Free Heroes2 Engine SVN r2551 - 模擬器

Thomas avatar
By Thomas
at 2011-09-12T23:30

Table of Contents

http://sourceforge.net/projects/fheroes2/

Free Heroes2 Engine SVN r2551 is released. Free Heroes2 Engine is a free
implementation of Heroes of the Might and Magic II engine. SDL is used.

Free Heroes2 Engine SVN r2551 Changelog:
+ Fixed: battle: dialog summary disable loop animation
+ Fixed: battle: redraw obstacles level
+ Fixed: world: DiggingForUltimateArtifact, reset position
+ Fixed: world: MonthOfMonstersAction, add check heroes and castles
+ Fixed: pocketpc: good luck animation
+ Fixed: battle: fixed bless + good luck, curse + bad luck
+ Fixed: battle: fixed attacker animation pause
+ Fixed: battle: wait order turn
+ Fixed: gui: marketplace dialog show splitter cursor
+ Fixed: music: ocean theme
+ Fixed: play battle music
+ Fixed: music: puzzle, victory, lose, artesian spring, nomad tents, tree
house, demon cave, experience, skill, watch tower
+ Fixed: music: castle music when hero open/close dialog
+ Fixed: game: heroes attack to castle (with hero present)
+ Added: option: castle: allow recruits special/expansion heroes
+ Update: battle: Army::Dialog: added spell duration info
+ Update: QuickDialog for hero, disable show level for enemy hero
+ Fixed: hotseat: view AI move for all local players, unions: fixed maps view
+ Fixed: game: crash select maps, remove old save format support
+ Fixed: maps: RemoveJail, top cell object
+ Fixed: castle: neutral army present
+ Fixed: game: update QuickDialog view Castle::Army or Heroes::Army with
Scoute Skill
+ Fixed: game: Game::CountScoute, add round values
+ Fixed: heroes: Heroes::GetFreeman, Heroes::isFreeman
+ Fixed: world: World::CheckKingdomLoss: for accumulate gold conditions
+ Fixed: ai: AI profiling, Castle::RecruitAllMonster


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