職業平衡改動 - 爐石戰記

By Poppy
at 2017-09-06T09:03
at 2017-09-06T09:03
Table of Contents
從這幾次的改版來看,BZ一直想要做的一些事情是:
1. 減緩Meta的速度,讓勝負分出在15回合左右,甚至更後面。
2. 避免天梯牌組(職業)的單一性。
1的部份,
BZ試著用任務和DK還有更多的清場牌來解決,但效果都有限,
也就是說,BZ不知道該怎麼處理海盜戰和快攻魚了,所以砍了經典卡。
2的部份,
因為現在紫色奶頭太強勢了,各種德的總和出場率太高,
所以啟動就遭殃了。(散播瘟疫的CP值太高,本來就該砍)
砍妖術我就看不懂了。
我只能說,從BZ近期開始一直去砍經典牌來說,
爐石最大的問題說不定是「經典不退環境」這件事情。
導致於每次改版的新卡,都要去遷就經典卡,
平衡難調之外,一不小心就出現難以收拾的狀況。
所以,日後如果真的出現了舊經典整包移出標準環境,
配合新改版出一整包的「新經典2.0」,大家也不要太意外。
(新經典2.0不一定要付錢,用送的也說不定,但是應該會設定成會退環境)
--
Tags:
爐石
All Comments

By Frederic
at 2017-09-07T16:29
at 2017-09-07T16:29

By Tracy
at 2017-09-11T12:10
at 2017-09-11T12:10

By Agatha
at 2017-09-15T17:30
at 2017-09-15T17:30

By Brianna
at 2017-09-15T20:32
at 2017-09-15T20:32

By Ingrid
at 2017-09-16T02:21
at 2017-09-16T02:21

By Heather
at 2017-09-19T17:49
at 2017-09-19T17:49

By Quintina
at 2017-09-22T04:10
at 2017-09-22T04:10

By Valerie
at 2017-09-26T09:22
at 2017-09-26T09:22

By Dorothy
at 2017-09-29T03:41
at 2017-09-29T03:41

By Gary
at 2017-10-02T13:55
at 2017-10-02T13:55

By John
at 2017-10-06T07:17
at 2017-10-06T07:17

By Charlie
at 2017-10-10T00:14
at 2017-10-10T00:14

By Enid
at 2017-10-14T04:41
at 2017-10-14T04:41

By William
at 2017-10-15T17:02
at 2017-10-15T17:02

By Doris
at 2017-10-17T09:10
at 2017-10-17T09:10

By Ophelia
at 2017-10-18T18:29
at 2017-10-18T18:29

By Genevieve
at 2017-10-21T14:30
at 2017-10-21T14:30

By Victoria
at 2017-10-21T20:36
at 2017-10-21T20:36

By Yedda
at 2017-10-22T20:48
at 2017-10-22T20:48

By Catherine
at 2017-10-23T22:52
at 2017-10-23T22:52

By Doris
at 2017-10-24T02:10
at 2017-10-24T02:10

By Oscar
at 2017-10-25T21:56
at 2017-10-25T21:56

By Mary
at 2017-10-27T22:18
at 2017-10-27T22:18
Related Posts
預測平衡改動後會成為主流的牌組

By Gary
at 2017-09-06T08:32
at 2017-09-06T08:32
平衡過後的天梯環境

By Mary
at 2017-09-06T08:01
at 2017-09-06T08:01
職業平衡改動

By Valerie
at 2017-09-06T07:16
at 2017-09-06T07:16
爐邊聚會:對抗巫妖王

By Lauren
at 2017-09-06T06:16
at 2017-09-06T06:16
關於改動-為何不BUFF有趣的卡

By Christine
at 2017-09-06T05:40
at 2017-09-06T05:40