http://www.qmtpro.com/~nes/nintendulator/
March 10, 2012
Some graphics/sound code has been reorganized somewhat in order to avoid
needlessly reloading parts of DirectX. In the process, I fixed a bug that
caused 64-bit builds (MSVC 2010 only) to crash upon changing video modes.
--
March 10, 2012
Some graphics/sound code has been reorganized somewhat in order to avoid
needlessly reloading parts of DirectX. In the process, I fixed a bug that
caused 64-bit builds (MSVC 2010 only) to crash upon changing video modes.
--
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