(Multi Arcade) MAME 0.131u2 - 模擬器

By Carol
at 2009-05-15T14:01
at 2009-05-15T14:01
Table of Contents
2009.05.15
MAMETesters Bugs Fixed
- 03173: [Sound] Many sets using atarijsa.c: Audio samples are
incorrectly pitched (Phil Bennett)
- 03171: [Crash/Freeze] pang, spang, pompingw, pkladies: Ram
error during the boot checking of the games. (Pierpaolo
Prazzoli)
- 03170: [Sound] mtrap and clones: Sound effects cycle constantly
while playing (Fabio Priuli)
- 03169: [Crash/Freeze] All sets in hvyunit.c: Access Violation
(Angelo Salese)
- 03168: [Sound] All sets in halleys.c: Audio is missing completely
(Fabio Priuli)
- 03167: [Color/Palette] fromancr, fromanc4: Second screen has
incorrect palette/colors (Fabio Priuli)
- 03166: [Graphics] tattass, tattassa: Missing Graphics (Fabio Priuli)
- 03153: [Crash/Freeze] penbros: Access Violation (Mamesick)
- 03163: [Graphics] sailormn, sailormo: Playfield Graphics
regression (Mamesick)
- 03150: [Crash/Freeze] metmqstr, nmaster: Access Violation (Mamesick)
- 03162: [Sound] baddudes, hbarrel, birdtry, robocop, hippodrm,
ffantasa : Game has no sound at all (Angelo Salese)
- 03147: [Misc.] shtngmst, shtngmst1: wrong sha1 values for shooting
master ic74 (Nicola Salmoria)
- 03160: [Crash/Freeze] tubepb: Access Violation (Fabio Priuli)
- 03152: [Crash/Freeze] All Sets in nss.c: Access Violation (Fabio
Priuli)
- 03151: [Crash/Freeze] jajamaru, mightybj, topgun, vsgshoe: Access
Violation (Fabio Priuli)
- 03154: [Crash/Freeze] All sets in pooyan.c: Access Violation
(Fabio Priuli)
- 03157: [Crash/Freeze] All Sets in policetr.c: Access Violation
(Fabio Priuli)
- 03159: [Crash/Freeze] superchs: Access Violation (Fabio Priuli)
- 03148: [Crash/Freeze] All sets in konamigx.c: Access Violation
(Fabio Priuli)
- 03146: [Compiling] cpu\vtlb.c 64 bit warning: 64bit vs compile
warnings (smf)
Source Changes
- Added notes to several drivers indicating specifically that an
MCU is needed for decapping. [Angelo Salese]
- Naomi renderer: add all 64 blending modes, and made it anal-
retentive where it comes to position precision. [Olivier Galibert]
- Converted Irem M14 HW to tilemaps and cleaned-up the driver.
[Angelo Salese]
- Renamed yumefuda.c/hanaroku.c drivers to albazg.c/albazc.c
(like they should be properly named). [Angelo Salese]
- Added MCU no dumps for the Grand Striker driver. [Angelo Salese]
- Fixed background colors in Alien Command. [Angelo Salese]
- Added profile markers to naomi, to see what % of cpu time
things are using. [David Haywood]
- Lowered the AY-8910 volumes in the adp driver. [Angelo Salese]
- Some Maple fixes, now Street Fighter Zero 3 Upper should be
fully playable. [Angelo Salese]
- Added cart info documentation update for the two resent Mega-
Tech cart dumps:
- Shadow Dancer & Streets of Rage. [Brian Troha]
- Merged memory maps in the following remaining drivers and cleaned
up some comments: homedata.c, intrscti.c, inufuku.c, irobot.c,
jack.c, kaneko16.c, naughtyb.c, scobra.c, scramble.c, slapfght.c,
spaceg.c. [MooglyGuy]
- Fixed Naomi bug in computedilated, was causing bad portraits in
shikgam2. [David Haywood]
- Removed second parameter from MDRV_CPU_PROGRAM_MAP, MDRV_CPU_DATA_
MAP, and MDRV_CPU_IO_MAP. For the remaining drivers that used
multiple address maps, converted them to use AM_IMPORT_FROM to
import the base map. [Aaron Giles]
- Added bilinear filtering to Naomi video emulation. Textures are
still a bit crawly since we’re always using the lowest MIP level.
