Jpcsp SVN r1503 - 模擬器
By Victoria
at 2010-04-29T12:11
at 2010-04-29T12:11
Table of Contents
http://buildbot.orphis.net/jpcsp/
Jpcsp SVN r1503 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1501
Compiler: small improvement when splitting large MIPS functions, allow JAL
instruction to be moved into sub-sequences.
r1502
Improved sceKernelExitThread under compiler: really terminate the Java thread.
r1503
Enable preemptive scheduling also for non-homebrew applications. This is
required by Bloons. Hoping this will have no bad impact on other games.
--
Jpcsp SVN r1503 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1501
Compiler: small improvement when splitting large MIPS functions, allow JAL
instruction to be moved into sub-sequences.
r1502
Improved sceKernelExitThread under compiler: really terminate the Java thread.
r1503
Enable preemptive scheduling also for non-homebrew applications. This is
required by Bloons. Hoping this will have no bad impact on other games.
--
Tags:
模擬器
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