鋼彈無雙三 - XBOX
By Callum
at 2010-09-08T10:53
at 2010-09-08T10:53
Table of Contents
http://blog.esuteru.com/archives/915652.html
週刊的訪談中有提到,本作最大變革是使用了cel-shading
就是火影忍者:終極風暴、偶像大師的那種仿動畫風的畫面風格。
而且為了讓cel-shading看起來更明顯,還調整了攝影機角度,
3代會貼的更近點。
*前作登場的機體,本作皆有繼承,並徵詢玩家意見做過平衡調整
*此外敵人的演算法有加強。
*新的機體彈射器設施加入,可用該裝置,瞬間移動到某些特定區域
*支援連線,也準備有線上限定的模式
*2009年夏天開始開發,目前進度75%,今年冬天發售。
--
週刊的訪談中有提到,本作最大變革是使用了cel-shading
就是火影忍者:終極風暴、偶像大師的那種仿動畫風的畫面風格。
而且為了讓cel-shading看起來更明顯,還調整了攝影機角度,
3代會貼的更近點。
*前作登場的機體,本作皆有繼承,並徵詢玩家意見做過平衡調整
*此外敵人的演算法有加強。
*新的機體彈射器設施加入,可用該裝置,瞬間移動到某些特定區域
*支援連線,也準備有線上限定的模式
*2009年夏天開始開發,目前進度75%,今年冬天發售。
--
Tags:
XBOX
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