覺醒技能-屬性強化測試報告 - 手遊
By Andrew
at 2013-09-13T15:31
at 2013-09-13T15:31
Table of Contents
※ 引述《OK8066889 (不完全燃燒)》之銘言:
: 直接說重點
: 屬性強化傷害+ 10%
: "全隊員都能吃到"
: 一橫排同色珠傷害10%
: 兩個"分開"的橫排會計算兩次
: 同理,三個分開的會計算三次
: 而大花火這種全屏同色只能加成到一次
突然想到一個問題,那以現在來說
A - 10 Combo
oooxxx
xxxooo
oooxxx
xxxooo
oooxxx
攻擊力較高,還是
B - 5 個交錯的橫列
oooooo
xxxxxx
oooooo
xxxxxx
oooooo
會比較高?
又因為覺醒技能是可以堆疊的,還是結果會是
當有 X 個屬性強化技能疊加後,B才會超過A做出的傷害
--
: 直接說重點
: 屬性強化傷害+ 10%
: "全隊員都能吃到"
: 一橫排同色珠傷害10%
: 兩個"分開"的橫排會計算兩次
: 同理,三個分開的會計算三次
: 而大花火這種全屏同色只能加成到一次
突然想到一個問題,那以現在來說
A - 10 Combo
oooxxx
xxxooo
oooxxx
xxxooo
oooxxx
攻擊力較高,還是
B - 5 個交錯的橫列
oooooo
xxxxxx
oooooo
xxxxxx
oooooo
會比較高?
又因為覺醒技能是可以堆疊的,還是結果會是
當有 X 個屬性強化技能疊加後,B才會超過A做出的傷害
--
Tags:
手遊
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at 2013-09-14T03:26
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By Linda
at 2013-09-13T13:55
at 2013-09-13T13:55
各位覺得覺醒素材掉落會怎設計?
By Edith
at 2013-09-13T13:34
at 2013-09-13T13:34
更新問題
By Donna
at 2013-09-13T13:24
at 2013-09-13T13:24
各位覺得覺醒素材掉落會怎設計?
By Victoria
at 2013-09-13T12:39
at 2013-09-13T12:39
「覺醒技能」能繼承嗎?
By Margaret
at 2013-09-13T11:46
at 2013-09-13T11:46