h].bit24-27=nonzero)
-spu: added "generate_sample_till_now" for updating spustat and endx on reads
-spu: better key_on handling (supporting lead_delay, and forced adpcm start)
-spu: better LOOP-END behaviour (ENDX flag, plus optional mute+release)
-spu: implemented fully functional 8bit/32bit reads from 16bit spu registers
-spu: help/emu: dumped/documented gauss_table and emulated adpcm interpolation
-spu: help/emu: tested/documented pitch_modulation effect and emulated it
-spu: help/emu: max adpcm pitch (clip values in range 4000h..FFFFh to fastest)
-help: added info on no$psx debug hotkeys and memory access breakpoints
-help: added info on glitchless spu-ram-read (used by Herc's Adventures)
-help: added info on cdrom sector buffer (has 8 slots, but only 2 accessible?)
-help: added some basic notes on psx-based arcade cabinets
-pinouts: added IC106-109,IC202,IC303,IC305,IC307,IC309,IC501,IC701,IC723,ICsss
-pinouts: improved IC304,IC602 pinouts (also IC405, but it's still unclear)
-gui: created own help engine (instead of microcrap's suicidal windows .hlp)
-gui: discovered and fixed major resource leak (destroymenu on context menu)
-debug: added user cycle-counter in iomap (profiling purposes), added ctrl+e
-debug: added optional DMA logging in TTY window (shows
chn,addr,len,ctrl,name)
-bios: tweaked "bizarre_outdated_pad" function to accept joypads in analog
mode
-vram viewer: bug-fixed "@@app_raw_blend" (test bit0, instead of test "al")
-webpage: updated info on my current monetary stats (small donations welcome)
-webpage: updated txt/htm versions of the psx-spx playstation specifications
--
-multimachine: implemented cdrom load to "all machines" option (default)
-multimachine: fixed cdrom loader load to "1st/2nd/3rd/4th machine" options
-multimachine: bugfix: doesn't try to use "seed_vals" for newly added machines
-multimachine: bugfix: doesn't hang on invalidated windows of removed machines
-multimachine: apply autostart/reset only to machines with newly loaded cdroms
-multimachine: apply_bios_patches now applied to ALL machines (eg skip intro)
-sizing: added fullscreen mode, and added sizing/maximize in multimachine mode
-memcards: now saved as *.mcd in new MEMCARD subdirectory (formerly
no$psx.mcN)
-memcards: first card: .mcd (auto-excluding "(DiscN)" etc.)
-memcards: others: "_MM_N_X_mcd" (MM=machine1..12, N=slot1/2, X=sub-slotA..D)
-memcards: prevents .mcd creation on sector 03Fh dummy writes
-memcards: added support for multitap memcards (IDs 82h..84h in slot 1..2)
-gpu: help/emu: added textured-rectangle-xyflip feature (thanks William
Birkin)
-gte: help/emu: reproduced real GTE division inaccuracies (thanks ogamespec)
-cdrom: help/emu: cdrom is initially demuted (fixes missing audio in
v1.3+v1.4)
-cdrom: ignores nonzero writes to unused bits (without suppressing other bits)
-cdrom: removed "cdrom response overkill" warning (some games may survive it)
-spu: emulates spu-capture-buffer interrupt (needed for crash team racing)
-spu: allows glitchless spu-ram-read (as far as [1F801014h].bit24-27=nonzero)
-spu: added "generate_sample_till_now" for updating spustat and endx on reads
-spu: better key_on handling (supporting lead_delay, and forced adpcm start)
-spu: better LOOP-END behaviour (ENDX flag, plus optional mute+release)
-spu: implemented fully functional 8bit/32bit reads from 16bit spu registers
-spu: help/emu: dumped/documented gauss_table and emulated adpcm interpolation
-spu: help/emu: tested/documented pitch_modulation effect and emulated it
-spu: help/emu: max adpcm pitch (clip values in range 4000h..FFFFh to fastest)
-help: added info on no$psx debug hotkeys and memory access breakpoints
-help: added info on glitchless spu-ram-read (used by Herc's Adventures)
-help: added info on cdrom sector buffer (has 8 slots, but only 2 accessible?)
-help: added some basic notes on psx-based arcade cabinets
-pinouts: added IC106-109,IC202,IC303,IC305,IC307,IC309,IC501,IC701,IC723,ICsss
-pinouts: improved IC304,IC602 pinouts (also IC405, but it's still unclear)
-gui: created own help engine (instead of microcrap's suicidal windows .hlp)
-gui: discovered and fixed major resource leak (destroymenu on context menu)
-debug: added user cycle-counter in iomap (profiling purposes), added ctrl+e
-debug: added optional DMA logging in TTY window (shows
chn,addr,len,ctrl,name)
-bios: tweaked "bizarre_outdated_pad" function to accept joypads in analog
mode
-vram viewer: bug-fixed "@@app_raw_blend" (test bit0, instead of test "al")
-webpage: updated info on my current monetary stats (small donations welcome)
-webpage: updated txt/htm versions of the psx-spx playstation specifications
--
Tags:
模擬器
All Comments
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By Agatha
at 2013-04-29T13:41
at 2013-04-29T13:41
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