給對戰玩家的一封信 - PokemonGO
By Sandy
at 2020-08-27T06:27
at 2020-08-27T06:27
Table of Contents
幹你糞N
總結就是
糞N:我們知道GBL很多問題,但我們擺爛
我們很忙滴,在解決GBL問題之前,我們還有很多事要做
所以GBL我們就放著不管了
先這樣吧
https://www.pokemongolive.com/en/post/gobattleleague-response-2020/
Trainers,
We wanted to share an update with you about several issues affecting the GO
Battle League. We have been closely monitoring the state of the GO Battle
League as well as your feedback on a daily basis, and we’re sharing these
details in pursuit of improved transparency. With this in mind, there are two
areas of concern we’d like to address:
The number of bugs
The Known Issues page
The number of bugs
Pokémon GO’s battle logic is among our most complicated systems, so a bug
fix related to the GO Battle League fundamentally has a higher chance of
causing subsequent bugs than some of our other fixes. For example, a fix
applied during June’s GO Battle League outage is the upstream cause of many
of the current Charged Attack, desync, and switch bugs.
What are we doing about it?
Increasing quality-assurance (QA)testing is the best way to resolve issues
with inherently complicated systems. As such, we have two improvements to our
testing process underway.
More testers: We’ve increased the size of our QA team over the past two
months.
Automated testing: Automated testing can handle simple, routine tasks so our
QA teammates can spend more time on in-depth testing.
The Known Issues page
Our goal for the Known Issues page is for all Trainers to easily find
information about common or high-impact bugs they might experience. It isn’t
meant to be a comprehensive list of all issues we are aware of or are
actively working to fix.
However, we have discussed a better way to share information about issues
affecting the GO Battle League, as well as how we can improve transparency on
bugs affecting other features. We actively listen in community channels and
investigate reported bugs, including those affecting the GO Battle League.
What are we doing about it?
We’ll create and update a separate page for issues related to the GO Battle
League. We’ll also reassess how we determine which issues appear on the
general Known Issues page and the cadence at which we update that page.
In the meantime, we’ve updated the Known Issues page to include several bugs
related to the GO Battle League, and we’ve ensured their status accurately
reflects their current resolution state. We’re actively working on resolving
those issues, and we’ll update you on the Known Issues page when we have new
information to share on our progress.
Closing thoughts
We are dedicated to continuously improving the Pokémon GO gameplay
experience and will do so by making changes to our internal processes (such
as testing) and communication (such as the Known Issues page). We hope that
these next steps will help address those issues.
We’ll continue to update the Known Issues page as we make progress on bug
fixes for the GO Battle League. Hopefully, those fixes find their way into
your hands soon.
Until then, we’ve got work to do.
–The GO Battle League team
--
總結就是
糞N:我們知道GBL很多問題,但我們擺爛
我們很忙滴,在解決GBL問題之前,我們還有很多事要做
所以GBL我們就放著不管了
先這樣吧
https://www.pokemongolive.com/en/post/gobattleleague-response-2020/
Trainers,
We wanted to share an update with you about several issues affecting the GO
Battle League. We have been closely monitoring the state of the GO Battle
League as well as your feedback on a daily basis, and we’re sharing these
details in pursuit of improved transparency. With this in mind, there are two
areas of concern we’d like to address:
The number of bugs
The Known Issues page
The number of bugs
Pokémon GO’s battle logic is among our most complicated systems, so a bug
fix related to the GO Battle League fundamentally has a higher chance of
causing subsequent bugs than some of our other fixes. For example, a fix
applied during June’s GO Battle League outage is the upstream cause of many
of the current Charged Attack, desync, and switch bugs.
What are we doing about it?
Increasing quality-assurance (QA)testing is the best way to resolve issues
with inherently complicated systems. As such, we have two improvements to our
testing process underway.
More testers: We’ve increased the size of our QA team over the past two
months.
Automated testing: Automated testing can handle simple, routine tasks so our
QA teammates can spend more time on in-depth testing.
The Known Issues page
Our goal for the Known Issues page is for all Trainers to easily find
information about common or high-impact bugs they might experience. It isn’t
meant to be a comprehensive list of all issues we are aware of or are
actively working to fix.
However, we have discussed a better way to share information about issues
affecting the GO Battle League, as well as how we can improve transparency on
bugs affecting other features. We actively listen in community channels and
investigate reported bugs, including those affecting the GO Battle League.
What are we doing about it?
We’ll create and update a separate page for issues related to the GO Battle
League. We’ll also reassess how we determine which issues appear on the
general Known Issues page and the cadence at which we update that page.
In the meantime, we’ve updated the Known Issues page to include several bugs
related to the GO Battle League, and we’ve ensured their status accurately
reflects their current resolution state. We’re actively working on resolving
those issues, and we’ll update you on the Known Issues page when we have new
information to share on our progress.
Closing thoughts
We are dedicated to continuously improving the Pokémon GO gameplay
experience and will do so by making changes to our internal processes (such
as testing) and communication (such as the Known Issues page). We hope that
these next steps will help address those issues.
We’ll continue to update the Known Issues page as we make progress on bug
fixes for the GO Battle League. Hopefully, those fixes find their way into
your hands soon.
Until then, we’ve got work to do.
–The GO Battle League team
--
Tags:
PokemonGO
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