Nintendulator 0.975 beta (2011/02/03) - 模擬器

By Kyle
at 2011-02-04T22:02
at 2011-02-04T22:02
Table of Contents
http://www.qmtpro.com/~nes/nintendulator/
Nintendulator 0.975 beta (2011/02/03) is released. Nintendulator is an open
source Win32 NES emulator written in C (plus some assembly optimization). The
original goal was to emulate the NES down to its hardware quirks; though it's
fallen behind over the years, recent builds have caught up once again and can
emulate certain behaviors most other emulators neglect to handle. However,
this emulation precision comes at a price - a 1500MHz (estimated) or faster
CPU is required to emulate at full speed.
Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF.
Mappers are handled using external DLLs, complete with extra sound channels
for most games which provide them. Other notable features include writing to
FDS images (by storing the differences in the SRAM folder), Game Genie
support (limited to 3 codes), customizeable controllers (including 4 player),
input movie recording and playback (with re-recording), AVI capturing, and a
debugger.
Nintendulator 0.975 beta (2011/02/03) Changelog:
Nintendulator's region handling support has been overhauled, and provisional
support for the "Dendy" NTSC/PAL hybrid has been added.
Additionally, partial widescreen support has been added to fullscreen mode -
based on your primary monitor's current resolution, Nintendulator will try to
use one of several appropriate fullscreen resolutions to prevent the image
from being stretched horizontally, falling back to 640x480 if none of them
work.
--
Nintendulator 0.975 beta (2011/02/03) is released. Nintendulator is an open
source Win32 NES emulator written in C (plus some assembly optimization). The
original goal was to emulate the NES down to its hardware quirks; though it's
fallen behind over the years, recent builds have caught up once again and can
emulate certain behaviors most other emulators neglect to handle. However,
this emulation precision comes at a price - a 1500MHz (estimated) or faster
CPU is required to emulate at full speed.
Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF.
Mappers are handled using external DLLs, complete with extra sound channels
for most games which provide them. Other notable features include writing to
FDS images (by storing the differences in the SRAM folder), Game Genie
support (limited to 3 codes), customizeable controllers (including 4 player),
input movie recording and playback (with re-recording), AVI capturing, and a
debugger.
Nintendulator 0.975 beta (2011/02/03) Changelog:
Nintendulator's region handling support has been overhauled, and provisional
support for the "Dendy" NTSC/PAL hybrid has been added.
Additionally, partial widescreen support has been added to fullscreen mode -
based on your primary monitor's current resolution, Nintendulator will try to
use one of several appropriate fullscreen resolutions to prevent the image
from being stretched horizontally, falling back to 640x480 if none of them
work.
--
Tags:
模擬器
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