FB Alpha 0.2.97.0.9 Release - 模擬器

Skylar DavisLinda avatar
By Skylar DavisLinda
at 2011-10-02T15:47

Table of Contents

http://www.barryharris.me.uk/index.php

A long time between releases again, so a rather hefty changelog again.

The next version will feature a bit of a feature-cull, as there are a lot of
half-completed or redundant features that I want to remove. This will make
the program simpler for users to use, and will certainly make it easier for
us to maintain from a development point-of-view.

Get the new version from the FB Alpha page, where you can also find updated
compile guides if you want to compile your own version.
http://www.barryharris.me.uk/fba.php

‧Ported the ARM CPU core from MAME [iq_132]
‧Ported the MSM5205 sound core from MAME, replacing the old core [iq_132]
-Updated the Asuka driver to use it [Barry]
-Updated the Double Dragon driver to use it [Barry]
-Updated the Street Fighter driver to use it [iq_132]
-Updated the Taito Misc driver to use it, giving ADPCM sound in Darius
[Barry]
-Updated the Tecmo driver to use it [Barry]
‧Ported the ES8712 sound core from MAME [iq_132]
‧Updated the TMZ280B core to support missing sound modes [iq_132]
‧Tidied up the samples interface [Barry]
-Updated the DrvBurnStruct to support sample filename, and sample lists
-Updated the sample module initialisation to use the BurnSampleInfo struct
-Updated the Rally X driver to use the new code
-Added the sample path to the Support Path dialog and the config file making
it configurable
-Added a Sample Info tab to the game information dialog
-Added "uses samples from" info to the game information, game selection, and
jukebox dialogs
-Added sample support to the dat file writing module
‧Updated the zlib library to v1.2.5 [Barry]
‧Updated the libpng library to v1.5.4 [Barry]
‧Added regret's DirectInput8 module and updated it for FB Alpha, replacing
the DirectInput7 module [Barry]
‧Removed dependency on dxguid lib since it is no longer available [Barry]
‧Added ability to compile without A68K, definable via BUILD_A68K makefile
option [Barry]
‧Rewrote the Taito TC0100SCN module and updated all the drivers that used
it, adding support for multiple screens and hopefully making it faster [Barry]
‧Added double width support to the TC0480SCP module [Barry]
‧Added multiple chip support to the PC080SN module [Barry]
‧Fixed sprite rendering order in Warrior Blade [Barry]
‧Added a memory management module to the burn library [iq_132]
‧Added support to the generic tiles module to decode single tiles [Barry]
‧Reduced the volume in the K053260 core to remove distortion and corrected
the left and right channels [Barry, reported by Huggybaby]
‧Fixed Loop Address in Sega PCM Module, as per MAME 0.141u1, fixing sound in
Super Monaco Grand Prix [Barry]
‧Added driver for Backfire [iq_132]
‧Added driver for Chack'n Pop [iq_132]
‧Added driver for Darius II (dual screen) and Warrior Blade [Barry]
‧Added driver for games on Data East Simple 156 System hardware [iq_132]
‧Added driver for Dynamite Duke [iq_132]
‧Added driver for games on Gaelco hardware [iq_132]
‧Added driver for games on Irem M62 hardware [Barry]
‧Added driver for games on Irem M63 hardware [iq_132]
‧Added driver for games on Irem M72 hardware [iq_132]
‧Added driver for games on Irem M90 hardware, replacing old driver [iq_132]
‧Added driver for games on Irem M92 hardware, replacing old driver [iq_132]
‧Added driver for Lord of Gun and Alien Challenge [iq_132]
‧Added driver for Marine Boy [kenshiro]
‧Added driver for Operation Thunderbolt [Barry]
‧Added driver for Pocket Gal Deluxe [iq_132]
‧Added Cave games to the PGM driver and made other improvements to the
driver [iq_132]
‧Added some non-working clones to the PGM driver [JacKc]
‧Added driver for the S2650 based Pacman games [iq_132]
‧Added Fantasy Zone 2 to the Sega System 16B driver [Barry]
‧Added driver for games on Seta hardware [iq_132]
‧Added driver for Success Joe [iq_132]
‧Added driver for games on Taito-B hardware [iq_132]
‧Added driver for games on Tecmo System hardware [iq_132]
‧Added driver for Varia Metal [iq_132]
‧Added driver for World Cup '90 bootleg hardware [Barry]
‧Added driver for Xor World [iq_132][
‧Added The Pit to the Galaxian driver [Barry]
‧Added Triple Draw Poker to the Galaxian driver [Barry]
‧Added Puzzle Break to the Hyper Pacman driver [Barry]
