Mupen64Plus v1.99.5 - 模擬器

Agnes avatar
By Agnes
at 2012-03-11T23:08

Table of Contents

http://code.google.com/p/mupen64plus/

Mupen64Plus v1.99.5 - March 10, 2012
Audio-SDL Plugin

added version number to SDL-audio plugin config parameters, to support future
changes

updated audio plugin for new Mupen64plus 2.0 API versioning scheme

makefile fixes and improvements

Console-UI Front End Application

New option to disable internal core speed limiter (for benchmarking)

Updated Console-UI front-end for new Mupen64plus 2.0 API versioning

Added config version number for UI-Console section

makefile fixes and improvements

Core Emulator Library

New feature: support for N64 internal real-time clock

use X-Scale′s PIF-CIC algorithm instead of the hard-coded challenge-response
pairs

New config parameter for path to save SRAM/EEPROM/MPK files, so they can be
separated from emulator snapshots

updated core for new Mupen64plus 2.0 API versioning scheme

split core configuration data into 2 sections: Core and CoreEvents. Added
version numbers and upgrade handling to both

Accurately emulate the RSP DMA operation (from Bobby Smiles)

bugfix: #290 - OnScreenDisplay text is sometimes captured in screenshots

bugfix: when the front-end specifies an override for the configuration
directory, always use this path, so that we don′t load the config from there
and then save it back to the default user path

bugfix: #468 - On-screen-display problem under OSX

bugfix: Use option SaveStatePath from config file

bugfix: don′t call SDL_Quit() until the core library is being unloaded.
fixes some front-end use cases

bugfix: #410 - segfault in dma_pi_write()-->strlen() if
/home/username/.local/share/mupen64plus/ owned by root

bugfix: for Interpreter cores, use proper math functions for
ceil/floor/round/trunc instead of x87 rounding modes

many makefile fixes and improvements

Input-SDL Plugin

Improved input setup behavior (auto-config) to make some use cases more
friendly

Updated input plugin for new Mupen64plus 2.0 API versioning scheme

Added version number to SDL Input plugin parameters

Add new parameter for mouse sensitivity, handle mouse movement differently so
mouse is easier to use as controller

New auto-configuration for controllers:
- raphnet technologies GC/N64 usb converter
- Logitech Chillstream Controller
- Jess Tech Colour Rumble
- Xbox 360 linux userspace driver
- Generic X-Box pad
- Saitek P2900 Wireless Pad
- Jess Tech USB 4-Axis 12-Button Gamepad

bugfix: #392 - when switching between rumble pak and memory pak, simulate
removing the pack, waiting 1 second, then inserting the new one

bugfix: #424 - problem with USB devices supporting multiple controllers per
device

bugfix: #409 - PS3 controller not auto-detected in Gentoo when connected via
bluetooth

bugfix: correctly handle USB devices with multiple game pads, from Peter
Helbing

makefile fixes and improvements ′

Rice Video Plugin

Hires texture loading: support for 8-bit PNG images

New config option for forcing vertical sync

Check OpenGL attributes after creating video window and report any that
failed to set

Updated video plugin for new Mupen64plus 2.0 API versioning scheme

Update to Video API version 2.1.0.

Bugfix: hi-res textures: Scale highres textures by precalculated scaleShift
exponent

Bugfix: dont call CoreVideo_Init() inside of the !InitializeGFX() function.
This will fix some front-end use cases

Bugfix: Fix z coordinate in 3d line rendering

Bugfix: double infinite loop in GetValidTmemInfoIndex

Bugfix: Perfect Dark randomly crashes due to divide-by-zero error

Bugfix: crash in loading Celda 2009 hi-res texture pack for Zelda Ocarina of
Time

makefile fixes, improvements, and code cleanups

RSP-HLE Plugin

Handle JPEG decompression, used in Ogre Battle 64 and Pokemon Stadium

updated RSP plugin for new Mupen64plus 2.0 API versioning scheme

bugfix: #102 - Missing backgrounds in Ogre Battle 64

many makefile fixes and improvements



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All Comments

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