精粹效果一覽(03/16更新) - 神魔之塔
By Charlie
at 2016-03-16T12:48
at 2016-03-16T12:48
Table of Contents
目前這系統的的隨機性太高 看來也沒規則, 我是不建議玩啦...
MH聰明的話這是可以讓玩家與營收都雙贏的, 但感覺MH沒這麼聰明.
1. 要有固定入手龍刻的管道
- 可以花錢買, 讓賊船固定出場賣龍刻 (合成用的)
- 數量可以重複購買
- 簡樸50W, 中級100W, 高級200W之類的, 讓人有動力刷錢花石
2. 合成要有規律但數值隨機
- 合成公式: 如何合出龍紋, 龍刃, 龍璃, 龍符..等等
- 如何合出屬性種族等等
- 有些特殊能力要綁龍刻類型, 比方說無視防只能用在龍咒...etc
這樣可以增加其他種類龍刻使用率
- 合出增傷, 加回, 這些都要有公式, 但數值是浮動.
比方說你合出人類增傷, 但是數值隨機介於10-20%, 就會有人一直去刷到
出現20%為止, 然後為了做出完美龍刻, 就會一直花金幣去買來刷
基本上就是一個流亡黯道與暗黑的概念...
現在的玩法太坑了, 熱度一下就冷掉...
--
MH聰明的話這是可以讓玩家與營收都雙贏的, 但感覺MH沒這麼聰明.
1. 要有固定入手龍刻的管道
- 可以花錢買, 讓賊船固定出場賣龍刻 (合成用的)
- 數量可以重複購買
- 簡樸50W, 中級100W, 高級200W之類的, 讓人有動力刷錢花石
2. 合成要有規律但數值隨機
- 合成公式: 如何合出龍紋, 龍刃, 龍璃, 龍符..等等
- 如何合出屬性種族等等
- 有些特殊能力要綁龍刻類型, 比方說無視防只能用在龍咒...etc
這樣可以增加其他種類龍刻使用率
- 合出增傷, 加回, 這些都要有公式, 但數值是浮動.
比方說你合出人類增傷, 但是數值隨機介於10-20%, 就會有人一直去刷到
出現20%為止, 然後為了做出完美龍刻, 就會一直花金幣去買來刷
基本上就是一個流亡黯道與暗黑的概念...
現在的玩法太坑了, 熱度一下就冷掉...
--
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神魔之塔
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