用嘴巴玩織命 - 鬥陣特攻
By Rae
at 2023-04-13T02:36
at 2023-04-13T02:36
Table of Contents
跟霧子一樣都有個設計主題,這隻的設計是至高點
對面沒射手自己站到蓮花上往下補血就知道多舒服了(對面看到立刻換射手一槍收掉)
這隻需要出一張嘴的,就是治療要集多少才丟了
先題外話一下,ui設計不太會做長壓施放的操作,通常這種操作都是給大動作使用
因為一般ui操作會簡短,盡量不會做2動以上的操作,或是用組合取代
mousedown->hold->(charge full)->mouseup 3+1 還要長時間操作,手很容易受傷的XD
___
絕對不是有個智障跟我吵10滴10滴補或是集到30補會比較多才算這個的
補量說低也不低,hps有50 (和尚30, 慈悲55, 霧子約70, 安娜90)
要算他補量大概就 集氣速度1.2s 射擊冷卻0.3 裝填時間1.75 三個變數
1. 射擊冷卻 0.3秒,即使左鍵點到壞12發也要射3.6秒,算上頻率誤差還會更久
連點 hps = 120/3.6=33.33 裝填1.75秒,hps/r = 22.42
...雖然我覺得長壓射擊夠煩了,再加彈夾機制根本搞人,玩起來會很不爽
2. 集滿 hps = 65/1.2 = 54.16 , hps/r = 49.05
3. 這隻的機制是左鍵點下後就消耗彈藥開始集氣,因此還有一種狀況是集0.3秒射一發
0.3秒補量 = 10+0.3*55/1.2 = 23.75 (1.2秒從10-65,所以用55/1.2是每秒集氣)
hps = 23.75/0.3 = 79 ...欸靠北我有沒有算錯,快追上安娜了
hps/r = (12*23.75) / (0.3*12) + 1.75 = 53.27
4. 把整個公式列出來微分好了
hps = 10 + t*55/1.2, 0.3 < t <= 1.2
...欸幹就一元一次線性公式求個屁,所以上面是對的,按越久補越少
__
結論我才是小丑阿哈哈哈
大概25~30之間丟出去都不會差太多,只是要認真說0.3秒一次長壓操作自己手要保護好
雖然我覺得這不會是暴雪本意就是了...填填看回報單...
__
喵的確診在算這個,有錯幫指正感謝
__
0413 更新
MoJi: 糟點是她正式上線就改成1秒蓄滿力,你還以為是1.2
充能速度1.0 射擊冷卻0.3 裝填時間1.5
1. 點放 hps = 33.33 hps/r = 34.83
2. 集滿 hps = 54.66 hps/r = 49.05
3. 集0.3 hps = 79.16 hps/4 = 55.88
有趣的是集滿施放的hps算上裝填時間改動後和前一個版本一樣
我猜暴雪是想改動他的操作性又不想動數值,企劃看的數值核心是集滿總補量..
--
Sent from my Nokia 3310
--
對面沒射手自己站到蓮花上往下補血就知道多舒服了(對面看到立刻換射手一槍收掉)
這隻需要出一張嘴的,就是治療要集多少才丟了
先題外話一下,ui設計不太會做長壓施放的操作,通常這種操作都是給大動作使用
因為一般ui操作會簡短,盡量不會做2動以上的操作,或是用組合取代
mousedown->hold->(charge full)->mouseup 3+1 還要長時間操作,手很容易受傷的XD
___
絕對不是有個智障跟我吵10滴10滴補或是集到30補會比較多才算這個的
補量說低也不低,hps有50 (和尚30, 慈悲55, 霧子約70, 安娜90)
要算他補量大概就 集氣速度1.2s 射擊冷卻0.3 裝填時間1.75 三個變數
1. 射擊冷卻 0.3秒,即使左鍵點到壞12發也要射3.6秒,算上頻率誤差還會更久
連點 hps = 120/3.6=33.33 裝填1.75秒,hps/r = 22.42
...雖然我覺得長壓射擊夠煩了,再加彈夾機制根本搞人,玩起來會很不爽
2. 集滿 hps = 65/1.2 = 54.16 , hps/r = 49.05
3. 這隻的機制是左鍵點下後就消耗彈藥開始集氣,因此還有一種狀況是集0.3秒射一發
0.3秒補量 = 10+0.3*55/1.2 = 23.75 (1.2秒從10-65,所以用55/1.2是每秒集氣)
hps = 23.75/0.3 = 79 ...欸靠北我有沒有算錯,快追上安娜了
hps/r = (12*23.75) / (0.3*12) + 1.75 = 53.27
4. 把整個公式列出來微分好了
hps = 10 + t*55/1.2, 0.3 < t <= 1.2
...欸幹就一元一次線性公式求個屁,所以上面是對的,按越久補越少
__
結論我才是小丑阿哈哈哈
大概25~30之間丟出去都不會差太多,只是要認真說0.3秒一次長壓操作自己手要保護好
雖然我覺得這不會是暴雪本意就是了...填填看回報單...
__
喵的確診在算這個,有錯幫指正感謝
__
0413 更新
MoJi: 糟點是她正式上線就改成1秒蓄滿力,你還以為是1.2
充能速度1.0 射擊冷卻0.3 裝填時間1.5
1. 點放 hps = 33.33 hps/r = 34.83
2. 集滿 hps = 54.66 hps/r = 49.05
3. 集0.3 hps = 79.16 hps/4 = 55.88
有趣的是集滿施放的hps算上裝填時間改動後和前一個版本一樣
我猜暴雪是想改動他的操作性又不想動數值,企劃看的數值核心是集滿總補量..
--
Sent from my Nokia 3310
--
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