雙手野性打擊 - 流亡黯道

By Yuri
at 2015-08-06T12:56
at 2015-08-06T12:56
Table of Contents
整理一下
假如武器秒傷為100
則第一段傷害為
100*(1+一堆符合標籤的傷害%)*(1+近戰物理傷害[技能]%)
*{1+0.6*(1+武器元素傷害[技能]%)}
第二段傷害同樣為
100*(1+一堆符合標籤的傷害%)*{1+0.6*(1+武器元素傷害[技能]%)}
^^^^^^^^^^^^^^^^^^
主要問題在這
因為第二段沒有近戰標籤 所以不吃近戰物理傷害[輔助技能]的效果
並且第二段的標籤 如bnn所提 火:範圍 冰:投射物 電:連鎖
那這段在上面highligh的部分有效的增傷屬性很少了
尤其天賦上很容易點到的近戰物理傷害 就無法作用到這一項裡了
能跟第一段通用大概就是
物理傷害 元素傷害 武器元素傷害
技能寶石能通用的就是:武器元素傷害 附加火焰傷害
--
假如武器秒傷為100
則第一段傷害為
100*(1+一堆符合標籤的傷害%)*(1+近戰物理傷害[技能]%)
*{1+0.6*(1+武器元素傷害[技能]%)}
第二段傷害同樣為
100*(1+一堆符合標籤的傷害%)*{1+0.6*(1+武器元素傷害[技能]%)}
^^^^^^^^^^^^^^^^^^
主要問題在這
因為第二段沒有近戰標籤 所以不吃近戰物理傷害[輔助技能]的效果
並且第二段的標籤 如bnn所提 火:範圍 冰:投射物 電:連鎖
那這段在上面highligh的部分有效的增傷屬性很少了
尤其天賦上很容易點到的近戰物理傷害 就無法作用到這一項裡了
能跟第一段通用大概就是
物理傷害 元素傷害 武器元素傷害
技能寶石能通用的就是:武器元素傷害 附加火焰傷害
--
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