10/5 Q&A - War Game

By Irma
at 2014-10-05T23:53
at 2014-10-05T23:53
Table of Contents
這篇也不是「正規的」每日 Q&A,是 2014 Igromir 電玩展上和
Anton “Evilly” Pankov 的問答,採訪影片見連結
https://www.youtube.com/watch?feature=player_embedded&v=ZMBXVzhNY6E
- most players of World of Tanks are between 28 and 35 years old
大多數 WoT 玩家年齡介於 28~35
- 95 percent of game time spent in World of Tanks by players is spent in
random battles
隨機戰鬥佔總遊玩時間的九成五
- from the start, more than 150 thousand clans registered in WoT on RU server
alone (it’s more than 200k overall)
光算俄服已有超過十五萬個公會註冊在案(全球共超過二十萬)
- on RU server, cca 32 percent of players are in clan
俄服玩家中有三成二參與公會
- Stronghold mode was introduced for that 32 percent (easy to understand mode
not for hardcore)
堡壘模式是為了這些玩家設計的
- currently, developers are working on improved clan UI
正在改善公會界面
- the option of attacking other strongholds will come in October
十月會開放攻擊其他堡壘
- developers are planning to introduce mercenaries from “allied clans” in
stronghold mode (not only clanless players)
堡壘模式預計加入可由盟友公會派遣傭兵的功能(不再只能招募在野玩家)
- there will be a clan “shop” in the Stronghold mode. Each clan will have a
“shop”, where they will be able to buy unique tanks, camouflage and emblems
for the SH resource
堡壘模式會有每個公會獨立的「商店」,可用資源購買獨特車輛、塗裝以及消耗品
- developers are also making special Stronghold consumables: aerial
recoinaissance, artillery fire mission, air raid, bunkers (AI turrets), these
will be used by clan commanders
會有堡壘模式專用的消耗品:區域偵查、砲兵射擊任務、空中密接支援、碉堡(AI 砲塔)
這些可由公會會長使用
- these will not be used in random battles: “as everybody knows, in random
battles, you have 29 opponents and to give this to everyone wouldn’t be good
”
但消耗品不適用於隨機戰鬥:「隨機戰鬥就是 1 vs 29,若大家都能用會很難看」
- the most effective of those consumables is according to Evilly the aerial
recon, because knowing where the opponent is is important
Evilly 認為最有用的功能是區域偵查
- currently, developers are working on Stalingrad map, making it ready for
Havok, it will not come in 9.4
正在讓史達林格勒地圖適用 Havok,它不會在 9.4 推出
- during map rework for Havok, MANY objects have to be reworked, it’s a lot
of work
要支援 Havok,許多物件需要重製,很多很多…
- Havok will be active on medium (and higher) graphic settings, it will work
on a separate core (on multicore processors)
Havok 會支援「中級」以上的畫質設定,它會在另一個核心上運算(如果CPU有多核的話)
http://ftr.wot-news.com/2014/10/05/5-10-2014/
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
Anton “Evilly” Pankov 的問答,採訪影片見連結
https://www.youtube.com/watch?feature=player_embedded&v=ZMBXVzhNY6E
- most players of World of Tanks are between 28 and 35 years old
大多數 WoT 玩家年齡介於 28~35
- 95 percent of game time spent in World of Tanks by players is spent in
random battles
隨機戰鬥佔總遊玩時間的九成五
- from the start, more than 150 thousand clans registered in WoT on RU server
alone (it’s more than 200k overall)
光算俄服已有超過十五萬個公會註冊在案(全球共超過二十萬)
- on RU server, cca 32 percent of players are in clan
俄服玩家中有三成二參與公會
- Stronghold mode was introduced for that 32 percent (easy to understand mode
not for hardcore)
堡壘模式是為了這些玩家設計的
- currently, developers are working on improved clan UI
正在改善公會界面
- the option of attacking other strongholds will come in October
十月會開放攻擊其他堡壘
- developers are planning to introduce mercenaries from “allied clans” in
stronghold mode (not only clanless players)
堡壘模式預計加入可由盟友公會派遣傭兵的功能(不再只能招募在野玩家)
- there will be a clan “shop” in the Stronghold mode. Each clan will have a
“shop”, where they will be able to buy unique tanks, camouflage and emblems
for the SH resource
堡壘模式會有每個公會獨立的「商店」,可用資源購買獨特車輛、塗裝以及消耗品
- developers are also making special Stronghold consumables: aerial
recoinaissance, artillery fire mission, air raid, bunkers (AI turrets), these
will be used by clan commanders
會有堡壘模式專用的消耗品:區域偵查、砲兵射擊任務、空中密接支援、碉堡(AI 砲塔)
這些可由公會會長使用
- these will not be used in random battles: “as everybody knows, in random
battles, you have 29 opponents and to give this to everyone wouldn’t be good
”
但消耗品不適用於隨機戰鬥:「隨機戰鬥就是 1 vs 29,若大家都能用會很難看」
- the most effective of those consumables is according to Evilly the aerial
recon, because knowing where the opponent is is important
Evilly 認為最有用的功能是區域偵查
- currently, developers are working on Stalingrad map, making it ready for
Havok, it will not come in 9.4
正在讓史達林格勒地圖適用 Havok,它不會在 9.4 推出
- during map rework for Havok, MANY objects have to be reworked, it’s a lot
of work
要支援 Havok,許多物件需要重製,很多很多…
- Havok will be active on medium (and higher) graphic settings, it will work
on a separate core (on multicore processors)
Havok 會支援「中級」以上的畫質設定,它會在另一個核心上運算(如果CPU有多核的話)
http://ftr.wot-news.com/2014/10/05/5-10-2014/
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
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