請問SD Gundam GX要用什麼模擬器才可以 … - 模擬器

Audriana avatar
By Audriana
at 2007-12-22T14:36

Table of Contents

※ 引述《roughzerg (rough)》之銘言:
http://0rz.tw/cb3ud
: SD Gundam GX (J)或SD Gundam GX (J) [h1C],
: 然後在window xp下
: 使用超級任天堂模擬器bsnes_v026和zsnesw151
: 可以進入游戲開始畫面以及進入游戲
: 可是玩到一半,畫面卻變成亂碼但有背景音樂
: 或是戰艦炮擊結束後
: 能提供支援dsp3、4模擬器告知我嗎??


SA-1
在很多知名遊戲中使用的輔助運算器,這些遊戲包括:
- Dragon Ball Z Hyper Dimension
- Kirby Super Star
- Kirby's Dreamland 3
- Marvelous
- SD Gundam G-NEXT
- Super Mario RPG

Super FX
在很多知名遊戲中使用的輔助運算器,這些遊戲包括:
- Doom
- Star Fox
- Star Fox 2 (unreleased beta)
- Super Mario World 2: Yoshi's Island

SPC7110
只被以下遊戲使用的輔助運算器:
- Far East of Eden Zero
- Far East of Eden Zero: Shounen Jump no Shou
- Momotarou Densetsu Happy
- Super Power League 4

: DSP-3
: 只被SD Gundam GX使用的輔助運算器

DSP-4
只被Top Gear 3000使用的輔助運算器

ST010 / ST011 / ST018
被極少數遊戲使用的SETA輔助運算器

BS-X (Broadcast Satellite)
只在日本出售過的玩“衛星版”遊戲的附加裝置。

BS-X Flashcart
BS-X使用的flash磁帶機(磁碟機?),以及某些Asciisoft出品的遊戲。

Super Gameboy
用來玩Gameboy遊戲的磁帶機




2007-10-14 - bsnes v0.025 released

bsnes is exactly three years old today. I've posted a new version which adds
: DSP-3 and DSP-4 special chip support. The DSP-3 is used by SD Gundam GX, and
: the DSP-4 is used by Top Gear 3000. Please note that the DSP-3 is not fully
: emulated, thusly SD Gundam GX is not fully playable. Also, due to lack of
timing emulation with the DSP-4, the Top Gear 3000 track sometimes flickers in
split screen mode. However, it is believed that Top Gear 3000 is fully
playable.

I should also note that I have started on SuperFX emulation, as some will
inevitably see said code in my source releases. What I have now is nothing more
than a skeleton implementation, and absolutely nothing using it is playable yet. I am making absolutely no promises that I will ever be able to emulate this chip. It will take at least several months of work, and even then,
the speed will probably be too slow to reach 60fps on any system, but ... I'm
working on it. While I have no way to run tests on the actual SuperFX hardware,
I will do the best I can to emulate the chip accurately. I will be emulating
the caching and cycle delays as best I can, but the information I have on this
chip is extremely limited, so don't expect miracles.

Lastly, as promised, I have released the special chips I have personally
emulated to the public domain. See license.txt for more information if
interested. I cannot release the special chips whose code I did not write to
the public domain, but all of that is already available under the GPLv2 (from
ZSNES) or the SNES9x license.

Changelog:

: Added DSP-3 support,thanks to John Weidman, Kris Bleakley, Lancer, z80 gaiden

Added DSP-4 support, thanks to Dreamer Nom, John Weidman, Kris Bleakley, Nach,
z80 gaiden

Started on support for SuperFX, no games playable as chip emulation is less
than 1% complete

Unsupported special chips will now display an alert

Missing stbios.bin file when loading Sufami Turbo cartridges will now display
an alert

Video settings now saved separately for windowed and fullscreen mode

Advanced option video<.mode>.synchronize can be enabled for vsync, but will
cause sound crackling

Added menu option to toggle FPS counter

Minor source code cleanup

目前似乎沒有模擬器完整支援DSP3

--
正妹!!! 幹!跟你說過要先看看你自己的臉...
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All Comments

Jacob avatar
By Jacob
at 2007-12-24T06:29
zsnes\docs\readme.txt\games.txt 其實就有寫了

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