(Multi Arcade) Mame4All GP32 v1.1 - 模擬器

By Charlie
at 2010-01-05T12:52
at 2010-01-05T12:52
Table of Contents
2010.01.02
FRONTEND:
- Frontend Game Selector screen is redrawn in double buffer mode.
No flickering display during redraw.
- Alternative splash and menu graphics. Modified from Antriad’s
f-day MAME originals for Rlyeh’s fMAME, which never happened.
I sent some emails but received no reply. Hope it’s okay. They
just looked too nice not too use.
- Launching games with ‘START’ button never saves the configuration.
Useful for ‘quickstarts’ (ie. no saving which can be slow) and
testing.
- Fixed Frameskip option. Was not previously connected and always
just ran in ‘Auto’ mode (which is probably the best setting
anyway).
MAME:
- Improvements to speed. This is achieved by: optimized compiler
settings, code profiling (using -fprofile-generate and -fprofile-use
and a custom built GP32 version of libgcov.a), and using GCC’s
g++ instead of gcc. As a nice side effect, this seems to have
reduced the GP32 sound issues.
- Implemented option for double buffer video. Select ‘Dblbuf’
from the ‘Video Sync’ option when starting games. Note this
also switches off dirty screen handling so some games may slow down.
- Implemented option to use DrZ80 for sound cpus only. Select
‘Snd CPU Only’from the ‘Z80 Core’ option when starting games.
This is only useful under certain conditions: Games don’t work
with DrZ80 and use at least two Z80 CPUs - one for the main CPU
and one for the sound CPU. Examples of where this works well are
the MCR games (ie. Tapper, etc), Capcom games (1942) and Sega
System 1 games (Choplifter, Wonderboy, etc). There are most
likely other games where it will be useful and provides a nice
speed boost.
- Fix some bugs when using two or more FM sound systems.
- Fix bug with transfering MAME streams sound buffer to GP32. Much
nicer sound, very evident with speech samples. ie. Star Wars.
- Fix ‘Discs of Tron’ display and controls.
- Fix for all games with stereo sound.
- Added exidy440 games: crossbow, cheyenne, combat, cracksht, claypign,
chiller, topsecex, hitnmiss, hitnmis2, whodunit, showdown.
- Fixed exidy game speed for: sidetrac, targ, spectar, spectar1, mtrap,
mtrap3, mtrap4, venture, venture2, venture4, pepper2, hardhat, fax
and victory.
- Fixed Cinematronics games. Well some of them anyway
http://ppt.cc/W1og
______________________________________________________________________________
下載:http://ppt.cc/oefD
官方:http://www.slaanesh.net/
--
谷 繁 田 中 賢 稻 葉 吉 見 石 川 雅
矢 野 中 村 ロ ㄧ ズ チ ェ ン 攝 津
阿 部 鳥 谷 ラミレス 涌 井 岩 瀨
小 笠 原 井 端 青 木 ダルビッ 藤 川
ブランコ 森 野 杉 內 クルㄧン
宮 本 荒 木 田 中 將 林 昌 勇
--
FRONTEND:
- Frontend Game Selector screen is redrawn in double buffer mode.
No flickering display during redraw.
- Alternative splash and menu graphics. Modified from Antriad’s
f-day MAME originals for Rlyeh’s fMAME, which never happened.
I sent some emails but received no reply. Hope it’s okay. They
just looked too nice not too use.
- Launching games with ‘START’ button never saves the configuration.
Useful for ‘quickstarts’ (ie. no saving which can be slow) and
testing.
- Fixed Frameskip option. Was not previously connected and always
just ran in ‘Auto’ mode (which is probably the best setting
anyway).
MAME:
- Improvements to speed. This is achieved by: optimized compiler
settings, code profiling (using -fprofile-generate and -fprofile-use
and a custom built GP32 version of libgcov.a), and using GCC’s
g++ instead of gcc. As a nice side effect, this seems to have
reduced the GP32 sound issues.
- Implemented option for double buffer video. Select ‘Dblbuf’
from the ‘Video Sync’ option when starting games. Note this
also switches off dirty screen handling so some games may slow down.
- Implemented option to use DrZ80 for sound cpus only. Select
‘Snd CPU Only’from the ‘Z80 Core’ option when starting games.
This is only useful under certain conditions: Games don’t work
with DrZ80 and use at least two Z80 CPUs - one for the main CPU
and one for the sound CPU. Examples of where this works well are
the MCR games (ie. Tapper, etc), Capcom games (1942) and Sega
System 1 games (Choplifter, Wonderboy, etc). There are most
likely other games where it will be useful and provides a nice
speed boost.
- Fix some bugs when using two or more FM sound systems.
- Fix bug with transfering MAME streams sound buffer to GP32. Much
nicer sound, very evident with speech samples. ie. Star Wars.
- Fix ‘Discs of Tron’ display and controls.
- Fix for all games with stereo sound.
- Added exidy440 games: crossbow, cheyenne, combat, cracksht, claypign,
chiller, topsecex, hitnmiss, hitnmis2, whodunit, showdown.
- Fixed exidy game speed for: sidetrac, targ, spectar, spectar1, mtrap,
mtrap3, mtrap4, venture, venture2, venture4, pepper2, hardhat, fax
and victory.
- Fixed Cinematronics games. Well some of them anyway
http://ppt.cc/W1og
______________________________________________________________________________
下載:http://ppt.cc/oefD
官方:http://www.slaanesh.net/
--
谷 繁 田 中 賢 稻 葉 吉 見 石 川 雅
矢 野 中 村 ロ ㄧ ズ チ ェ ン 攝 津
阿 部 鳥 谷 ラミレス 涌 井 岩 瀨
小 笠 原 井 端 青 木 ダルビッ 藤 川
ブランコ 森 野 杉 內 クルㄧン
宮 本 荒 木 田 中 將 林 昌 勇
--
Tags:
模擬器
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