Dolphin-emu-playground Opened - 模擬器

Skylar Davis avatar
By Skylar Davis
at 2009-02-06T11:35

Table of Contents

Like the PlayGround releases series did great work with the branches of the
PCSX2 Emulator, a new project rises for the known and compatible Wii and
Gamecube Emulator Dolphin. It′s Ccalled Dolphin Emu Playground and the plan
is to make a dev bias Dolphin with many dev controls, and hacks to better
understand the hardware and try some more stuff.


The plan is to make a dev bias Dolphin with many dev controls, and hacks. It
is to understand Dolphin better and the Gamecube/Wii system through it. I
want to make a doc on the stuff.


Note: Dolphin-emu-Playground is not an official Dolphin project.

If you too wish to join the project, one url:
http://code.google.com/p/dolphin-emu-playground/


This is not an official Dolphin-Emu project, this is a fork. This is too try
crazy things with Dolphin, understand its code, and add more dev GUI to it.
Also to document the Gamecube system from this emulator and Dolphin′s code.

Current Changelog:
R10: OGL Changes: GUI changes and some code cleanup
R9: OGL Change: More work in Video Debugger.
R8: OGL Gui changes, added a Hack tab, added ′playground′ to Dolphin′s GUI
to avoid confusion, committed SMG (PAL)′s hack
R7: OGL Change: More Video Debugger work
R6: OGL Changes: More BP Changes, Killed old video debugger, new WIP debugger
replacement
R5: OGL Plugin Change: Some more options to BP Control, Added Force LogicOp
blending option.
R4: OGL Plugin Change: Added BP Control Option
R3: Added the Dolphin icon.
R2: First commit: all files added.
R1: Initial directory structure.

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All Comments

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