[MooglyGuy, Aaron Giles]
- Short-circuit the naomi rendering in non-textured cases, prevents
a lot of bad graphics. [David Haywood]
- Fixed tubepb regression. [Fabio Priuli]
- Added MC-8123 key for Gigas. Of course the game still doesn’t
work because the program ROM is missing. [Nicola Salmoria]
- Applied some of the Naomi exclusive texture mode rules. [David Haywood]
- Added a work-around for the UART FIFO read only status register
on the SH-4 to make Tetris Kiwamemichi happy to boot. It crashes
shortly after that like La Keyboard though (jumps to an unmapped
address). [Angelo Salese]
- Hacked the Naomi YUV interrupt to fire when the base register is
written. (Currently looking at implementing properly, but this
prevents KuruCham and SS2005 from hanging). [David Haywood]
- Converted namcos2.c, niyanpai.c and nbmj9195.c to use AM_IMPORT_
FROM instead of macros. [Angelo Salese]
- Fixed regression for mitchell.c games. [Pierpaolo Prazzoli]
- Added MCU no-dump to Air Buster. [Angelo Salese]
- Commented out the ACIA irq, was causing missing bgms in Street
Fighter Zero 3 Upper. [Angelo Salese]
- Improved the debugging on the Naomi Wave DMA handler. [Angelo Salese]
- Converted DJ Boy memory maps to current standards. [Angelo Salese]
- Fixed pipedrm tag problem. [Fabio Priuli]
- Fixed ninjakd2 DIPSW and notes. [kanikani]
- Fixed a couple of bugs in cave.c and seta2.c introduced with
the memory map merges. [Fabio Priuli]
MCS-51 fixes: [Aaron Giles]
* jb int0, loops are now broken out of if int0 comes and is taken
* externally-clocked counters only count when enabled
* internal RAM no longer wraps when accessed out of bounds
System 1 changes: [Aaron Giles]
* hooked up 8751 properly
* removed old 8751 hacks
* shuffled Shooting Master sets
- Fixed tattass regression from map merging. [Fabio Priuli]
- Fixed P2 palette write handlers for fromancr and fromanc4.
[Fabio Priuli]
- Fixed halleys.c sound: ay8910 write handlers work on two bytes.
[Fabio Priuli]
- Marked polystar, hellngt and totlvice CHDs as bad. Will be
replaced soon. [Guru]
- Added missing YMZ280B ROM to evilngt/hellngt. [Guru]
- Fixed regression on homedata.c driver. [Angelo Salese]
- Fixed Legend of Makai regression. [Angelo Salese]
- Removed “BAD_DUMP” from the Red Baron AVG bprom, it has been
verified correct (contents and label) by the Dumping Union. [Smitdogg]
- Improved the single board 4p mode in Kick N Run / Mexico 86. It
basically works but 2p mode is broken so I still keep it as
disabled by default. [Angelo Salese]
- Fixed Kiki Kai Kai exception. [Angelo Salese]
- Dumped io board rom to Dynamic Golf. [Guru]
- Fixed King Derby sprites wrap-around and flip x positioning. [Angelo Salese]
New games added or promoted from NOT_WORKING status
- PT Reach Mahjong [Angelo Salese]
- Otenami Haiken (V2.04J) [Joerg Hartenberger, Guru]
- Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger, Guru]
- Choplifter (8751 315-5151) [The Decapping Project, Aaron Giles]
- Shooting Master (EVG, 8751 315-5159a) [The Decapping Project,
Aaron Giles]
- Noboranka [The Decapping Project, Aaron Giles]
New clones added
- Samurai Nihon-ichi (set 3, harder) [f205v]
- Hatris (US) [Andrew Welburn]
New games marked as GAME_NOT_WORKING
- IQ Pipe [SoftwareThis]
_____________________________________________________________________________
下載:http://www.emuhq.com/download/3350/
for Windows Core 2 Duo Optimized
http://www.emuhq.com/download/3351/
官方:http://mamedev.org/
--
莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭
莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫
莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用
莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛
莫 再 聊 莫 再 管 莫 再 傳 莫 再 投
--
MAMETesters Bugs Fixed
- 03173: [Sound] Many sets using atarijsa.c: Audio samples are
incorrectly pitched (Phil Bennett)
- 03171: [Crash/Freeze] pang, spang, pompingw, pkladies: Ram
error during the boot checking of the games. (Pierpaolo
Prazzoli)
- 03170: [Sound] mtrap and clones: Sound effects cycle constantly
while playing (Fabio Priuli)
- 03169: [Crash/Freeze] All sets in hvyunit.c: Access Violation
(Angelo Salese)
- 03168: [Sound] All sets in halleys.c: Audio is missing completely
(Fabio Priuli)
- 03167: [Color/Palette] fromancr, fromanc4: Second screen has
incorrect palette/colors (Fabio Priuli)
- 03166: [Graphics] tattass, tattassa: Missing Graphics (Fabio Priuli)
- 03153: [Crash/Freeze] penbros: Access Violation (Mamesick)
- 03163: [Graphics] sailormn, sailormo: Playfield Graphics
regression (Mamesick)
- 03150: [Crash/Freeze] metmqstr, nmaster: Access Violation (Mamesick)
- 03162: [Sound] baddudes, hbarrel, birdtry, robocop, hippodrm,
ffantasa : Game has no sound at all (Angelo Salese)
- 03147: [Misc.] shtngmst, shtngmst1: wrong sha1 values for shooting
master ic74 (Nicola Salmoria)
- 03160: [Crash/Freeze] tubepb: Access Violation (Fabio Priuli)
- 03152: [Crash/Freeze] All Sets in nss.c: Access Violation (Fabio
Priuli)
- 03151: [Crash/Freeze] jajamaru, mightybj, topgun, vsgshoe: Access
Violation (Fabio Priuli)
- 03154: [Crash/Freeze] All sets in pooyan.c: Access Violation
(Fabio Priuli)
- 03157: [Crash/Freeze] All Sets in policetr.c: Access Violation
(Fabio Priuli)
- 03159: [Crash/Freeze] superchs: Access Violation (Fabio Priuli)
- 03148: [Crash/Freeze] All sets in konamigx.c: Access Violation
(Fabio Priuli)
- 03146: [Compiling] cpu\vtlb.c 64 bit warning: 64bit vs compile
warnings (smf)
Source Changes
- Added notes to several drivers indicating specifically that an
MCU is needed for decapping. [Angelo Salese]
- Naomi renderer: add all 64 blending modes, and made it anal-
retentive where it comes to position precision. [Olivier Galibert]
- Converted Irem M14 HW to tilemaps and cleaned-up the driver.
[Angelo Salese]
- Renamed yumefuda.c/hanaroku.c drivers to albazg.c/albazc.c
(like they should be properly named). [Angelo Salese]
- Added MCU no dumps for the Grand Striker driver. [Angelo Salese]
- Fixed background colors in Alien Command. [Angelo Salese]
- Added profile markers to naomi, to see what % of cpu time
things are using. [David Haywood]
- Lowered the AY-8910 volumes in the adp driver. [Angelo Salese]
- Some Maple fixes, now Street Fighter Zero 3 Upper should be
fully playable. [Angelo Salese]
- Added cart info documentation update for the two resent Mega-
Tech cart dumps:
- Shadow Dancer & Streets of Rage. [Brian Troha]
- Merged memory maps in the following remaining drivers and cleaned
up some comments: homedata.c, intrscti.c, inufuku.c, irobot.c,
jack.c, kaneko16.c, naughtyb.c, scobra.c, scramble.c, slapfght.c,
spaceg.c. [MooglyGuy]
- Fixed Naomi bug in computedilated, was causing bad portraits in
shikgam2. [David Haywood]
- Removed second parameter from MDRV_CPU_PROGRAM_MAP, MDRV_CPU_DATA_
MAP, and MDRV_CPU_IO_MAP. For the remaining drivers that used
multiple address maps, converted them to use AM_IMPORT_FROM to
import the base map. [Aaron Giles]
- Added bilinear filtering to Naomi video emulation. Textures are
still a bit crawly since we’re always using the lowest MIP level.
