GameGuha v0.22 - 模擬器

By Megan
at 2009-11-22T14:49
at 2009-11-22T14:49
Table of Contents
http://code.google.com/p/gameguha/
GameGuha v0.22 is released.GameGuha is a Nintendo GameBoy (and eventually
GameBoy Color) emulator for a project for a Computer Science 2 class at the
University of Central Florida. It is open source and written in the Java
programming language, thus running on any machine with a JVM installed.
Planned features include sound, save states, pixel scaling algorithms, and
high compatibility and speed.
GameGuha v0.22 Changelog:
- Eagle filter. Switchable throttle (can also use ~ key to speed up).
- AdvMAME scaling.
- More accurate sprite priority (fixed Air Man level in MegaMan 2).
Preliminary AdvMAME scaling (choose Zoom 2x to check it out).
- More full-screen support. Should also work on Mac.
- Stack pointer wraps around when decrementing.
- Fixed sprite priority.
- Fixed MBC2. IME is disabled on start (as assumed by some games).
- Fixed opcode CBBE. Fixed Pokemon, Pac-man, some others.
--
GameGuha v0.22 is released.GameGuha is a Nintendo GameBoy (and eventually
GameBoy Color) emulator for a project for a Computer Science 2 class at the
University of Central Florida. It is open source and written in the Java
programming language, thus running on any machine with a JVM installed.
Planned features include sound, save states, pixel scaling algorithms, and
high compatibility and speed.
GameGuha v0.22 Changelog:
- Eagle filter. Switchable throttle (can also use ~ key to speed up).
- AdvMAME scaling.
- More accurate sprite priority (fixed Air Man level in MegaMan 2).
Preliminary AdvMAME scaling (choose Zoom 2x to check it out).
- More full-screen support. Should also work on Mac.
- Stack pointer wraps around when decrementing.
- Fixed sprite priority.
- Fixed MBC2. IME is disabled on start (as assumed by some games).
- Fixed opcode CBBE. Fixed Pokemon, Pac-man, some others.
--
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模擬器
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