FCEU for the PS3 is released! -- NES Emulator - 模擬器
By Emma
at 2010-10-25T20:01
at 2010-10-25T20:01
Table of Contents
http://psx-scene.com/forums/569153-post1.html
The PS3 Scene World, is building very fast, and today we announce the
brand-new opening of the NES building for all those to enjoy!
FCEU PS3 v1
Finally FCEU for PS3 is ready for release. The updates will come often now.
Supports: 480, 720, 1080P at either 4:3 or 16:9 aspect ratio.
Not yet supported but to be desired: SRAM and state saving.
Please visit: https://code.google.com/p/fceu-ps3/
Reports bug and feature requests:
https://code.google.com/p/fceu-ps3/issues/list
Special thanks:
- To the snes9x-ps3 team (TheMaister, Squarepusher64 and myself shinhalsafar).
NOTES: (Taken from the README)
Quote:
CURRENTLY IMPLEMENTED FCEU FUNCTIONS
- Just enough to play a ROM
- 4P Support
CONTROLS IN ROM MENU
Up - Go up
Down - Go down
Left - Go back five file entries
Right - Go forward five file entries
L1 - Go back one page
R1 - Go forward one page
Cross - (If directory selected) enter directory/ (if ROM selected) start ROM
Triangle - Same as Cross
Circle - (If not in root directory) Go back to previous directory
L2 + R2 - (If you previously exited a ROM) return to game
Select - Go to settings menu (see 'CONTROLS IN SETTINGS MENU' section)
CONTROLS IN SETTINGS MENU
Up - Go up one setting
Down - Go down one setting
Left - Change setting to the left
Right - Change setting to the right
Circle - Go back to ROM menu
EXPLANATION OF SETTINGS MENU
Display framerate - This will show the FPS (Frames Per Second) onscreen
Resolution - Switch between resolutions - 480p mode, 720p mode and 1080p mode
(depending on your monitor's supported resolutions)
Aspect Ratio - Switch between aspect ratios 4:3 and 16:10 (16:9 will come
shortly, for now choose 16:10 on widescreen - perhaps small
cutoff at left and right))
Hardware Filtering - Switch between Linear interpolation (Bilinear filtering)
and Point filtering.
CONTROLS IN-GAME
Nothing worth really explaining here -
R3 + L3 - Press these two buttons together while in-game to go back to the
ROM browser menu.
TIP: You can use any USB controller you like and it will map the buttons on
the fly - it is even possible to hotswap joysticks - remove one from the
USB port, replace it with another one - it should all work fine. even
SNES-to-USB converters should work.
To play a game with a USB controller as Player 1, start up your PS3 and
rather than using the Sixaxis/DualShock3, plug in an USB port before
connecting the controller to the PS3 - your USB pad should then become
Controller 1.
HD TV USERS
* For people running this on HDTVs complaining about input lag:
- Turn off all post-processing filters you may have running - on Sony Bravia
HDTVs, display Motion Flow (this also causes input lags
with most games in general, not just this SNES emu. If your HDTV has a 'Game'
mode or something of the sort, select that as well.
PERFORMANCE NOTES
* 100% everywhere, let me know otherwise.
PLANNED IMPROVEMENTS
- SRAM save
- State save
- Filters
- GameGenie
--
The PS3 Scene World, is building very fast, and today we announce the
brand-new opening of the NES building for all those to enjoy!
FCEU PS3 v1
Finally FCEU for PS3 is ready for release. The updates will come often now.
Supports: 480, 720, 1080P at either 4:3 or 16:9 aspect ratio.
Not yet supported but to be desired: SRAM and state saving.
Please visit: https://code.google.com/p/fceu-ps3/
Reports bug and feature requests:
https://code.google.com/p/fceu-ps3/issues/list
Special thanks:
- To the snes9x-ps3 team (TheMaister, Squarepusher64 and myself shinhalsafar).
NOTES: (Taken from the README)
Quote:
CURRENTLY IMPLEMENTED FCEU FUNCTIONS
- Just enough to play a ROM
- 4P Support
CONTROLS IN ROM MENU
Up - Go up
Down - Go down
Left - Go back five file entries
Right - Go forward five file entries
L1 - Go back one page
R1 - Go forward one page
Cross - (If directory selected) enter directory/ (if ROM selected) start ROM
Triangle - Same as Cross
Circle - (If not in root directory) Go back to previous directory
L2 + R2 - (If you previously exited a ROM) return to game
Select - Go to settings menu (see 'CONTROLS IN SETTINGS MENU' section)
CONTROLS IN SETTINGS MENU
Up - Go up one setting
Down - Go down one setting
Left - Change setting to the left
Right - Change setting to the right
Circle - Go back to ROM menu
EXPLANATION OF SETTINGS MENU
Display framerate - This will show the FPS (Frames Per Second) onscreen
Resolution - Switch between resolutions - 480p mode, 720p mode and 1080p mode
(depending on your monitor's supported resolutions)
Aspect Ratio - Switch between aspect ratios 4:3 and 16:10 (16:9 will come
shortly, for now choose 16:10 on widescreen - perhaps small
cutoff at left and right))
Hardware Filtering - Switch between Linear interpolation (Bilinear filtering)
and Point filtering.
CONTROLS IN-GAME
Nothing worth really explaining here -
R3 + L3 - Press these two buttons together while in-game to go back to the
ROM browser menu.
TIP: You can use any USB controller you like and it will map the buttons on
the fly - it is even possible to hotswap joysticks - remove one from the
USB port, replace it with another one - it should all work fine. even
SNES-to-USB converters should work.
To play a game with a USB controller as Player 1, start up your PS3 and
rather than using the Sixaxis/DualShock3, plug in an USB port before
connecting the controller to the PS3 - your USB pad should then become
Controller 1.
HD TV USERS
* For people running this on HDTVs complaining about input lag:
- Turn off all post-processing filters you may have running - on Sony Bravia
HDTVs, display Motion Flow (this also causes input lags
with most games in general, not just this SNES emu. If your HDTV has a 'Game'
mode or something of the sort, select that as well.
PERFORMANCE NOTES
* 100% everywhere, let me know otherwise.
PLANNED IMPROVEMENTS
- SRAM save
- State save
- Filters
- GameGenie
--
Tags:
模擬器
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