NesDS v0.50b - 模擬器

By Olga
at 2011-05-20T13:03
at 2011-05-20T13:03
Table of Contents
http://sourceforge.net/projects/nesds/
NesDS v0.50b is released. NesDS is a public-domain NES emulator for the
Nintendo DS. The code was originally written in the commercial Nintendo DS
devkit. This project's first milestone is to port that code to the
open-source devkit.
NesDS v0.50b Changelog:
0.50b:
nesDS.ini commented.
nesDS.ini: ScreenSwap added. If your DS' top-screen did not work well, set
this value to 1.
mapper 19, 71, 118 updated.
NES cycles-per-scanline modified to 121, to make the graphic more smooth.
E.g. tmnt, Akumajou Densetsu.... Also makes Joe&Mac work fine.
A sound bug fixed, which may cause a panic....
Sub-screen will be closed if there is a NES_RESET.
Cheat list can be loaded/saved from/to a file. EXTENTION:.cht
FrameSkip for Pure-Soft rendering can be adjusted. If you have a DSi,
frameskip 1 would be OK; For DS/DSL, frameskip 2 is recommended.
frameskip 1 means that the graphic is updated at 30fps. 2 for 20fps. On the
older nesDS, frameskip 2 equals to 30fps.
sprite0y changed, which makes the graphic better. e.g. Super Mario...
CRAM added..
--
NesDS v0.50b is released. NesDS is a public-domain NES emulator for the
Nintendo DS. The code was originally written in the commercial Nintendo DS
devkit. This project's first milestone is to port that code to the
open-source devkit.
NesDS v0.50b Changelog:
0.50b:
nesDS.ini commented.
nesDS.ini: ScreenSwap added. If your DS' top-screen did not work well, set
this value to 1.
mapper 19, 71, 118 updated.
NES cycles-per-scanline modified to 121, to make the graphic more smooth.
E.g. tmnt, Akumajou Densetsu.... Also makes Joe&Mac work fine.
A sound bug fixed, which may cause a panic....
Sub-screen will be closed if there is a NES_RESET.
Cheat list can be loaded/saved from/to a file. EXTENTION:.cht
FrameSkip for Pure-Soft rendering can be adjusted. If you have a DSi,
frameskip 1 would be OK; For DS/DSL, frameskip 2 is recommended.
frameskip 1 means that the graphic is updated at 30fps. 2 for 20fps. On the
older nesDS, frameskip 2 equals to 30fps.
sprite0y changed, which makes the graphic better. e.g. Super Mario...
CRAM added..
--
Tags:
模擬器
All Comments

By Linda
at 2011-05-23T06:55
at 2011-05-23T06:55
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