[MooglyGuy, Aaron Giles]
- Short-circuit the naomi rendering in non-textured cases, prevents
a lot of bad graphics. [David Haywood]
- Fixed tubepb regression. [Fabio Priuli]
- Added MC-8123 key for Gigas. Of course the game still doesn’t
work because the program ROM is missing. [Nicola Salmoria]
- Applied some of the Naomi exclusive texture mode rules. [David Haywood]
- Added a work-around for the UART FIFO read only status register
on the SH-4 to make Tetris Kiwamemichi happy to boot. It crashes
shortly after that like La Keyboard though (jumps to an unmapped
address). [Angelo Salese]
- Hacked the Naomi YUV interrupt to fire when the base register is
written. (Currently looking at implementing properly, but this
prevents KuruCham and SS2005 from hanging). [David Haywood]
- Converted namcos2.c, niyanpai.c and nbmj9195.c to use AM_IMPORT_
FROM instead of macros. [Angelo Salese]
- Fixed regression for mitchell.c games. [Pierpaolo Prazzoli]
- Added MCU no-dump to Air Buster. [Angelo Salese]
- Commented out the ACIA irq, was causing missing bgms in Street
Fighter Zero 3 Upper. [Angelo Salese]
- Improved the debugging on the Naomi Wave DMA handler. [Angelo Salese]
- Converted DJ Boy memory maps to current standards. [Angelo Salese]
- Fixed pipedrm tag problem. [Fabio Priuli]
- Fixed ninjakd2 DIPSW and notes. [kanikani]
- Fixed a couple of bugs in cave.c and seta2.c introduced with
the memory map merges. [Fabio Priuli]
MCS-51 fixes: [Aaron Giles]
* jb int0, loops are now broken out of if int0 comes and is taken
* externally-clocked counters only count when enabled
* internal RAM no longer wraps when accessed out of bounds
System 1 changes: [Aaron Giles]
* hooked up 8751 properly
* removed old 8751 hacks
* shuffled Shooting Master sets
- Fixed tattass regression from map merging. [Fabio Priuli]
- Fixed P2 palette write handlers for fromancr and fromanc4.
[Fabio Priuli]
- Fixed halleys.c sound: ay8910 write handlers work on two bytes.
[Fabio Priuli]
- Marked polystar, hellngt and totlvice CHDs as bad. Will be
replaced soon. [Guru]
- Added missing YMZ280B ROM to evilngt/hellngt. [Guru]
- Fixed regression on homedata.c driver. [Angelo Salese]
- Fixed Legend of Makai regression. [Angelo Salese]
- Removed “BAD_DUMP” from the Red Baron AVG bprom, it has been
verified correct (contents and label) by the Dumping Union. [Smitdogg]
- Improved the single board 4p mode in Kick N Run / Mexico 86. It
basically works but 2p mode is broken so I still keep it as
disabled by default. [Angelo Salese]
- Fixed Kiki Kai Kai exception. [Angelo Salese]
- Dumped io board rom to Dynamic Golf. [Guru]
- Fixed King Derby sprites wrap-around and flip x positioning. [Angelo Salese]
New games added or promoted from NOT_WORKING status
- PT Reach Mahjong [Angelo Salese]
- Otenami Haiken (V2.04J) [Joerg Hartenberger, Guru]
- Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger, Guru]
- Choplifter (8751 315-5151) [The Decapping Project, Aaron Giles]
- Shooting Master (EVG, 8751 315-5159a) [The Decapping Project,
Aaron Giles]
- Noboranka [The Decapping Project, Aaron Giles]
New clones added
- Samurai Nihon-ichi (set 3, harder) [f205v]
- Hatris (US) [Andrew Welburn]
New games marked as GAME_NOT_WORKING
- IQ Pipe [SoftwareThis]
_____________________________________________________________________________
下載:http://www.emuhq.com/download/3350/
for Windows Core 2 Duo Optimized
http://www.emuhq.com/download/3351/
官方:http://mamedev.org/
--
莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭
莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫
莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用
莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛
莫 再 聊 莫 再 管 莫 再 傳 莫 再 投
--
Tags:
模擬器
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