1964 UltraFast v1 - 模擬器

By Adele
at 2011-02-04T20:33
at 2011-02-04T20:33
Table of Contents
http://www.retrocopy.com/forumthread/414-1/1964-ultrafast---60fps-n64-
emulator.aspx
1964 UltraFast v1 is released. 1964 UltraFast is a new 1964 build made by
Retroralph. It allows 60fps goldeneye and other games. 1964 is a free Open
Source N64 Emulator. It is one of the top Nintendo emulators arround that you
can get with a high game compatibility rate.
This is a custom build of the Nintendo 64 emulator 1964 I have made. The main
aim is to overclock the N64 to allow games to run a lot smoother. Some games
were designed similar to PC games, in that they could run faster if the N64
itself was faster. As such games like GoldenEye run at a solid 60FPS in this
build of the emulator. The framerate on the real system was anywhere from
8fps->50fps . The effects of choppy gameplay often ruined these N64 games so
now you can run them at full speed.
The improvements over the normal 1964 v1.1 include :-
*Overclocked N64, running at about ~380MHz instead of 93MHz. All games run
smoother.
*Optimized Interpreter core to be 60-100% faster . Many games are now
completely playable with interpreter core on fast machines
*Removed some unneeded speed hacks in interpreter core to make it more
accurate
*More accurate DYNAREC emulation
*Some Windows tweaks in the code to get it to run smoother
*Better audio plugin and feeding of audio from main core
**Thanks to PistolGrip for the idea.
--
emulator.aspx
1964 UltraFast v1 is released. 1964 UltraFast is a new 1964 build made by
Retroralph. It allows 60fps goldeneye and other games. 1964 is a free Open
Source N64 Emulator. It is one of the top Nintendo emulators arround that you
can get with a high game compatibility rate.
This is a custom build of the Nintendo 64 emulator 1964 I have made. The main
aim is to overclock the N64 to allow games to run a lot smoother. Some games
were designed similar to PC games, in that they could run faster if the N64
itself was faster. As such games like GoldenEye run at a solid 60FPS in this
build of the emulator. The framerate on the real system was anywhere from
8fps->50fps . The effects of choppy gameplay often ruined these N64 games so
now you can run them at full speed.
The improvements over the normal 1964 v1.1 include :-
*Overclocked N64, running at about ~380MHz instead of 93MHz. All games run
smoother.
*Optimized Interpreter core to be 60-100% faster . Many games are now
completely playable with interpreter core on fast machines
*Removed some unneeded speed hacks in interpreter core to make it more
accurate
*More accurate DYNAREC emulation
*Some Windows tweaks in the code to get it to run smoother
*Better audio plugin and feeding of audio from main core
**Thanks to PistolGrip for the idea.
--
Tags:
模擬器
All Comments

By Eartha
at 2011-02-06T23:40
at 2011-02-06T23:40
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