‧Added a module for the Taito TC0180VCU tilemap chip [iq_132]
‧Added a module for the Tatio TC0640FIO I/O chip [Barry]
‧Ported MAME's Time Keeper module to FB Alpha [Barry]
‧Fixed some inputs in the Taito B driver [Barry]
‧Added Thunder Fox to the Taito F2 driver [Barry]
‧Added Operation Wolf 3, Slapshot and Top Speed to the Taito Misc driver
[Barry]
‧Added Volfied to the Taito Misc driver [Barry]
‧Added bootleg of 1943 to the 1943 driver [Barry]
‧Added 2 clones to the 1943 driver [Barry]
‧Added clone of Armed Formation to the Armed Formation driver [Barry]
‧Added clone of Black Tiger to the Black Tiger button [Barry]
‧Added clone of Blood Bros. to the Blood Bros. driver [BisonSAS]
‧Added Koro Koro Quest and Crusher Makochan to the Cave driver [iq_132]
‧Removed fake region switches and added clones to Air Gallet, Mazinger Z and
Pretty Soldier Sailor Moon in the Cave driver [Barry]
‧Added clone of 1941 to the CPS-1 driver [Barry]
‧Added bootleg of Cadillacs and Dinosaurs (Dinosaur Hunter) to the CPS-1
driver [Barry, JacKc]
‧Added 2 clones of Captain Commando to the CPS-1 driver [Barry]
‧Added clone of Dynasty Wars to the CPS-1 driver [Barry]
‧Added clone of Final Fight to the CPS-1 driver [Barry]
‧Added 2 clones of Forgotten Worlds to the CPS-1 driver [Barry]
‧Added 2 clones of King of Dragons to the CPS-1 driver [Barry]
‧Added clone of Knights of the Round to the CPS-1 driver [Barry]
‧Added bootleg of The Punisher to the CPS-1 driver [JacKc]
‧Added bootleg of Street Fighter 2 to the CPS-1 driver [Barry]
‧Added 2 clones of Street Fighter 2 to the CPS-1 driver [Barry]
‧Added clone of Street Fighter 2 Champion Edition to the CPS-1 driver [Barry]
‧Added clone of UN Squadron to the CPS-1 driver [Barry]
‧Added clone of Dungeons & Dragons: Tower of Doom to the CPS-2 driver [Barry]
‧Added clone of Eco Fighters to the CPS-2 driver [Barry]
‧Added clone of Gigawing to the CPS-2 driver [Barry]
‧Added clone of Marvel vs. Capcom to the CPS-2 driver [Barry]
‧Added clone of Ring of Destruction to the CPS-2 driver [Barry]
‧Added clone of Street Fighter Alpha to the CPS-2 driver [Barry]
‧Added clone of Street Fighter Alpha 2 to the CPS-2 driver [Barry]
‧Added 2 clones of Street Fighter Alpha 3 to the CPS-2 driver [Barry]
‧Added 3 clones of X-Men: Children of the Atom to the CPS-2 driver [Barry]
‧Added clone of X-Men vs. Street Fighter to the CPS-2 driver [Barry]
‧Added several Phoenix sets to the CPS-2 driver [Barry]
‧Added clones of Red Earth to the CPS-3 driver [Barry]
‧Added support to the CPS-3 driver for JoJo's Venture USA BIOS [Barry]
‧Added support to the CPS-3 driver for Street Fighter III Hispanic BIOS
[Barry]
‧Added 2 clones of Street Fighter Zero to the CPS Changer driver [Barry]
‧Added 3 clones of Street Fighter Zero to the CPS Changer driver [JacKc]
‧Added clone of Double Dragon to the Double Dragon driver [Barry]
‧Added clone of Biomechanical Toy to the Gaelco driver [Barry]
‧Added clone of Amidar to the Galaxian driver [Barry]
‧Added clone of Defend the Terra Attack on the Red UFO to the Galaxian
driver [Barry]
‧Added clone of Hot Shocker to the Galaxian driver [Barry]
‧Added 2 clones of Moon Cresta to the Galaxian driver [Barry]
‧Added clone of Moon Shuttle to the Galaxian driver [Barry]
‧Added clone of Scorpion to the Galaxian driver [Barry]
‧Added clone of Scramble to the Galaxian driver [Barry]
‧Added clone of Streaking to the Galaxian driver [Barry]
‧Added bootleg of Gyruss to the Gyruss driver [Barry]
‧Added clone of Parodius DA! to the Konami driver [Barry]
‧Added clone of Teenage Mutant Ninja Turtles to the Konami driver [Barry]
‧Added clone of Iron Clad to the Neo-Geo driver [JacKc]
‧Added clone of Jockey GP to the Neo-Geo driver [Barry]
‧Added clone of King of Fighters '97 to the Neo-Geo driver [Barry]
‧Added clone of King of Fighters '98 to the Neo-Geo driver [Barry]
‧Added Last Hope to the Neo-Geo driver [Barry, Robert]
‧Added clone of Quiz Daisousa Sen to the Neo-Geo driver [Barry, JacKC]
‧Added clone of Quiz King of Fighters to the Neo-Geo driver [Barry, JacKC]
‧Added clone of Real Bout Fatal Fury Special to the Neo-Geo driver [Barry,
JacKC]
‧Added Oriental Legend Special Plus to the PGM driver[iq_132, info from
CreamyMami]
‧Added clone of Prehistoric Isle to the Prehistoric Isle driver [Barry]
