Chris: 沒有推出self-found league的打算。 - 流亡黯道

By Mary
at 2013-10-23T14:20
at 2013-10-23T14:20
Table of Contents
"We feel that a really important part of playing an online ARPG is the ability
to be able to trade the items that you find. The reason why they feel so
amazing to loot and collect is because they have value to other players.
Having a league where everything is soulbound is of no interest to us."
- Chris認為玩家間的交易是線上ARPG遊戲中重要的一環,所以沒有推出self-found
league的打算。
來源: http://www.incgamers.com/2013/10/path-of-exile-interview-chris-wilson/2
官方論壇上不少人想要玩通貨掉落機率調高、禁止玩家間交易的self-found league,
還開了個連署串。
既然Chris都說GGG對這沒興趣,不知道未來在付費的自創league裡能不能實現。
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