DeSmuME 0.9.1 - 模擬器

Bethany avatar
By Bethany
at 2009-02-09T17:19

Table of Contents

http://sourceforge.net/projects/desmume

0.9 -> 0.9.1
General/Core:
enh: GBA slot emulation [CrazyMax]
- Rumble support (windows only)
- GBA game
enh: Mic support (windows only?) [luigi__]
enh: Preliminary cheats system [CrazyMax]
enh: Savestates invalidated, as more variables have been added.
bug: Added PSG white noise [luigi__]
bug: fix arm/thumb ROR [zeromus]
bug: [ 2550645 ] Super Princess Peach: crash when starting a puzzle [zeromus]
bug: win32: fix spu wav file writer (regression from 0.8) [zeromus,luigi__]
bug: Much work on FIFOs, still not finished [CrazyMax]
bug: Many fixes to dma [zeromus, CrazyMax]
bug: bios WaitForVblank and WaitForInterrupt fixed [luigi__]

Graphics:
bug: Added sprite blending [luigi__]
bug: more correct mosaic effects, still imperfect [zeromus]
bug: Many fixes to tile rendering; all graphics tests now pass [luigi__]
bug: fix crashes in some affine BG [zeromus]
bug: Implement some pos test function [luigi__]
bug: fix texture mapping across texture and palette banks and to unmapped
banks [zeromus]
bug: fix texture handling for texels with MSB set (fixes some texture
corruption) [zeromus]
bug: fix texture coordinate generation, including environment mapping
[zeromus]
bug: texture cache invalidates when palettes change, prevents some texture
corruption [zeromus]
bug: fix display capturing from 2d+3d source when display mode is
display-vram [zeromus]
bug: [ 2488334 ].1 fixes to layer compositing [luigi__]
bug: [ 2488334 ].3 fix bug in support for hdma affine bg parameters [zeromus]
bug: Improvements to 3d h-scrolling [luigi__]
bug: Fix some errors in rendering 512 tall BG [zeromus,CrazyMax] (still not
fully resolved)
bug: Add optional fragment shading pipeline (more precision) [luigi__]
bug: Fix bug where some sprites got cut of on x=255 [zeromus]
bug: Implement GXSTAT register [CrazyMax]

Windows:
bug: resizing and rotating work in vista [luigi__]
enh: 0 frameskip now lets emulator run at excess speed [zeromus]

Mac OS X Port:
bug: left key setting no longer gets confused with the right key [jeff]
enh: more keys can be mapped

--

All Comments

本日破的FC GAME--レイラ(女超人蕾拉)

Rebecca avatar
By Rebecca
at 2009-02-09T01:04
You are Great to complete it. GJ. ※ 引述《oginome (荻野目洋子)》之銘言: : ※ 引述《chunliz (chunliz)》之銘言: : : 本作也是實機時代就有玩過, 不過一樣是那種玩沒兩三下就GAME OVER : : 試了幾次都是差不多就再起不能被 ...

MAMEPlus! GUI v1.3b13

Candice avatar
By Candice
at 2009-02-09T00:16
http://jpan.jp/?lVxo 1.3 beta 13 * added shell script to configure multiple instances for Linux/Mac * fixed Windows 2000 compatibility * fixed snapshot l ...

Regen v0.95 + Debuggers

Kristin avatar
By Kristin
at 2009-02-09T00:11
http://gendev.spritesmind.net/forum/viewtopic.php?t=510 Here you go. Some things are still broken so read the included and#34;Notes.txtand#34;. BIG FAT N ...

徵求強者 SFC聖劍傳說3

Gilbert avatar
By Gilbert
at 2009-02-09T00:08
前言:我算是在賺PO文數 不過有人達成我會給P幣 如果真的用主機來玩大概會瘋掉吧... 選女魔法師...再序盤結束搭船前打死等17級的魚(出村可看到一隻) 大概220滴血吧(我一滴一滴打死魚過4次) 方法:打L1的魚打到4~5級(會掉道具種子回50 洗出寶箱怪掉糖果 100 ...

本日破的FC GAME--レイラ(女超人蕾拉)

Selena avatar
By Selena
at 2009-02-08T23:29
※ 引述《chunliz (chunliz)》之銘言: : 本作也是實機時代就有玩過, 不過一樣是那種玩沒兩三下就GAME OVER : 試了幾次都是差不多就再起不能被打敗沒再繼續下去了....Orz, 所以在心 : 裡留下沒破關的陰影才會到現在還沒忘. 蕾拉啊...好懷念的遊戲,由於打 ...