‧Added clone of Space Bomber to the Psikyo SH-2 driver [Barry]
‧Added clone of Fantasy Zone to the Sega System 16A driver [Barry]
‧Added clone of Shinobi to the Sega System 16A driver [Barry]
‧Added clone of Bloxeed to the Sega System 16B driver [Barry]
‧Added clone of Fantasy Zone to the Sega System 16B driver [Barry]
‧Added clone of Heavyweight Champ to the Sega System 16B diver [Barry]
‧Added the ISG bootlegs to the Sega System 16B driver [Barry]
‧Added clone of Desert Breaker to the Sega System 18 driver [Barry]
‧Added clone of Galaxy Force 2 to the Sega Y-Board driver [Barry]
‧Added clone of Rail Chase to the Sega Y-Board driver [Barry]
‧Added clone of Street Fighter to the Street Fighter driver [Barry]
‧Added clone of Armed Police Batrider to the Toaplan-2 driver [Barry]
‧Added clone of Dogyuun to the Toaplan-2 driver [Barry]
‧Added clone of Vigilante to the Vigilante driver [Barry]
‧Made the foreground layer in Air Buster transparent [Barry, reported by
BisonSAS]
‧Fixed the background rendering in Anteater [Barry]
‧Tidied the dips in the Blood Bros. driver [BisonSAS]
‧Tidied up the dips, titles, and manufacturers in the Cave driver as well as
fixing EEPROM config in Hotdog Storm and Metomoquester and fixing savestates
[BisonSAS]
‧Made the Resale versions of CPS-1 games run at 12MHz [Barry]
‧Tidied up dips and added Unicode title to the Crash Race driver [BisonSAS]
‧Forced the Demon World driver to use the Musashi 68000 core [iq_132]
‧Fixed the Gun Smoke driver video and sound speed [Lantus]
‧Added unicode titles, fixed some inputs and dips, and corrected some
resolutions in all of the Konami drivers [BisonSAS]
‧Fixed the sprite offset in the Konami Ultraman driver [BisonSAS]
‧Fixed inputs and dips and added Unicode titles to the Magical Cat Adventure
driver [BisonSAS]
‧Fixed an error in the Metal Slug 5 (bootleg) driver initialisation
[kenshiro]
‧Fixed inputs and added Unicode title to the Mogura driver [BisonSAS]
‧Labelled the HyperFlip button in Moon War [Barry]
‧Tidied up the Power Instinct driver fixing some Z80 handling, Z80 reads and
writes, sound hardware handling and boosted the interleave to fix the sound
[Barry, reported by BisonSAS]
‧Fixed a romsize in the Robocop driver [JacKc]
‧Correctly cleared the screen in the Seta2 driver, fixing Subsino logo in
Penguin Brothers [Barry, reported by BisonSAS]
‧Added unicode titles to the Tumble Pop bootleg driver [BisonSAS]
‧Fixed dip switches in the Turbo Outrun driver [Barry]
‧Fixed inputs and dips and added Unicode titles to the Welltris driver
[BisonSAS]
‧Corrected clocks in the Double Dragon driver [Barry]
‧Corrected clocks in World Cup 90 as per MAME 0.136u4 [Barry]
‧Added ability to adjust CPU speed in the World Cup 90 driver [Barry]
‧Added ability to adjust CPU speed in the Sega drivers [Barry]
‧Added ability to adjust CPU speed in the Megadrive driver [Barry, suggested
by manliodp]
‧Fixed a psikyosh crash and implemented the graphics banking[iq_132]
‧Fixed rotated screenshots [BisonSAS, regret (FBAShuffle)]
‧Fixed the "include" implementation in the cheat file parser [BisonSAS]
‧Removed kof95a as it seems to be a bad dump [JacKc]
‧Excluded Neo-Geo "decrypted C sets" from the build [Barry]
‧Added support to the Neo-Geo driver for a new BIOS rom [Barry]
‧Corrected the Iron Clad V3 rom in the Neo-Geo driver [JacKc]
‧Updated the Forgotton Worlds alt gfx set loading routine to support the new
rom layout [Barry]
‧Updated the CPS-1 mappers as per MAME [Barry]
‧Updated the dat file writing module to ignore the CPS-3 driver when writing
the ROM_VERIFY dat [Barry]
‧Fixed priorities in Magical Cat Adventure driver [iq_132]
‧Fixed sprites in Bloxeed, making it working [Barry]
‧Improvements to the M68705 core [iq_132]
‧Tidied up the dips and the driver for Batrider, Battle Garegga, Batsugun
and Dogyuun [JackC]
‧Added 1360x768 to the auto-detect aspect ratio code [Captain CPS-X]
‧Fixed the favorites feature with drivers longer than 8 characters [Captain
CPS-X]
‧Reverted back to the perl script for generating driverlist.h and amended it
to support the changes to the BurnDriver struct since it was last used [Barry]
‧Tidied code to build without warning using GCC 3.4.5 and GCC 4.5.2 [Barry]
‧Updated the compile guides to work with the newest available tools [Barry]
‧Matched all sets to MAME 0.143u6 [Barry]

