1.0.0 遊戲平衡 - 流亡黯道

By Dorothy
at 2013-10-22T21:35
at 2013-10-22T21:35
Table of Contents
稍微翻一下遊戲平衡的部分,大家應該比較關心這個吧
General
每等級增加的生命從6→8
組隊時怪物血量會隨每玩家加入而增加25%(Cruel),50%(Merciless)
感電(Shock)增加傷害從40%→30%
致盲(Blind)現在會使玩家視野縮小
傷害反彈現在會反彈15%傷害
初始屬性(STR+DEX+INT)從58→60
Items
組隊時隨每玩家增加的40%物品掉落量(IIQ)→40%物品變色率(IIR)
Cruel,Merciless中的各章節Boss被擊殺時的物品掉落提高
使用Fusing時有更高機率4L(233%+),5L(25%+)
全抗戒提供之全抗下降
雙手武器(含弓)增傷提高
Glassblower's Bauble(增加藥水品質)掉落率大幅減低
三張Bazaar地圖賣給商店從得到一張Academy map→Precinct map
Maraketh Bow新增WED% , Harbinger Bow 提高基礎爆率
盾牌拔除 Resplendent mod (+136~145ES) (未來最高只能+107~+135)
盾牌提供的基礎防禦降低17%
Unique
BUFF區 (用Divine可以使舊的物品得到BUFF後之數值)
Kaom's Primacy: 物理增傷提高
Malachai's Simula: 降低額外法力消耗
Hrimnor's Hymn: 物理增傷提高
Rigvald's Charge: 攻速增加
Hyrri's Ire: Evasion值增加
Ondar's Clasp: 滿血時攻速跑速增加
Kaltenhalt: 冰傷反彈增加
Ambu's Charge: 護甲/ES增加
Devoto's Devotion: 攻速增加
Ungil's Gauche: 雙持格檔率增加
The Covenant: ES增加
Pillar of the Caged God: 每+10STR提供之物傷增加
Lightbane Raiment 護甲/ES增加,混沌傷反彈及特效觸發機率上升
Zahndethus' Cassock: 額外+#~#電傷/混沌抗性,特效觸發機率上升
NERF區 (用Divine可以洗出Nerf後數值)
Facebreaker: 提供物傷降低
Soul Taker: 物傷降低
Wondertrap: 跑速降低
Rainbowstride: 全抗降低
Shavronne's Wrappings: ES降低
Thunderfist: 額外電傷降低
Auxium: 武器元素傷(WED)降低
其他變動
Kaom's Heart: 血量從1000→500,但額外提供火傷
Bramblejack: 近戰物傷反彈降低, 額外提供血量
Sadima's Touch: 等級需求改為11
Rat's Nest: Evasion固定值→Evasion %
技能
以下技能降低魔耗: Ethereal Knives, Flame Totem, Searing Bond, Fire Trap, Detonate Dead, Shock Nova, Firestorm,
Arc, Split Arrow, Whirling Blades.
以下技能增加魔耗: Discharge, Elemental Hit and Dual Strike.
Elemental Hit: lv1傷害降低
Spark: 低等時傷害增加,但持續時間大幅降低
Bear Trap: 高等時傷害降低,lv15時降低約40%傷害
Fire Trap: 高等時傷害降低,lv15時降低約30%傷害
Arc: 增傷23%
Flame Totem: 高等時傷害降低,lv15時降低約10%傷害
Lightning Trap: 高等時傷害降低,lv15時降低約10%傷害
Devouring Totem: 吸血成長曲線調整, 現在可同時提供吸魔
Righteous Fire: 起始傷害增加從40%→30%, 每等增傷從3%→1%
Cleave: 雙持時傷害降低現在也作用在元素傷上
Critical Weakness: 爆傷降低20%
光環
所有光環作用範圍提高
所有光環(Clarity除外)皆改為鎖60%魔
Anger,Wrath,Hatred : 傷害提高
Purity: 提供之最大抗性降低
Haste: 攻速跑速提高
Vitality: 回血提高
Discipline: ES提高
Grace: Evasion提高
Clarity: 回魔提高約15%
輔助寶石
Weapon Elemental Damage: 魔耗降低,傷害降低21%
Spell Totem: 降低傷害從40%→50%
Ranged Attack Totem: 降低傷害從40%→50%
Remote Mine: 額外品質現在提供放置速度
Trap: 傷害降低5%
天賦
天賦區用打字的好像沒甚麼用..還是等新天賦圖出來吧
------
幾乎把所有熱門技能/Unique的都改弱了,看來這次改版相當令人期待XD
--
Tags:
PoE
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