--

All Comments

Freda avatar
By Freda
at 2011-10-06T14:54
你這樣會被某幾個文盲囉唆沒翻譯亂洗文章之類的
Yuri avatar
By Yuri
at 2011-10-06T22:36
wow 增加旳內容超多…前面美少女戰士和cps3都加入了
Kristin avatar
By Kristin
at 2011-10-09T16:16
這是大更新阿
Puput avatar
By Puput
at 2011-10-12T00:00
street fighter 1 終於有語音了 可惜語音不正常
Iris avatar
By Iris
at 2011-10-12T23:43
美少女戰士以前版本就有支援
Ivy avatar
By Ivy
at 2011-10-14T14:45
不過還是期待FBA shuffle版本的更新
Caroline avatar
By Caroline
at 2011-10-15T16:17
SF1忘了哪一版FBA有聽過,昇龍好像叫Dragon slayer啥的
Dora avatar
By Dora
at 2011-10-20T08:03
語言文件好像有bug,無法完全中文化.....

用ePSXe與PSX玩機戰阿法的問題

Lily avatar
By Lily
at 2011-10-01T22:58
大家好 這是小弟第一次在這個版PO文 有一些問題希望板上眾高手們能幫忙解決 由於懷念小時候每天放學回家 都會衝到電視機前面玩個兩三回機戰阿法 那時對很多機器人不是很懂 只是覺得and#34;哇!!無敵鐵金剛好帥...and#34;或是and#34;蓋特衝啊~~and#34; 到後來的and# ...

感謝flu大大幫忙

Megan avatar
By Megan
at 2011-10-01T22:42
今天為了下載SEGA美少女戰士模擬器 費了好多功夫,也因為flu大大的幫忙 現在已經可以開遊戲,不過搖桿設定 尚未解決... 也許美少女戰士已經對電玩資訊發達到 靠背的大家是可有可無;不過這款電玩 其實還有背後的一段故事... 以前家裡父母感情不好,常常不想回家 後來在高雄漢神本館8樓還7 ...

請問SSF玩光明與黑暗3的問題

David avatar
By David
at 2011-10-01T21:44
請問一下 模擬器要怎麼重開呢? 以前玩SS如果想要重開機 好像都按下ABC+START鈕就可以了 再重覆按一次就可以跳到九宮格畫面那種 因為重玩光明與黑暗 常常需要重新讀取 可是每次都直接關模擬器再重開好浪費時間 有時候還會當機atat 請問可以直接不關閉SSF程式重開嗎 - ...

SS吞食天地2和地獄神龍的移植度?

Adele avatar
By Adele
at 2011-10-01T21:31
43.. 其實來比較一下三者的差異CPS1 CPS2 SS(悲劇的PS就不列入了,我們後面再插個花談一下) 以處理2D畫面速度來說,大致上是SSandgt;CPS2andgt;CPS1 聲音處理來說,大約是SS可以負擔CPS2=CPS1 所以聲音上,其實沒啥問題 那麼為什麼會有幾個問題呢? 1.吞食 ...

FC FF3的職業選擇

Andrew avatar
By Andrew
at 2011-10-01T21:21
最近在玩紅白機的ff3 是第一次玩 以前沒玩過 遇到了職業問題 我現在職業到了第三批職業 有龍騎士 召喚士 吟遊詩人等 想問的問題是 大家一能轉新職業時 就馬上換職業嗎? 因為我感覺新職業常常很多裝都不能使用 第一批我是用戰士 和尚 黑 白魔導士 黑魔導士我是蠻想換掉的 魔法輸出不及物理攻擊 ...